Player Matchup

Mercury
Mercury
 
Mercury
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Are you spooky
Artio
Level 104
God Stats
3W - 0L
1,753 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
AtomicBombFish
Ah Muzen Cab
Level 123
God Stats
7W - 2L
1,362 SR
Queue Stats
50W - 33L
1,567 Elo+
Party 2
Osiris
Osiris
TyphoonTJ
Osiris
Level 135
God Stats
3W - 1L
1,563 SR
Queue Stats
45W - 40L
1,449 Elo+
Party 3
Discordia
Discordia
Woodonya
Discordia
Level 108
God Stats
1W - 0L
1,722 SR
Queue Stats
25W - 23L
1,489 Elo+
Party 3
Team Averages
Level 117
1,580 SR
1,484 Elo+

VS

Team Averages
Level 97
1,485 SR
1,432 Elo+
Izanami
Izanami
BigMommaGrimm
Izanami
Level 69
God Stats
3W - 10L
1,246 SR
Queue Stats
131W - 131L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
DJRobRock
Gilgamesh
Level 160
God Stats
11W - 12L
1,665 SR
Queue Stats
447W - 425L
1,463 Elo+
Solo
Vulcan
Vulcan
EvilMortis
Vulcan
Level 157
God Stats
5W - 11L
1,378 SR
Queue Stats
184W - 175L
1,487 Elo+
Party 1
Yemoja
Yemoja
Niinij4h
Yemoja
Level 49
God Stats
14W - 20L
1,415 SR
Queue Stats
42W - 69L
1,297 Elo+
Solo
Bellona
Bellona
Sniperwolf1179
Bellona
Level 48
God Stats
7W - 7L
1,723 SR
Queue Stats
69W - 66L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 1 / 1
6,491
649
3,629
6,508
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 0 / 5
5,791
579
2,722
5,937
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
AtomicBombFish
Ah Muzen Cab
10
4 / 0 / 3
6,020
602
6,090
5,090
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
TyphoonTJ
Osiris
10
3 / 2 / 2
6,126
613
5,005
5,659
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Woodonya
Discordia
8
1 / 2 / 1
5,196
520
2,054
4,943
1,527
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 3 / 0
4,574
457
1,908
5,431
1,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DJRobRock
Gilgamesh
10
1 / 1 / 3
5,666
567
4,267
6,626
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
EvilMortis
Vulcan
10
1 / 2 / 1
5,683
568
3,648
3,160
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Niinij4h
Yemoja
7
0 / 4 / 0
4,144
414
2,374
7,012
3,899
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 6 / 0
5,357
536
3,032
7,829
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
1
5.5
W
3
0
5
5.5
W
Ah Muzen Cab
AtomicBombFish
Ah Muzen Cab
4
0
3
5.5
L
Izanami
0
3
0
0
L
Gilgamesh
DJRobRock
Gilgamesh
1
1
3
2.5
L
Vulcan
EvilMortis
Vulcan
1
2
1
0.75
L
Yemoja
Niinij4h
Yemoja
0
4
0
0
L
3
6
0
0.5
W
Osiris
TyphoonTJ
Osiris
3
2
2
2
W
Discordia
Woodonya
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
15,229
28,137
Taken
30,058
14,360
Mitigated
11,676
8,794
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,629
1,471
0
970
6,508
1,794
0
1,276
5,072
0
35,640
W
2,722
73
268
2,801
5,937
4,465
132
1,185
4,726
16,332
0
W
Ah Muzen Cab
AtomicBombFish
Ah Muzen Cab
6,090
2,093
0
1,827
5,090
1,847
20
1,457
3,633
0
38,487
L
Izanami
1,908
1,514
0
1,530
5,431
1,173
247
1,187
4,244
0
25,710
L
Gilgamesh
DJRobRock
Gilgamesh
4,267
1,488
0
2,308
6,626
2,345
0
575
6,051
0
28,891
L
Vulcan
EvilMortis
Vulcan
3,648
1,079
0
169
3,160
1,049
480
1,744
1,416
29,584
0
L
Yemoja
Niinij4h
Yemoja
2,374
443
283
989
7,012
3,899
204
1,270
5,742
10,652
0
L
3,032
1,229
0
1,119
7,829
3,210
0
0
7,829
0
12,545
W
Osiris
TyphoonTJ
Osiris
5,005
1,532
0
1,278
5,659
4,727
0
0
5,659
0
26,961
W
Discordia
Woodonya
Discordia
2,054
141
0
1,650
4,943
1,527
0
1,828
2,965
22,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,624
Gold Earned
25,424
286
Minions Killed
253
0
Camps Cleared
0
1,002,361
Distance Traveled
871,884
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,491
649
75
8
0
252,532
3
W
Artio
5,791
579
22
2
0
215,279
1
W
Ah Muzen Cab
6,020
602
83
8
0
174,561
2
L
Izanami
4,574
457
73
7
0
170,589
1
L
Gilgamesh
5,666
567
66
7
0
206,394
3
L
Vulcan
5,683
568
69
7
0
194,013
4
L
Yemoja
4,144
414
15
2
0
158,461
3
L
Bellona
5,357
536
30
3
0
142,427
0
W
Osiris
6,126
613
61
6
0
180,881
2
W
Discordia
5,196
520
45
5
0
179,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role