Player Matchup

Charybdis
Charybdis
CrimsonPoptarts
Charybdis
Level 27
God Stats
6W - 10L
1,392 SR
Queue Stats
41W - 63L
1,320 Elo+
Solo
Erlang Shen
Erlang Shen
ItsKuey
Erlang Shen
Level 31
God Stats
11W - 7L
1,275 SR
Queue Stats
187W - 225L
1,414 Elo+
Party 1
Bellona
Bellona
RAFIINHA346
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
WoeIsHunter
Artemis
Level 25
God Stats
116W - 95L
1,562 SR
Queue Stats
312W - 335L
1,418 Elo+
Party 1
Fenrir
Fenrir
thom-y-
Fenrir
Level 11
God Stats
13W - 15L
1,376 SR
Queue Stats
117W - 116L
1,412 Elo+
Solo
Team Averages
Level 19
1,421 SR
1,413 Elo+

VS

Team Averages
Level 9
1,465 SR
1,475 Elo+
Sylvanus
Sylvanus
BogglersaurusRex
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Solo
Guan Yu
Guan Yu
PnileDementia
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Olorun
Olorun
SignatureSauce6
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Neith
Neith
Starkleo
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
TyrSlaps
Cabrakan
Level 13
God Stats
7W - 5L
1,325 SR
Queue Stats
104W - 96L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrimsonPoptarts
Charybdis
13
3 / 0 / 2
8,050
537
4,840
9,029
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ItsKuey
Erlang Shen
15
10 / 1 / 9
10,126
675
10,065
11,202
5,806
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
RAFIINHA346
Bellona
10
2 / 8 / 6
7,391
493
5,260
10,649
9,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
WoeIsHunter
Artemis
14
10 / 3 / 3
9,292
619
10,791
10,097
3,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
thom-y-
Fenrir
14
6 / 3 / 4
8,815
588
7,733
10,840
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
6,362
424
4,507
6,874
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
11
2 / 9 / 2
7,218
481
2,789
11,933
10,113
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 8 / 3
6,922
461
5,066
13,138
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Starkleo
Neith
11
1 / 10 / 4
7,033
469
3,035
12,670
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
TyrSlaps
Cabrakan
16
6 / 2 / 2
9,013
601
9,382
9,390
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
31
Kills
14
15
Deaths
31
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Charybdis
CrimsonPoptarts
Charybdis
3
0
2
4
W
Erlang Shen
ItsKuey
Erlang Shen
10
1
9
14.5
L
Guan Yu
2
9
2
0.33
W
Bellona
RAFIINHA346
Bellona
2
8
6
0.63
L
2
8
3
0.44
L
Neith
Starkleo
Neith
1
10
4
0.3
L
Cabrakan
TyrSlaps
Cabrakan
6
2
2
3.5
W
Artemis
WoeIsHunter
Artemis
10
3
3
3.83
W
Fenrir
thom-y-
Fenrir
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
24,779
51,817
Taken
54,005
25,257
Mitigated
30,315
12,990
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,507
1,130
560
1,688
6,874
6,296
78
78
6,796
14,570
2,989
W
Charybdis
CrimsonPoptarts
Charybdis
4,840
2,723
0
4,326
9,029
2,629
246
5,625
3,404
0
38,243
W
Erlang Shen
ItsKuey
Erlang Shen
10,065
5,882
0
2,590
11,202
5,806
743
1,646
9,556
0
63,424
L
Guan Yu
2,789
875
372
736
11,933
10,113
243
162
11,771
0
17,330
W
Bellona
RAFIINHA346
Bellona
5,260
1,110
0
292
10,649
9,320
460
3,799
6,850
7,051
17,490
L
5,066
3,376
0
4,221
13,138
3,826
342
653
12,485
37,141
0
L
Neith
Starkleo
Neith
3,035
1,650
0
1,643
12,670
3,348
1,377
0
12,670
0
39,310
L
Cabrakan
TyrSlaps
Cabrakan
9,382
1,752
0
4,226
9,390
6,732
0
250
9,140
59,810
8,929
W
Artemis
WoeIsHunter
Artemis
10,791
6,197
0
2,233
10,097
3,165
3,043
3,231
6,866
0
55,749
W
Fenrir
thom-y-
Fenrir
7,733
2,519
0
3,549
10,840
4,337
74
3,933
6,907
0
52,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
36,548
345
Minions Killed
322
0
Camps Cleared
0
1,524,030
Distance Traveled
1,228,490
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,362
424
34
2
0
221,202
0
W
Charybdis
8,050
537
68
5
0
272,597
3
W
Erlang Shen
10,126
675
86
6
0
361,556
4
L
Guan Yu
7,218
481
37
2
0
279,751
2
W
Bellona
7,391
493
25
2
0
294,307
4
L
Olorun
6,922
461
68
5
0
250,520
1
L
Neith
7,033
469
66
4
0
199,365
0
L
Cabrakan
9,013
601
117
8
0
277,652
1
W
Artemis
9,292
619
76
5
0
266,650
0
W
Fenrir
8,815
588
90
6
0
328,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role