Player Matchup

Nemesis
Nemesis
Silver III
Fortuu_Xx
Nemesis
Silver III
Level 84
God Stats
7W - 11L
1,426 SR
Queue Stats
30W - 37L
1,088 MMR
Solo
Izanami
Izanami
Silver II
Krutsatus
Izanami
Silver II
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,168 MMR
Solo
Cerberus
Cerberus
Silver II
Vikkcen
Cerberus
Silver II
Level 119
God Stats
69W - 70L
1,471 SR
Queue Stats
391W - 410L
1,112 MMR
Solo
Aphrodite
Aphrodite
Silver II
XMrKnockOutX
Aphrodite
Silver II
Level 124
God Stats
13W - 10L
1,563 SR
Queue Stats
149W - 166L
1,152 MMR
Solo
Hel
Hel
Silver I
tigerclaws1245
Hel
Silver I
Level 78
God Stats
3W - 11L
1,386 SR
Queue Stats
214W - 253L
1,179 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,469 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,479 SR
1,138 MMR
Odin
Odin
Silver I
PeakCracker8022
Odin
Silver I
Level 159
God Stats
2W - 0L
1,255 SR
Queue Stats
231W - 248L
1,091 MMR
Party 1
Nike
Nike
Silver I
SkelatorP
Nike
Silver I
Level 107
God Stats
40W - 35L
1,490 SR
Queue Stats
274W - 276L
1,047 MMR
Solo
Hades
Hades
Silver IV
Yoshigamer22427
Hades
Silver IV
Level 87
God Stats
1W - 0L
1,649 SR
Queue Stats
8W - 11L
1,372 MMR
Party 1
Poseidon
Poseidon
Silver II
chekdjo
Poseidon
Silver II
Level 141
God Stats
13W - 12L
1,522 SR
Queue Stats
594W - 600L
1,046 MMR
Solo
Mercury
Mercury
Gold V
miguiorti
Mercury
Gold V
Level 79
God Stats
24W - 23L
1,481 SR
Queue Stats
133W - 141L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fortuu_Xx
Nemesis
19
1 / 3 / 7
11,394
438
7,665
18,226
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Krutsatus
Izanami
20
11 / 4 / 4
13,929
536
18,763
19,354
7,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Vikkcen
Cerberus
19
0 / 6 / 0
11,175
430
8,204
19,955
29,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
XMrKnockOutX
Aphrodite
16
1 / 10 / 10
10,481
403
6,862
19,538
8,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 6 / 7
10,998
423
12,144
17,555
7,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Morgan Le FayHeraSetAthenaGilgamesh

VS

Bans
DanzaburouHerculesYmirGaneshaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 12
12,475
480
9,282
20,192
22,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
20
5 / 0 / 7
15,593
600
12,872
17,724
14,747
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
8 / 6 / 2
12,909
497
14,792
22,358
13,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
chekdjo
Poseidon
20
6 / 5 / 10
14,395
554
13,457
16,620
7,072
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
miguiorti
Mercury
20
7 / 3 / 11
15,523
597
15,923
15,317
7,700
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
15
Kills
29
29
Deaths
16
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fortuu_Xx
Nemesis
1
3
7
1.5
L
Izanami
Krutsatus
Izanami
11
4
4
3.25
W
3
2
12
4.5
W
Nike
5
0
7
8.5
L
Cerberus
Vikkcen
Cerberus
0
6
0
0
L
Aphrodite
XMrKnockOutX
Aphrodite
1
10
10
0.6
W
8
6
2
1.5
W
Poseidon
chekdjo
Poseidon
6
5
10
2.2
W
Mercury
miguiorti
Mercury
7
3
11
4.17
L
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,638
Damage
66,326
94,628
Taken
92,211
62,106
Mitigated
65,159
33,398
Healing
21,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fortuu_Xx
Nemesis
7,665
2,553
0
5,181
18,226
8,879
522
6,639
11,431
0
92,390
L
Izanami
Krutsatus
Izanami
18,763
10,037
0
2,768
19,354
7,852
2,740
6,298
12,964
0
95,440
W
9,282
654
0
3,680
20,192
22,074
733
5,444
14,576
11,596
59,322
W
Nike
12,872
1,304
0
3,842
17,724
14,747
812
7,163
10,561
68
111,713
L
Cerberus
Vikkcen
Cerberus
8,204
44
0
4,654
19,955
29,853
1,238
34
19,921
79,115
0
L
Aphrodite
XMrKnockOutX
Aphrodite
6,862
794
5,375
5,636
19,538
8,438
1,289
9,761
9,568
51,843
0
W
14,792
276
620
8,145
22,358
13,566
1,435
8,455
13,445
73,460
0
W
Poseidon
chekdjo
Poseidon
13,457
1,561
0
4,348
16,620
7,072
5,319
3,076
13,432
119,531
0
W
Mercury
miguiorti
Mercury
15,923
7,543
0
500
15,317
7,700
432
2,759
12,480
0
152,621
L
12,144
377
3,353
6,431
17,555
7,084
0
7,321
9,944
67,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,977
Gold Earned
70,895
682
Minions Killed
860
0
Camps Cleared
0
2,377,083
Distance Traveled
2,601,010
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,394
438
135
5
0
587,305
0
L
Izanami
13,929
536
159
6
0
480,699
8
W
Odin
12,475
480
96
4
0
551,833
4
W
Nike
15,593
600
223
9
0
460,441
9
L
Cerberus
11,175
430
183
7
0
432,767
2
L
Aphrodite
10,481
403
92
4
0
418,274
5
W
Hades
12,909
497
140
5
0
436,420
2
W
Poseidon
14,395
554
172
7
0
494,462
4
W
Mercury
15,523
597
229
9
0
657,854
4
L
Hel
10,998
423
113
4
0
458,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role