Player Matchup

Cerberus
Cerberus
Amaranthhh
Cerberus
Level 28
God Stats
7W - 2L
1,746 SR
Queue Stats
43W - 38L
1,463 Elo+
Party 2
Ymir
Ymir
Mrmaxx_-
Ymir
Level 136
God Stats
2W - 4L
1,342 SR
Queue Stats
140W - 126L
1,553 Elo+
Party 3
Agni
Agni
Rokhar
Agni
Level 10
God Stats
3W - 2L
1,529 SR
Queue Stats
6W - 6L
1,454 Elo+
Solo
Bellona
Bellona
SneeKaYz
Bellona
Level 7
God Stats
8W - 2L
1,656 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Artemis
Artemis
Todventtu
Artemis
Level 27
God Stats
3W - 3L
1,651 SR
Queue Stats
43W - 35L
1,478 Elo+
Party 2
Team Averages
Level 42
1,585 SR
1,490 Elo+

VS

Team Averages
Level 20
1,708 SR
1,499 Elo+
Bacchus
Bacchus
Abellanut
Bacchus
Level 15
God Stats
12W - 5L
1,670 SR
Queue Stats
17W - 15L
1,446 Elo+
Party 4
Chronos
Chronos
FrogoPollon
Chronos
Level 18
God Stats
6W - 1L
1,994 SR
Queue Stats
18W - 19L
1,429 Elo+
Party 4
Anhur
Anhur
Goulibi
Anhur
Level 28
God Stats
4W - 3L
1,601 SR
Queue Stats
57W - 54L
1,497 Elo+
Party 1
Mulan
Mulan
Mik7757
Mulan
Level 22
God Stats
5W - 3L
1,774 SR
Queue Stats
16W - 17L
1,556 Elo+
Solo
Bastet
Bastet
NTGM
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amaranthhh
Cerberus
15
0 / 1 / 12
9,929
451
6,191
16,113
13,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
19
7 / 6 / 8
12,299
559
12,646
20,431
10,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Rokhar
Agni
18
8 / 2 / 8
11,957
544
14,317
11,336
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
SneeKaYz
Bellona
19
12 / 2 / 7
12,749
580
17,537
19,694
21,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Todventtu
Artemis
17
3 / 4 / 8
10,628
483
10,392
13,249
4,229
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Abellanut
Bacchus
13
1 / 6 / 3
8,810
400
9,291
16,180
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
FrogoPollon
Chronos
18
5 / 5 / 3
11,086
504
11,369
19,303
7,873
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
Goulibi
Anhur
17
3 / 4 / 4
10,265
467
14,144
14,372
4,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Mik7757
Mulan
17
4 / 7 / 0
10,545
479
11,936
19,652
11,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
NTGM
Bastet
16
2 / 8 / 4
10,214
464
6,686
16,159
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
30
Kills
15
15
Deaths
30
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Abellanut
Bacchus
1
6
3
0.42
W
Cerberus
Amaranthhh
Cerberus
0
1
12
6
L
Chronos
FrogoPollon
Chronos
5
5
3
1.3
L
Anhur
Goulibi
Anhur
3
4
4
1.25
L
Mulan
Mik7757
Mulan
4
7
0
0.57
W
Ymir
7
6
8
1.83
L
Bastet
NTGM
Bastet
2
8
4
0.5
W
Agni
Rokhar
Agni
8
2
8
6
W
Bellona
SneeKaYz
Bellona
12
2
7
7.75
W
Artemis
Todventtu
Artemis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,083
Damage
53,426
80,823
Taken
85,666
53,615
Mitigated
51,698
26,748
Healing
26,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Abellanut
Bacchus
9,291
800
801
4,052
16,180
21,801
0
8,197
7,840
26,175
0
W
Cerberus
Amaranthhh
Cerberus
6,191
470
0
5,641
16,113
13,298
209
6,733
9,380
38,259
0
L
Chronos
FrogoPollon
Chronos
11,369
4,688
116
7,597
19,303
7,873
1,272
9,126
9,767
87,717
0
L
Anhur
Goulibi
Anhur
14,144
5,796
0
2,818
14,372
4,767
720
5,114
9,174
0
74,873
L
Mulan
Mik7757
Mulan
11,936
1,705
0
6,561
19,652
11,466
0
6,351
13,203
0
67,688
W
Ymir
12,646
3,795
0
6,335
20,431
10,983
56
6,742
13,689
85,520
8,438
L
Bastet
NTGM
Bastet
6,686
1,442
0
4,739
16,159
5,791
0
4,489
11,540
0
68,496
W
Agni
Rokhar
Agni
14,317
1,145
99
2,734
11,336
3,720
190
3,423
7,913
56,130
0
W
Bellona
SneeKaYz
Bellona
17,537
4,697
0
6,216
19,694
21,385
0
3,855
15,839
7,944
62,961
W
Artemis
Todventtu
Artemis
10,392
5,941
0
5,723
13,249
4,229
1,317
3,525
9,724
0
72,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,562
Gold Earned
50,920
539
Minions Killed
565
0
Camps Cleared
0
2,078,986
Distance Traveled
1,890,837
34
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,810
400
25
1
0
365,036
2
W
Cerberus
9,929
451
76
3
0
422,194
14
L
Chronos
11,086
504
152
7
0
383,647
3
L
Anhur
10,265
467
128
6
0
371,261
3
L
Mulan
10,545
479
138
6
0
345,735
1
W
Ymir
12,299
559
124
6
0
414,568
4
L
Bastet
10,214
464
122
6
0
425,158
0
W
Agni
11,957
544
101
5
0
456,596
7
W
Bellona
12,749
580
118
5
0
421,181
5
W
Artemis
10,628
483
120
5
0
364,447
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role