Player Matchup

Tyr
Tyr
ClownViciousJ
Tyr
Level 83
God Stats
0W - 2L
1,299 SR
Queue Stats
58W - 64L
1,389 Elo+
Solo
Anhur
Anhur
Levisito2
Anhur
Level 29
God Stats
0W - 1L
1,320 SR
Queue Stats
28W - 38L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
Shmackerss
Ao Kuang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Tiamat
Tiamat
freesmokeC67
Tiamat
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,221 Elo+
Party 1
Cupid
Cupid
youngsmokeC67
Cupid
Level 103
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 3L
1,185 Elo+
Party 1
Team Averages
Level 66
1,477 SR
1,283 Elo+

VS

Team Averages
Level 84
1,503 SR
1,440 Elo+
Chaac
Chaac
AngryAzumarill
Chaac
Level 144
God Stats
1W - 0L
1,501 SR
Queue Stats
31W - 18L
1,518 Elo+
Party 2
Serqet
Serqet
JacquiTwitch
Serqet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 165L
1,426 Elo+
Party 3
Osiris
Osiris
NintenOdd
Osiris
Level 48
God Stats
3W - 2L
1,546 SR
Queue Stats
82W - 94L
1,424 Elo+
Party 3
Olorun
Olorun
William2Fly
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,424 Elo+
Party 3
Scylla
Scylla
justjustin23
Scylla
Level 88
God Stats
4W - 4L
1,470 SR
Queue Stats
202W - 213L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,267
727
6,599
13,624
16,295
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Levisito2
Anhur
13
3 / 8 / 2
7,661
766
5,539
11,695
4,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Shmackerss
Ao Kuang
13
4 / 4 / 2
7,963
796
8,172
9,579
3,639
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
11
0 / 9 / 2
6,554
655
7,368
12,676
6,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 4 / 6
8,709
871
8,618
10,420
4,410
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 19
9,279
928
11,153
15,092
13,065
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
14
3 / 3 / 16
9,069
907
5,948
11,411
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
NintenOdd
Osiris
15
6 / 3 / 15
9,048
905
9,363
10,813
8,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
8 / 2 / 15
9,471
947
11,067
9,027
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
16
10 / 1 / 15
9,658
966
13,568
4,799
2,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
10
Kills
31
31
Deaths
10
16
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
1
19
13.5
L
2
6
4
0.67
W
Serqet
3
3
16
3.67
L
Anhur
Levisito2
Anhur
3
8
2
0.5
W
Osiris
NintenOdd
Osiris
6
3
15
4.5
L
Ao Kuang
Shmackerss
Ao Kuang
4
4
2
1.25
W
Olorun
8
2
15
7.75
L
Tiamat
0
9
2
0.11
W
Scylla
10
1
15
17.5
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,296
Damage
51,099
57,994
Taken
51,142
35,428
Mitigated
37,412
13,359
Healing
26,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,153
2,467
2,055
9,503
15,092
13,065
783
5,776
9,316
0
22,302
L
6,599
655
889
2,115
13,624
16,295
0
6,129
7,495
0
11,684
W
Serqet
5,948
1,837
2,453
3,512
11,411
10,097
363
3,473
7,938
0
10,643
L
Anhur
Levisito2
Anhur
5,539
1,871
0
132
11,695
4,089
0
4,990
6,291
0
10,379
W
Osiris
NintenOdd
Osiris
9,363
3,930
103
2,708
10,813
8,183
189
3,350
7,463
0
13,431
L
Ao Kuang
Shmackerss
Ao Kuang
8,172
1,711
250
2,564
9,579
3,639
0
3,365
5,968
9,226
0
W
Olorun
11,067
4,139
1,113
3,083
9,027
4,019
1,878
2,693
6,334
20,288
0
L
Tiamat
7,368
1,275
333
2,519
12,676
6,995
0
4,782
7,581
15,479
0
W
Scylla
13,568
1,930
1,108
604
4,799
2,048
1,143
248
4,551
25,764
0
L
8,618
3,253
1,486
3,071
10,420
4,410
0
5,369
5,051
0
26,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,154
Gold Earned
46,525
84
Minions Killed
104
0
Camps Cleared
0
904,001
Distance Traveled
1,080,601
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,279
928
30
3
0
234,403
2
L
Tyr
7,267
727
8
1
0
188,409
0
W
Serqet
9,069
907
11
1
0
203,900
0
L
Anhur
7,661
766
12
1
0
159,568
0
W
Osiris
9,048
905
7
1
0
210,638
0
L
Ao Kuang
7,963
796
7
1
0
196,379
0
W
Olorun
9,471
947
18
2
0
222,775
0
L
Tiamat
6,554
655
17
2
0
170,202
3
W
Scylla
9,658
966
38
4
0
208,885
0
L
Cupid
8,709
871
40
4
0
189,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role