Player Matchup

Tiamat
Tiamat
Gold V
ItachiiUchihaaa
Tiamat
Gold V
Level 100
God Stats
1W - 6L
1,450 SR
Queue Stats
78W - 110L
1,413 MMR
Party 1
Khepri
Khepri
Bronze I
WrathfulTbone80
Khepri
Bronze I
Level 155
God Stats
3W - 3L
1,431 SR
Queue Stats
184W - 264L
686 MMR
Solo
Thanatos
Thanatos
Silver I
XxSH4DOW_YTBxX
Thanatos
Silver I
Level 87
God Stats
2W - 2L
1,679 SR
Queue Stats
95W - 124L
1,132 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,520 SR
1,077 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 76
1,443 SR
1,094 MMR
Hades
Hades
Bronze III
PastyPasty
Hades
Bronze III
Level 48
God Stats
1W - 0L
1,431 SR
Queue Stats
4W - 5L
1,419 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
TaTTz211
Kuzenbo
Silver I
Level 85
God Stats
34W - 30L
1,530 SR
Queue Stats
243W - 303L
1,245 MMR
Solo
Neith
Neith
Silver V
anSTd92
Neith
Silver V
Level 94
God Stats
149W - 254L
1,367 SR
Queue Stats
630W - 959L
618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,199
654
8,529
9,478
5,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 2
7,129
648
3,053
11,738
11,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
2 / 6 / 1
7,749
704
5,302
11,199
3,759
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PersephoneLokiGilgameshAphroditeChaac

VS

Bans
Morgan Le FayArtemisCabrakanCharybdisVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
4 / 0 / 9
8,571
779
11,076
6,781
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
TaTTz211
Kuzenbo
12
4 / 1 / 8
8,430
766
4,895
11,375
11,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
anSTd92
Neith
12
5 / 2 / 7
8,337
758
11,647
7,469
2,671
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Hades
4
0
9
8.5
W
Kuzenbo
TaTTz211
Kuzenbo
4
1
8
8
L
0
3
2
0.33
L
Thanatos
2
6
1
0.42
W
Neith
anSTd92
Neith
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,884
Damage
27,618
32,415
Taken
25,625
20,390
Mitigated
17,686
8,606
Healing
7,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,529
262
0
1,389
9,478
5,271
0
3,741
5,444
25,800
0
W
Hades
11,076
606
415
3,664
6,781
3,375
0
3,101
3,531
24,839
0
W
Kuzenbo
TaTTz211
Kuzenbo
4,895
2,044
689
1,006
11,375
11,640
199
4,949
6,038
11,450
0
L
3,053
406
0
2,083
11,738
11,360
0
5,653
5,702
11,058
0
L
Thanatos
5,302
797
0
5,134
11,199
3,759
0
5,920
4,974
0
16,414
W
Neith
anSTd92
Neith
11,647
3,314
0
1,737
7,469
2,671
1,299
3,067
4,056
0
36,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,077
Gold Earned
25,338
96
Minions Killed
111
3
Camps Cleared
5
601,651
Distance Traveled
704,534
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,199
654
41
4
2
221,256
2
W
Hades
8,571
779
44
4
3
237,056
4
W
Kuzenbo
8,430
766
8
1
0
246,510
6
L
Khepri
7,129
648
19
2
0
195,473
1
L
Thanatos
7,749
704
36
3
1
184,922
1
W
Neith
8,337
758
59
5
2
220,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role