Player Matchup

Tsukuyomi
Tsukuyomi
Ciborg-Wolf
Tsukuyomi
Level 20
God Stats
0W - 2L
1,215 SR
Queue Stats
7W - 13L
1,217 Elo+
Solo
Odin
Odin
Furxan
Odin
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
180W - 181L
1,435 Elo+
Solo
Achilles
Achilles
Knieciasek
Achilles
Level 17
God Stats
2W - 2L
1,685 SR
Queue Stats
45W - 35L
1,331 Elo+
Solo
Ra
Ra
XxNoHand063xX
Ra
Level 4
God Stats
4W - 6L
1,252 SR
Queue Stats
54W - 57L
1,084 Elo+
Solo
Yemoja
Yemoja
YukiluY
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,430 SR
1,313 Elo+

VS

Team Averages
Level 24
1,521 SR
1,355 Elo+
Heimdallr
Heimdallr
Aaron_tm08
Heimdallr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 39L
1,174 Elo+
Solo
Nike
Nike
MaJsTiiC
Nike
Level 27
God Stats
14W - 7L
1,687 SR
Queue Stats
128W - 143L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
PerkanPtp
Baron Samedi
Level 26
God Stats
6W - 10L
1,620 SR
Queue Stats
255W - 292L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
haydaman69
Tsukuyomi
Level 24
God Stats
9W - 4L
1,219 SR
Queue Stats
73W - 64L
1,326 Elo+
Solo
Chiron
Chiron
highasShiiiit420
Chiron
Level 17
God Stats
18W - 11L
1,577 SR
Queue Stats
44W - 41L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ciborg-Wolf
Tsukuyomi
15
2 / 17 / 6
10,590
424
14,079
29,130
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Furxan
Odin
18
10 / 7 / 3
12,037
481
13,542
23,693
13,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Knieciasek
Achilles
13
3 / 4 / 5
9,221
369
8,412
23,788
25,651
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 9 / 3
10,950
438
12,662
21,641
7,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
YukiluY
Yemoja
16
0 / 6 / 6
10,222
409
2,956
18,882
20,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aaron_tm08
Heimdallr
15
5 / 11 / 12
11,483
459
12,398
16,878
6,365
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
20
14 / 4 / 16
15,289
612
23,702
20,567
24,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
PerkanPtp
Baron Samedi
17
4 / 1 / 15
11,777
471
13,588
13,475
7,945
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
haydaman69
Tsukuyomi
19
4 / 5 / 6
12,963
519
9,068
17,117
8,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 2 / 13
14,622
585
36,247
25,908
10,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
105
23
Kills
43
43
Deaths
23
23
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aaron_tm08
Heimdallr
5
11
12
1
L
Tsukuyomi
Ciborg-Wolf
Tsukuyomi
2
17
6
0.29
L
Odin
Furxan
Odin
10
7
3
1.64
L
Achilles
Knieciasek
Achilles
3
4
5
1.38
W
Nike
14
4
16
5.5
W
Baron Samedi
PerkanPtp
Baron Samedi
4
1
15
11.5
L
8
9
3
1.06
L
Yemoja
YukiluY
Yemoja
0
6
6
0.5
W
Tsukuyomi
haydaman69
Tsukuyomi
4
5
6
1.4
W
16
2
13
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,651
Damage
95,003
117,134
Taken
93,945
76,685
Mitigated
58,233
22,950
Healing
41,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aaron_tm08
Heimdallr
12,398
6,828
0
491
16,878
6,365
690
5,352
11,134
0
27,675
L
Tsukuyomi
Ciborg-Wolf
Tsukuyomi
14,079
4,717
0
7,073
29,130
9,528
207
2,201
26,929
0
55,652
L
Odin
Furxan
Odin
13,542
5,605
0
6,002
23,693
13,476
984
2,471
21,222
0
86,268
L
Achilles
Knieciasek
Achilles
8,412
2,174
0
1,190
23,788
25,651
220
2,080
21,708
0
40,588
W
Nike
23,702
9,337
634
4,841
20,567
24,462
2,773
2,049
18,336
0
117,011
W
Baron Samedi
PerkanPtp
Baron Samedi
13,588
378
2,201
8,372
13,475
7,945
920
4,732
8,437
51,234
0
L
12,662
1,902
710
5,547
21,641
7,858
557
3,295
18,346
59,839
0
L
Yemoja
YukiluY
Yemoja
2,956
720
1,426
1,002
18,882
20,172
879
3,644
15,238
30,775
0
W
Tsukuyomi
haydaman69
Tsukuyomi
9,068
2,750
0
5,123
17,117
8,828
2,280
2,543
14,530
0
88,665
W
36,247
21,153
1,962
17,377
25,908
10,633
5,174
4,188
21,498
0
131,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,020
Gold Earned
66,134
377
Minions Killed
560
0
Camps Cleared
0
2,148,910
Distance Traveled
2,254,984
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,483
459
43
2
0
374,832
0
L
Tsukuyomi
10,590
424
76
3
0
441,804
0
L
Odin
12,037
481
99
4
0
467,799
4
L
Achilles
9,221
369
53
2
0
475,798
1
W
Nike
15,289
612
150
6
0
486,076
2
W
Baron Samedi
11,777
471
70
3
0
495,846
1
L
Ra
10,950
438
102
4
0
368,442
2
L
Yemoja
10,222
409
47
2
0
395,067
0
W
Tsukuyomi
12,963
519
142
6
0
436,338
0
W
Chiron
14,622
585
155
6
0
461,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role