Player Matchup

Mercury
Mercury
Diamond IV
Nori_ovd
Mercury
Diamond IV
Level 142
God Stats
0W - 1L
1,342 SR
Queue Stats
102W - 97L
2,050 MMR
Party 1
Khepri
Khepri
Diamond IV
Trillo889
Khepri
Diamond IV
Level 115
God Stats
15W - 8L
1,708 SR
Queue Stats
142W - 133L
2,012 MMR
Party 1
Osiris
Osiris
Diamond III
legendario66662
Osiris
Diamond III
Level 138
God Stats
13W - 18L
1,630 SR
Queue Stats
951W - 952L
2,066 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond V
wael__spy
Ah Muzen Cab
Diamond V
Level 129
God Stats
7W - 5L
1,711 SR
Queue Stats
400W - 393L
2,078 MMR
Solo
Nu Wa
Nu Wa
Diamond V
xnoelz13
Nu Wa
Diamond V
Level 80
God Stats
4W - 2L
1,639 SR
Queue Stats
89W - 79L
2,112 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,606 SR
2,063 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,619 SR
1,947 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum I
Abitofcoolness
Medusa
Platinum I
Level 160
God Stats
9W - 11L
1,705 SR
Queue Stats
191W - 188L
2,042 MMR
Solo
Geb
Geb
Platinum IV
Reazм
Geb
Platinum IV
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 125L
1,996 MMR
Solo
Ravana
Ravana
Diamond IV
TrueVoltz
Ravana
Diamond IV
Level 130
God Stats
18W - 9L
1,794 SR
Queue Stats
149W - 130L
2,135 MMR
Solo
Serqet
Serqet
Diamond IV
luuckyluuk
Serqet
Diamond IV
Level 124
God Stats
7W - 4L
1,593 SR
Queue Stats
429W - 425L
2,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nori_ovd
Mercury
12
3 / 4 / 1
7,581
505
5,671
11,052
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Trillo889
Khepri
9
1 / 5 / 1
6,281
419
3,369
11,912
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 1
7,084
472
3,877
10,271
8,672
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
wael__spy
Ah Muzen Cab
12
1 / 7 / 1
7,197
480
6,476
11,312
2,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
xnoelz13
Nu Wa
11
1 / 6 / 2
7,026
468
2,613
8,674
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatKaliAthenaPersephoneGilgamesh

VS

Bans
Morgan Le FaySetHeimdallrOdinApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 1 / 9
9,543
636
10,840
7,303
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 2 / 3
9,109
607
6,990
8,235
2,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
Reazм
Geb
16
4 / 0 / 3
9,646
643
9,426
8,545
7,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
TrueVoltz
Ravana
14
4 / 3 / 7
9,072
605
9,506
8,819
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
luuckyluuk
Serqet
13
3 / 1 / 7
7,874
525
5,071
8,260
6,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
24
24
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
9
10.5
W
7
2
3
4.25
L
Mercury
Nori_ovd
Mercury
3
4
1
0.88
W
Geb
Reazм
Geb
4
0
3
5.5
L
Khepri
Trillo889
Khepri
1
5
1
0.3
W
Ravana
TrueVoltz
Ravana
4
3
7
2.5
L
1
2
1
0.75
W
Serqet
luuckyluuk
Serqet
3
1
7
6.5
L
Ah Muzen Cab
wael__spy
Ah Muzen Cab
1
7
1
0.21
L
Nu Wa
xnoelz13
Nu Wa
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,006
Damage
41,833
53,221
Taken
41,162
26,677
Mitigated
23,481
9,067
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,840
468
0
2,338
7,303
2,451
793
1,535
5,768
66,402
0
W
6,990
3,450
0
2,352
8,235
2,885
2,547
1,044
7,139
0
59,853
L
Mercury
Nori_ovd
Mercury
5,671
3,227
0
1,831
11,052
4,152
0
2,933
8,119
0
47,422
W
Geb
Reazм
Geb
9,426
2,348
0
3,391
8,545
7,089
0
902
7,643
59,012
0
L
Khepri
Trillo889
Khepri
3,369
721
0
1,426
11,912
9,123
0
3,626
8,088
18,187
0
W
Ravana
TrueVoltz
Ravana
9,506
2,331
0
2,413
8,819
4,722
0
1,739
7,080
0
71,614
L
3,877
1,415
0
2,530
10,271
8,672
0
7,005
3,266
178
31,967
W
Serqet
luuckyluuk
Serqet
5,071
1,298
240
1,255
8,260
6,334
0
1,449
6,811
0
22,757
L
Ah Muzen Cab
wael__spy
Ah Muzen Cab
6,476
2,754
0
2,285
11,312
2,729
0
3,329
7,503
0
42,767
L
Nu Wa
xnoelz13
Nu Wa
2,613
488
0
995
8,674
2,001
0
3,373
5,238
33,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,169
Gold Earned
45,244
352
Minions Killed
488
0
Camps Cleared
0
1,438,330
Distance Traveled
1,572,126
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,543
636
116
8
0
318,552
5
W
Medusa
9,109
607
110
7
0
289,010
5
L
Mercury
7,581
505
91
6
0
333,725
0
W
Geb
9,646
643
116
8
0
311,134
0
L
Khepri
6,281
419
34
2
0
291,174
3
W
Ravana
9,072
605
100
7
0
322,604
5
L
Osiris
7,084
472
63
4
0
271,684
2
W
Serqet
7,874
525
46
3
0
330,826
5
L
Ah Muzen Cab
7,197
480
87
6
0
275,421
3
L
Nu Wa
7,026
468
77
5
0
266,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role