Player Matchup

Chaac
Chaac
Dirkio
Chaac
Level 17
God Stats
8W - 4L
1,606 SR
Queue Stats
26W - 20L
1,511 Elo+
Solo
He Bo
He Bo
P00S3Y4APER
He Bo
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SirP3rc1val
Kukulkan
Level 15
God Stats
16W - 6L
1,410 SR
Queue Stats
35W - 26L
1,352 Elo+
Solo
Geb
Geb
TheMailDog
Geb
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 11L
1,747 Elo+
Party 2
Chiron
Chiron
alvinisag
Chiron
Level 28
God Stats
21W - 22L
1,276 SR
Queue Stats
160W - 222L
1,298 Elo+
Solo
Team Averages
Level 27
1,458 SR
1,482 Elo+

VS

Team Averages
Level 20
1,602 SR
1,444 Elo+
Nemesis
Nemesis
AdroitNGaming
Nemesis
Level 28
God Stats
5W - 2L
1,733 SR
Queue Stats
30W - 24L
1,445 Elo+
Solo
Izanami
Izanami
Darkdaggers
Izanami
Level 29
God Stats
15W - 16L
1,550 SR
Queue Stats
186W - 233L
1,443 Elo+
Solo
Heimdallr
Heimdallr
Ishmrr
Heimdallr
Level 17
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 1
Freya
Freya
RealChamaco
Freya
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
364W - 411L
1,435 Elo+
Solo
Cerberus
Cerberus
TBavern
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dirkio
Chaac
14
2 / 0 / 3
7,616
544
5,313
5,492
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
16 / 1 / 4
10,698
764
13,976
7,264
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
SirP3rc1val
Kukulkan
13
3 / 4 / 6
8,128
581
8,870
6,471
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 14
9,015
644
5,965
9,125
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
alvinisag
Chiron
14
11 / 2 / 7
8,636
617
11,604
8,663
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
4 / 7 / 1
6,954
497
3,465
11,898
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Darkdaggers
Izanami
13
1 / 5 / 0
8,139
581
3,862
9,908
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Ishmrr
Heimdallr
8
1 / 12 / 0
5,320
380
4,287
11,923
3,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 9 / 1
5,491
392
4,291
13,755
4,699
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TBavern
Cerberus
9
0 / 6 / 2
5,545
396
2,704
10,161
4,843
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
39
Kills
6
7
Deaths
39
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
7
1
0.64
L
Izanami
Darkdaggers
Izanami
1
5
0
0.2
W
Chaac
Dirkio
Chaac
2
0
3
3.5
L
Heimdallr
Ishmrr
Heimdallr
1
12
0
0.08
W
16
1
4
18
L
0
9
1
0.06
W
Kukulkan
SirP3rc1val
Kukulkan
3
4
6
1.5
L
Cerberus
TBavern
Cerberus
0
6
2
0.17
W
7
0
14
14
W
Chiron
alvinisag
Chiron
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,728
Damage
18,609
37,015
Taken
57,645
19,765
Mitigated
21,044
11,358
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,465
1,640
0
2,093
11,898
4,121
0
7,915
3,869
0
22,713
L
Izanami
Darkdaggers
Izanami
3,862
1,917
0
824
9,908
3,753
926
3,430
6,478
0
55,114
W
Chaac
Dirkio
Chaac
5,313
105
0
3,207
5,492
2,831
716
303
5,189
0
38,354
L
Heimdallr
Ishmrr
Heimdallr
4,287
2,330
0
1,083
11,923
3,628
0
3,406
8,517
0
23,269
W
13,976
676
0
2,555
7,264
2,741
0
1,361
5,903
77,955
0
L
4,291
1,656
0
2,290
13,755
4,699
0
9,742
3,663
19,356
0
W
Kukulkan
SirP3rc1val
Kukulkan
8,870
740
0
844
6,471
2,610
1,020
2,525
3,946
45,850
0
L
Cerberus
TBavern
Cerberus
2,704
133
0
2,156
10,161
4,843
382
3,814
6,307
21,391
0
W
5,965
980
0
1,857
9,125
8,661
929
618
8,507
38,328
0
W
Chiron
alvinisag
Chiron
11,604
5,089
564
2,331
8,663
2,922
711
2,248
6,415
0
52,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
31,449
447
Minions Killed
286
0
Camps Cleared
0
1,508,009
Distance Traveled
1,167,415
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,954
497
51
4
0
254,657
1
L
Izanami
8,139
581
127
9
0
212,682
0
W
Chaac
7,616
544
81
6
0
303,336
0
L
Heimdallr
5,320
380
37
3
0
231,938
1
W
He Bo
10,698
764
142
10
0
325,865
0
L
Freya
5,491
392
29
2
0
235,233
2
W
Kukulkan
8,128
581
92
7
0
266,330
0
L
Cerberus
5,545
396
42
3
0
232,905
0
W
Geb
9,015
644
44
3
0
284,217
1
W
Chiron
8,636
617
88
6
0
328,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role