Player Matchup

Tiamat
Tiamat
CKeir
Tiamat
Level 13
God Stats
5W - 6L
1,284 SR
Queue Stats
12W - 15L
1,402 Elo+
Solo
Thoth
Thoth
IRREGULARLORD
Thoth
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,321 Elo+
Solo
Fenrir
Fenrir
agandaur671
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
blinkinout74
Tsukuyomi
Level 16
God Stats
2W - 2L
1,826 SR
Queue Stats
80W - 76L
1,477 Elo+
Solo
Rama
Rama
joje27
Rama
Level 15
God Stats
1W - 3L
1,306 SR
Queue Stats
16W - 15L
1,431 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,410 Elo+

VS

Team Averages
Level 19
1,660 SR
1,313 Elo+
Cthulhu
Cthulhu
FostyonFire
Cthulhu
Level 10
God Stats
5W - 10L
1,840 SR
Queue Stats
65W - 67L
1,475 Elo+
Solo
Hachiman
Hachiman
Frostbyyte
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,307 Elo+
Party 2
Freya
Freya
HungAtHalfMast
Freya
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 27L
1,294 Elo+
Party 2
Sol
Sol
SulongMirko
Sol
Level 13
God Stats
13W - 20L
1,704 SR
Queue Stats
92W - 118L
1,234 Elo+
Party 1
Nemesis
Nemesis
fireturtle24
Nemesis
Level 17
God Stats
20W - 9L
1,757 SR
Queue Stats
80W - 73L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CKeir
Tiamat
17
2 / 5 / 16
10,800
1,080
15,206
20,261
15,324
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 10 / 10
9,833
983
4,350
13,996
4,895
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
7 / 9 / 10
11,696
1,170
12,256
21,189
10,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
blinkinout74
Tsukuyomi
18
11 / 12 / 10
13,200
1,320
27,492
20,424
8,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
joje27
Rama
18
2 / 9 / 18
11,092
1,109
21,695
18,842
6,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FostyonFire
Cthulhu
20
4 / 3 / 31
12,378
1,238
14,917
15,701
17,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Frostbyyte
Hachiman
20
18 / 2 / 20
15,090
1,509
27,928
14,655
5,596
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 6 / 24
12,081
1,208
12,934
23,830
9,252
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
3 / 5 / 25
11,276
1,128
11,434
16,226
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
fireturtle24
Nemesis
19
13 / 8 / 16
13,097
1,310
19,671
16,781
7,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
161
24
Kills
45
45
Deaths
24
64
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CKeir
Tiamat
2
5
16
2
W
Cthulhu
FostyonFire
Cthulhu
4
3
31
6.5
W
Hachiman
Frostbyyte
Hachiman
18
2
20
14
W
7
6
24
3.17
L
2
10
10
0.7
W
3
5
25
3.1
L
Fenrir
7
9
10
1.33
L
Tsukuyomi
blinkinout74
Tsukuyomi
11
12
10
1.33
W
Nemesis
fireturtle24
Nemesis
13
8
16
2.63
L
Rama
joje27
Rama
2
9
18
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,999
Damage
86,884
94,712
Taken
87,193
45,354
Mitigated
44,985
9,028
Healing
24,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CKeir
Tiamat
15,206
1,145
1,212
5,262
20,261
15,324
0
8,931
11,330
34,488
0
W
Cthulhu
FostyonFire
Cthulhu
14,917
480
735
229
15,701
17,534
0
2,858
12,843
40,568
0
W
Hachiman
Frostbyyte
Hachiman
27,928
19,131
433
7,122
14,655
5,596
0
3,101
11,554
0
51,296
W
12,934
5,554
0
7,526
23,830
9,252
0
6,758
17,072
21,528
0
L
4,350
617
0
0
13,996
4,895
0
4,392
9,604
11,958
0
W
11,434
3,862
0
4,791
16,226
5,337
0
2,788
13,438
26,618
0
L
Fenrir
12,256
3,098
584
1,568
21,189
10,570
0
9,287
11,902
0
28,403
L
Tsukuyomi
blinkinout74
Tsukuyomi
27,492
10,242
0
402
20,424
8,509
0
9,073
11,351
50
45,218
W
Nemesis
fireturtle24
Nemesis
19,671
12,759
0
3,306
16,781
7,266
0
4,101
12,680
0
30,461
L
Rama
joje27
Rama
21,695
12,613
0
0
18,842
6,056
0
7,602
11,240
0
39,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
63,922
150
Minions Killed
191
7
Camps Cleared
6
902,499
Distance Traveled
915,546
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,800
1,080
28
3
0
200,610
1
W
Cthulhu
12,378
1,238
71
7
2
208,840
0
W
Hachiman
15,090
1,509
57
6
2
188,888
0
W
Freya
12,081
1,208
21
2
1
175,030
0
L
Thoth
9,833
983
10
1
0
173,198
0
W
Sol
11,276
1,128
33
3
1
179,585
2
L
Fenrir
11,696
1,170
33
3
2
181,779
0
L
Tsukuyomi
13,200
1,320
34
3
4
192,756
0
W
Nemesis
13,097
1,310
9
1
0
163,203
1
L
Rama
11,092
1,109
45
5
1
154,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role