Player Matchup

Cernunnos
Cernunnos
DreamWULF3896
Cernunnos
Level 81
God Stats
6W - 1L
1,687 SR
Queue Stats
125W - 74L
1,645 Elo+
Party 1
Hel
Hel
DunkelWULF
Hel
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
309W - 161L
1,713 Elo+
Party 1
Nike
Nike
ElektroWULF
Nike
Level 135
God Stats
13W - 8L
1,602 SR
Queue Stats
311W - 169L
1,692 Elo+
Party 1
Team Averages
Level 121
1,525 SR
1,683 Elo+

VS

Team Averages
Level 147
1,464 SR
1,534 Elo+
Geb
Geb
 
Geb
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
LION_Instiinct
Mulan
Level 139
God Stats
8W - 6L
1,603 SR
Queue Stats
42W - 46L
1,483 Elo+
Party 2
Thoth
Thoth
NaifTheKnife
Thoth
Level 155
God Stats
7W - 4L
1,288 SR
Queue Stats
26W - 19L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DreamWULF3896
Cernunnos
9
0 / 4 / 0
6,073
607
2,024
10,071
3,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 8 / 1
6,174
617
4,529
9,047
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 3 / 0
7,465
747
3,477
10,777
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
2 / 1 / 12
7,519
752
6,930
6,399
6,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 7
8,202
820
10,517
8,255
7,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 8
8,316
832
7,685
4,853
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
15
15
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
12
8
L
Cernunnos
DreamWULF3896
Cernunnos
0
4
0
0
L
0
8
1
0.06
L
2
3
0
0.67
W
7
1
7
10.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,030
Damage
25,132
29,895
Taken
19,507
13,523
Mitigated
15,456
4,335
Healing
4,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,930
625
0
1,148
6,399
6,687
288
1,952
4,447
17,718
0
L
Cernunnos
DreamWULF3896
Cernunnos
2,024
679
0
1,030
10,071
3,358
0
5,709
4,362
0
17,360
L
4,529
521
692
1,160
9,047
3,043
0
5,561
3,486
15,678
0
L
3,477
599
0
1,453
10,777
7,122
0
3,987
6,790
0
15,406
W
10,517
1,255
0
2,246
8,255
7,247
324
2,130
6,125
0
19,754
W
7,685
27
97
901
4,853
1,522
321
612
4,241
33,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,712
Gold Earned
24,037
91
Minions Killed
116
3
Camps Cleared
6
520,549
Distance Traveled
616,016
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,519
752
12
1
1
209,823
5
L
Cernunnos
6,073
607
36
4
0
177,417
3
L
Hel
6,174
617
33
3
3
152,336
0
L
Nike
7,465
747
22
2
0
190,796
3
W
Mulan
8,202
820
22
2
1
204,165
1
W
Thoth
8,316
832
82
8
4
202,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role