Player Matchup

Khepri
Khepri
Gold IV
TheVileArcane
Khepri
Gold IV
Level 102
God Stats
2W - 2L
1,594 SR
Queue Stats
45W - 44L
1,399 MMR
Party 1
Set
Set
Silver IV
Two_In1_BodySoap
Set
Silver IV
Level 48
God Stats
9W - 4L
1,529 SR
Queue Stats
20W - 28L
976 MMR
Party 1
Discordia
Discordia
Silver II
opp playin
Discordia
Silver II
Level 91
God Stats
5W - 6L
1,606 SR
Queue Stats
7W - 11L
1,536 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 80
1,576 SR
1,304 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,602 SR
1,363 MMR
Neith
Neith
Silver I
AF-Threads_Com
Neith
Silver I
Level 95
God Stats
35W - 47L
1,480 SR
Queue Stats
128W - 146L
1,184 MMR
Solo
Chiron
Chiron
Silver III
Limelighter3
Chiron
Silver III
Level 146
God Stats
13W - 4L
1,658 SR
Queue Stats
311W - 421L
1,127 MMR
Solo
Ymir
Ymir
Platinum III
RedEyeX32
Ymir
Platinum III
Level 127
God Stats
60W - 52L
1,669 SR
Queue Stats
187W - 203L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 10
9,956
711
5,986
16,353
20,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 8 / 3
9,487
678
8,740
12,716
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
opp playin
Discordia
13
5 / 6 / 6
9,886
706
12,648
9,836
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GilgameshMorgan Le FayPersephoneCthulhuTyr

VS

Bans
TiamatHeraHou YiNu WaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 8
11,770
841
13,541
15,251
6,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
11
1 / 8 / 8
9,376
670
5,505
10,511
5,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
8 / 2 / 9
11,192
799
16,754
18,801
17,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
12
Kills
19
19
Deaths
13
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
10
3
8
4.67
W
Chiron
1
8
8
0.63
W
Ymir
8
2
9
6.25
L
2
5
10
1.4
L
5
8
3
0.81
L
Discordia
opp playin
Discordia
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
35,800
38,905
Taken
44,563
31,354
Mitigated
28,934
2,464
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,541
8,102
848
7,080
15,251
6,331
2,489
7,991
7,260
0
44,346
W
Chiron
5,505
1,581
917
1,110
10,511
5,072
117
4,298
6,197
0
15,072
W
Ymir
16,754
2,035
0
250
18,801
17,531
0
6,898
11,903
42,195
0
L
5,986
560
0
1,108
16,353
20,135
0
6,998
8,970
9,305
0
L
8,740
3,557
0
1,202
12,716
7,399
0
4,679
7,754
0
32,964
L
Discordia
opp playin
Discordia
12,648
400
0
154
9,836
3,820
0
4,481
5,028
43,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
32,338
130
Minions Killed
166
7
Camps Cleared
4
712,901
Distance Traveled
701,489
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,770
841
80
6
1
233,234
1
W
Chiron
9,376
670
33
2
1
208,219
0
W
Ymir
11,192
799
53
4
2
260,036
5
L
Khepri
9,956
711
14
1
0
242,931
0
L
Set
9,487
678
52
4
4
241,237
1
L
Discordia
9,886
706
64
5
3
228,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role