Player Matchup

Danzaburou
Danzaburou
AnOAPHorde
Danzaburou
Level 65
God Stats
4W - 1L
1,510 SR
Queue Stats
15W - 9L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Riidle
Baron Samedi
Level 21
God Stats
6W - 5L
1,683 SR
Queue Stats
86W - 87L
1,432 Elo+
Party 3
Ares
Ares
ShazIsMyDaddy
Ares
Level 7
God Stats
1W - 0L
1,729 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Loki
Loki
Shazoozle
Loki
Level 26
God Stats
3W - 1L
1,579 SR
Queue Stats
19W - 13L
1,546 Elo+
Party 1
Pele
Pele
TopMelee
Pele
Level 28
God Stats
35W - 22L
1,570 SR
Queue Stats
162W - 162L
1,469 Elo+
Party 3
Team Averages
Level 29
1,614 SR
1,500 Elo+

VS

Team Averages
Level 18
1,490 SR
1,408 Elo+
Olorun
Olorun
Nacholitroki
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nexotron152
Cu Chulainn
Level 29
God Stats
0W - 1L
1,706 SR
Queue Stats
28W - 25L
1,451 Elo+
Solo
Fenrir
Fenrir
ThickPuffo_Mori
Fenrir
Level 27
God Stats
1W - 3L
1,378 SR
Queue Stats
40W - 37L
1,434 Elo+
Party 2
Artemis
Artemis
besTIAquadrupede
Artemis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,425 Elo+
Party 2
Ne Zha
Ne Zha
toto42d
Ne Zha
Level 10
God Stats
1W - 3L
1,365 SR
Queue Stats
39W - 51L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnOAPHorde
Danzaburou
15
10 / 0 / 6
9,121
652
12,313
9,699
3,857
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Riidle
Baron Samedi
14
7 / 1 / 7
8,389
599
7,876
5,679
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 1 / 11
7,793
557
5,220
10,575
9,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
13
7 / 1 / 7
8,626
616
5,370
6,532
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
15
6 / 2 / 5
8,942
639
8,758
8,007
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 7 / 0
6,223
445
4,249
12,062
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Nexotron152
Cu Chulainn
10
2 / 5 / 1
6,170
441
5,093
10,300
7,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 6 / 0
5,315
380
3,316
11,058
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 1
5,230
374
5,053
7,285
1,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
toto42d
Ne Zha
9
2 / 9 / 0
6,297
450
4,401
10,484
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
34
Kills
5
5
Deaths
34
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnOAPHorde
Danzaburou
10
0
6
13
L
Olorun
1
7
0
0.14
L
Cu Chulainn
Nexotron152
Cu Chulainn
2
5
1
0.5
W
Baron Samedi
Riidle
Baron Samedi
7
1
7
10.5
W
4
1
11
9.5
W
Loki
7
1
7
10.5
L
0
6
0
0
W
Pele
6
2
5
4.25
L
0
7
1
0.07
L
Ne Zha
toto42d
Ne Zha
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,537
Damage
22,112
40,492
Taken
51,189
21,253
Mitigated
23,022
15,723
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnOAPHorde
Danzaburou
12,313
7,630
0
5,320
9,699
3,857
1,506
535
9,119
0
70,695
L
Olorun
4,249
2,262
0
3,622
12,062
4,025
0
4,812
7,250
28,768
0
L
Cu Chulainn
Nexotron152
Cu Chulainn
5,093
1,170
0
2,135
10,300
7,240
0
1,750
8,550
0
23,049
W
Baron Samedi
Riidle
Baron Samedi
7,876
547
165
1,548
5,679
2,413
1,529
2,220
3,415
42,371
0
W
5,220
692
0
2,662
10,575
9,611
847
1,471
9,060
16,175
0
W
Loki
5,370
1,184
0
3,056
6,532
2,123
455
208
6,286
0
42,300
L
3,316
794
0
1,298
11,058
6,083
0
1,807
9,251
0
15,534
W
Pele
8,758
2,062
0
2,972
8,007
3,249
1,636
80
7,485
0
58,233
L
5,053
2,085
0
623
7,285
1,643
0
2,232
5,053
0
19,670
L
Ne Zha
toto42d
Ne Zha
4,401
1,904
0
1,418
10,484
4,031
638
2,495
7,989
0
35,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
29,235
388
Minions Killed
240
0
Camps Cleared
0
1,364,971
Distance Traveled
1,118,454
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,121
652
103
7
0
257,458
2
L
Olorun
6,223
445
60
4
0
197,178
1
L
Cu Chulainn
6,170
441
54
4
0
237,841
5
W
Baron Samedi
8,389
599
73
5
0
249,459
1
W
Ares
7,793
557
22
2
0
262,078
1
W
Loki
8,626
616
85
6
0
299,745
4
L
Fenrir
5,315
380
19
1
0
229,288
5
W
Pele
8,942
639
105
8
0
296,231
3
L
Artemis
5,230
374
41
3
0
217,499
4
L
Ne Zha
6,297
450
66
5
0
236,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role