Player Matchup

Xing Tian
Xing Tian
EnzoTheGamer62
Xing Tian
Level 29
God Stats
21W - 13L
1,591 SR
Queue Stats
194W - 202L
1,363 Elo+
Solo
Neith
Neith
Ilodikal
Neith
Level 8
God Stats
5W - 6L
1,264 SR
Queue Stats
111W - 132L
1,218 Elo+
Party 1
Mercury
Mercury
MarioBarcacle
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zimabluue
Cthulhu
Level 4
God Stats
8W - 9L
1,422 SR
Queue Stats
120W - 148L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
solgtn
Hou Yi
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 163L
1,318 Elo+
Party 1
Team Averages
Level 10
1,455 SR
1,352 Elo+

VS

Team Averages
Level 18
1,371 SR
1,218 Elo+
Anubis
Anubis
DELTA_soldado
Anubis
Level 14
God Stats
6W - 8L
1,334 SR
Queue Stats
16W - 39L
1,280 Elo+
Solo
Pele
Pele
Orlo_Vieira
Pele
Level 27
God Stats
2W - 4L
1,257 SR
Queue Stats
63W - 76L
1,320 Elo+
Solo
Anhur
Anhur
SFAkuma
Anhur
Level 18
God Stats
6W - 2L
1,736 SR
Queue Stats
35W - 46L
1,067 Elo+
Solo
Danzaburou
Danzaburou
Soulcurt
Danzaburou
Level 5
God Stats
0W - 4L
1,172 SR
Queue Stats
0W - 5L
1,054 Elo+
Solo
Yemoja
Yemoja
TapDanSir
Yemoja
Level 28
God Stats
4W - 9L
1,356 SR
Queue Stats
4W - 9L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EnzoTheGamer62
Xing Tian
19
6 / 1 / 17
14,234
527
15,041
20,442
23,506
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Ilodikal
Neith
20
9 / 3 / 11
14,019
519
20,563
15,810
6,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
20
8 / 6 / 3
16,019
593
11,793
22,240
9,785
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Zimabluue
Cthulhu
18
4 / 4 / 8
12,114
449
10,184
18,571
18,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hou Yi
solgtn
Hou Yi
20
12 / 4 / 8
14,640
542
20,067
20,581
7,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 3
12,651
469
15,525
23,276
11,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 5
11,366
421
10,945
20,591
12,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anhur
SFAkuma
Anhur
18
5 / 10 / 3
12,668
469
15,348
22,101
9,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Soulcurt
Danzaburou
19
4 / 8 / 5
13,159
487
16,457
21,863
9,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
TapDanSir
Yemoja
16
0 / 4 / 8
10,786
399
4,335
16,105
21,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
39
Kills
17
18
Deaths
39
47
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
10
3
0.65
W
Xing Tian
EnzoTheGamer62
Xing Tian
6
1
17
14.5
W
Neith
Ilodikal
Neith
9
3
11
4.83
W
Mercury
8
6
3
1.58
L
3
7
5
0.79
L
Anhur
SFAkuma
Anhur
5
10
3
0.65
L
Danzaburou
Soulcurt
Danzaburou
4
8
5
0.81
L
Yemoja
TapDanSir
Yemoja
0
4
8
1
W
Cthulhu
Zimabluue
Cthulhu
4
4
8
2
W
Hou Yi
solgtn
Hou Yi
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,648
Damage
62,610
97,644
Taken
103,936
65,655
Mitigated
65,434
17,403
Healing
21,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,525
869
127
6,903
23,276
11,802
1,499
4,158
19,118
65,017
0
W
Xing Tian
EnzoTheGamer62
Xing Tian
15,041
916
1,954
1,732
20,442
23,506
739
3,885
16,557
45,537
0
W
Neith
Ilodikal
Neith
20,563
11,235
0
4,381
15,810
6,410
2,404
4,056
11,754
0
77,488
W
Mercury
11,793
7,121
0
2,250
22,240
9,785
7,908
2,351
19,889
0
138,717
L
10,945
2,569
0
2,530
20,591
12,867
1,254
6,379
14,212
0
56,168
L
Anhur
SFAkuma
Anhur
15,348
8,284
0
2,539
22,101
9,106
1,022
3,646
18,455
0
64,769
L
Danzaburou
Soulcurt
Danzaburou
16,457
6,880
0
4,758
21,863
9,866
1,879
6,664
15,199
0
85,727
L
Yemoja
TapDanSir
Yemoja
4,335
708
2,974
1,587
16,105
21,793
873
5,158
10,947
29,289
0
W
Cthulhu
Zimabluue
Cthulhu
10,184
871
0
1,728
18,571
18,146
110
4,665
13,730
56,541
0
W
Hou Yi
solgtn
Hou Yi
20,067
11,033
0
5,358
20,581
7,808
8,073
4,903
15,678
0
80,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,026
Gold Earned
60,630
580
Minions Killed
436
0
Camps Cleared
0
2,429,599
Distance Traveled
2,188,786
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,651
469
111
4
0
369,993
5
W
Xing Tian
14,234
527
51
2
0
515,738
1
W
Neith
14,019
519
101
4
0
500,599
2
W
Mercury
16,019
593
230
9
0
480,812
2
L
Pele
11,366
421
74
3
0
501,902
1
L
Anhur
12,668
469
96
4
0
425,200
1
L
Danzaburou
13,159
487
125
5
0
430,922
0
L
Yemoja
10,786
399
30
1
0
460,769
0
W
Cthulhu
12,114
449
76
3
0
469,938
1
W
Hou Yi
14,640
542
122
5
0
462,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role