Player Matchup

Vamana
Vamana
ATN ReVeNgE
Vamana
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
361W - 441L
1,454 Elo+
Party 1
Artio
Artio
DougsNico301
Artio
Level 125
God Stats
14W - 15L
1,499 SR
Queue Stats
145W - 123L
1,547 Elo+
Solo
Ravana
Ravana
Muhh guff
Ravana
Level 140
God Stats
11W - 11L
1,588 SR
Queue Stats
171W - 244L
1,524 Elo+
Party 1
Olorun
Olorun
The Wood Inc
Olorun
Level 136
God Stats
1W - 6L
1,268 SR
Queue Stats
402W - 490L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
The Wood lnc
Kukulkan
Level 87
God Stats
29W - 47L
1,567 SR
Queue Stats
84W - 122L
1,430 Elo+
Party 1
Team Averages
Level 127
1,484 SR
1,474 Elo+

VS

Team Averages
Level 122
1,546 SR
1,575 Elo+
Zhong Kui
Zhong Kui
Affiunoo
Zhong Kui
Level 129
God Stats
3W - 0L
1,634 SR
Queue Stats
221W - 215L
1,555 Elo+
Party 3
Horus
Horus
BAZINGA0428
Horus
Level 148
God Stats
24W - 21L
1,537 SR
Queue Stats
249W - 232L
1,560 Elo+
Party 3
Awilix
Awilix
DangStranger
Awilix
Level 123
God Stats
31W - 18L
1,693 SR
Queue Stats
523W - 526L
1,522 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RebornReprise
Morgan Le Fay
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 19L
1,650 Elo+
Party 2
Gilgamesh
Gilgamesh
ToanNorune
Gilgamesh
Level 89
God Stats
1W - 2L
1,367 SR
Queue Stats
8W - 15L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
0 / 1 / 0
5,686
569
2,775
4,545
4,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 0 / 0
4,605
461
2,036
6,544
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Muhh guff
Ravana
7
0 / 4 / 0
4,435
444
1,849
5,625
1,562
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
8
0 / 4 / 0
4,538
454
2,127
4,970
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
The Wood lnc
Kukulkan
8
0 / 2 / 0
4,621
462
2,012
5,041
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Affiunoo
Zhong Kui
9
3 / 0 / 2
5,539
554
5,921
5,085
3,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 0 / 4
4,782
478
1,087
4,555
1,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
11
6 / 0 / 0
6,526
653
3,676
5,636
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
RebornReprise
Morgan Le Fay
11
2 / 0 / 1
6,451
645
4,182
4,010
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ToanNorune
Gilgamesh
10
0 / 0 / 0
5,079
508
1,853
4,847
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
11
11
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
0
0
W
Zhong Kui
Affiunoo
Zhong Kui
3
0
2
4
W
0
0
4
2
W
Awilix
6
0
0
6
L
0
0
0
0
L
Ravana
Muhh guff
Ravana
0
4
0
0
W
Morgan Le Fay
RebornReprise
Morgan Le Fay
2
0
1
2.5
L
Olorun
0
4
0
0
L
Kukulkan
The Wood lnc
Kukulkan
0
2
0
0
W
Gilgamesh
ToanNorune
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,799
Damage
16,719
26,725
Taken
24,133
13,310
Mitigated
11,572
8,974
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,775
1,411
0
1,496
4,545
4,354
0
0
4,545
0
33,814
W
Zhong Kui
Affiunoo
Zhong Kui
5,921
458
0
3,327
5,085
3,571
278
2,308
2,777
32,657
0
W
1,087
545
594
2,467
4,555
1,987
0
1,831
2,724
0
3,891
W
Awilix
3,676
1,203
0
2,828
5,636
1,773
0
803
4,833
0
36,690
L
2,036
275
561
3,097
6,544
3,971
0
2,534
4,010
16,409
0
L
Ravana
Muhh guff
Ravana
1,849
127
0
997
5,625
1,562
0
1,032
4,593
0
19,500
W
Morgan Le Fay
RebornReprise
Morgan Le Fay
4,182
88
0
1,335
4,010
1,370
172
972
3,038
39,554
0
L
Olorun
2,127
778
122
1,121
4,970
1,828
0
2,777
2,193
19,149
2,970
L
Kukulkan
The Wood lnc
Kukulkan
2,012
46
0
1,580
5,041
1,595
0
3,760
1,281
21,487
0
W
Gilgamesh
ToanNorune
Gilgamesh
1,853
473
0
621
4,847
2,871
154
0
4,847
0
21,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,885
Gold Earned
28,377
236
Minions Killed
271
0
Camps Cleared
0
901,634
Distance Traveled
893,445
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,686
569
72
7
0
185,753
2
W
Zhong Kui
5,539
554
69
7
0
186,805
3
W
Horus
4,782
478
4
0
0
118,663
3
W
Awilix
6,526
653
72
7
0
226,239
5
L
Artio
4,605
461
31
3
0
196,244
4
L
Ravana
4,435
444
39
4
0
161,826
0
W
Morgan Le Fay
6,451
645
82
8
0
190,919
2
L
Olorun
4,538
454
48
5
0
166,317
1
L
Kukulkan
4,621
462
46
5
0
191,494
3
W
Gilgamesh
5,079
508
44
4
0
170,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role