Player Matchup

Morgan Le Fay
Morgan Le Fay
Cherchaka
Morgan Le Fay
Level 105
God Stats
2W - 2L
1,369 SR
Queue Stats
91W - 84L
1,461 Elo+
Party 1
Horus
Horus
KotNekovich
Horus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 37L
1,433 Elo+
Party 1
Awilix
Awilix
SanniWay
Awilix
Level 45
God Stats
0W - 3L
1,265 SR
Queue Stats
70W - 60L
1,421 Elo+
Party 1
Ares
Ares
acr0matic
Ares
Level 21
God Stats
0W - 1L
1,750 SR
Queue Stats
18W - 16L
1,472 Elo+
Party 1
Bacchus
Bacchus
marksvell
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,395 Elo+
Party 1
Team Averages
Level 59
1,477 SR
1,436 Elo+

VS

Team Averages
Level 102
1,399 SR
1,459 Elo+
Eset
Eset
Kaliyah
Eset
Level 122
God Stats
4W - 7L
1,214 SR
Queue Stats
275W - 251L
1,520 Elo+
Party 2
Terra
Terra
RANK1WITHYOUMOM
Terra
Level 97
God Stats
6W - 14L
1,283 SR
Queue Stats
653W - 620L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Spiralematta
Tsukuyomi
Level 157
God Stats
13W - 14L
1,361 SR
Queue Stats
503W - 538L
1,369 Elo+
Solo
Hera
Hera
VoteJERRY
Hera
Level 119
God Stats
3W - 1L
1,639 SR
Queue Stats
380W - 330L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
kurbatron
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cherchaka
Morgan Le Fay
17
4 / 4 / 11
10,000
769
16,698
17,042
8,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 4 / 9
9,446
727
9,649
21,669
23,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
SanniWay
Awilix
17
6 / 3 / 6
9,755
750
6,872
11,912
5,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
16
1 / 2 / 15
9,229
710
10,337
18,409
19,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
marksvell
Bacchus
14
2 / 3 / 11
8,971
690
6,662
14,515
17,786
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kaliyah
Eset
15
0 / 4 / 12
9,339
718
10,197
9,384
4,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 11
9,853
758
4,362
15,567
17,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Spiralematta
Tsukuyomi
17
6 / 6 / 7
10,522
809
23,146
14,699
6,931
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
17
5 / 4 / 9
11,071
852
20,956
9,073
4,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
kurbatron
Sun Wukong
16
4 / 2 / 11
10,236
787
13,322
17,834
16,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
66
19
Kills
16
16
Deaths
19
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Cherchaka
Morgan Le Fay
4
4
11
2.38
W
Eset
Kaliyah
Eset
0
4
12
1.5
L
6
4
9
2.63
W
1
3
11
2.17
L
Awilix
SanniWay
Awilix
6
3
6
3
W
Tsukuyomi
Spiralematta
Tsukuyomi
6
6
7
1.58
W
Hera
5
4
9
2.38
L
Ares
1
2
15
4.25
W
Sun Wukong
kurbatron
Sun Wukong
4
2
11
4.75
L
Bacchus
marksvell
Bacchus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,218
Damage
71,983
83,547
Taken
66,557
76,210
Mitigated
49,958
30,645
Healing
27,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Cherchaka
Morgan Le Fay
16,698
2,141
2,847
3,676
17,042
8,854
114
9,345
7,554
41,321
0
W
Eset
Kaliyah
Eset
10,197
449
2,684
783
9,384
4,768
1,096
5,475
3,909
24,323
0
L
9,649
4,321
8,127
7,489
21,669
23,999
351
9,080
11,981
221
15,315
W
4,362
171
6,657
5,471
15,567
17,263
376
8,303
7,264
5,818
0
L
Awilix
SanniWay
Awilix
6,872
4,680
2,001
1,214
11,912
5,585
835
6,270
5,463
0
19,021
W
Tsukuyomi
Spiralematta
Tsukuyomi
23,146
4,258
1,147
1,995
14,699
6,931
799
5,796
8,903
0
39,627
W
Hera
20,956
6,508
776
185
9,073
4,071
1,790
5,739
3,334
38,064
0
L
Ares
10,337
894
1,059
1,933
18,409
19,986
191
8,252
9,830
17,154
0
W
Sun Wukong
kurbatron
Sun Wukong
13,322
1,382
1,262
6,209
17,834
16,925
672
8,491
9,343
8,182
16,438
L
Bacchus
marksvell
Bacchus
6,662
495
1,637
662
14,515
17,786
116
6,223
7,957
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,401
Gold Earned
51,021
85
Minions Killed
122
0
Camps Cleared
0
1,365,935
Distance Traveled
1,231,318
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,000
769
28
2
0
270,648
0
W
Eset
9,339
718
26
2
0
230,315
2
L
Horus
9,446
727
8
1
0
270,123
4
W
Terra
9,853
758
3
0
0
259,998
0
L
Awilix
9,755
750
23
2
0
252,015
0
W
Tsukuyomi
10,522
809
30
2
0
264,943
1
W
Hera
11,071
852
37
3
0
213,808
0
L
Ares
9,229
710
10
1
0
283,925
0
W
Sun Wukong
10,236
787
26
2
0
262,254
1
L
Bacchus
8,971
690
16
1
0
289,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role