Player Matchup

Fenrir
Fenrir
JoseFernandezs
Fenrir
Level 39
God Stats
20W - 17L
1,545 SR
Queue Stats
107W - 73L
1,580 Elo+
Party 2
Anubis
Anubis
MinkayMoth
Anubis
Level 36
God Stats
26W - 21L
1,628 SR
Queue Stats
128W - 126L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
MrBiGCashh01
Kuzenbo
Level 101
God Stats
3W - 1L
1,691 SR
Queue Stats
232W - 264L
1,625 Elo+
Party 2
Danzaburou
Danzaburou
SGutierrez4274
Danzaburou
Level 104
God Stats
7W - 10L
1,613 SR
Queue Stats
207W - 240L
1,571 Elo+
Party 2
Serqet
Serqet
tote4274
Serqet
Level 18
God Stats
24W - 9L
1,844 SR
Queue Stats
59W - 38L
1,640 Elo+
Party 2
Team Averages
Level 60
1,664 SR
1,591 Elo+

VS

Team Averages
Level 58
1,584 SR
1,569 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BledAngel
Gilgamesh
Level 88
God Stats
18W - 14L
1,625 SR
Queue Stats
44W - 37L
1,539 Elo+
Party 3
Odin
Odin
ButterscotchBuns
Odin
Level 29
God Stats
2W - 5L
1,428 SR
Queue Stats
380W - 406L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
beccat
Kukulkan
Level 14
God Stats
3W - 5L
1,718 SR
Queue Stats
3W - 5L
1,666 Elo+
Party 3
Merlin
Merlin
briahays87
Merlin
Level 128
God Stats
17W - 12L
1,651 SR
Queue Stats
272W - 255L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,872
493
6,871
13,966
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
MinkayMoth
Anubis
16
3 / 3 / 5
10,046
558
7,991
12,083
5,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
MrBiGCashh01
Kuzenbo
16
3 / 2 / 3
9,741
541
5,761
9,006
8,564
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SGutierrez4274
Danzaburou
17
8 / 1 / 2
10,381
577
9,261
7,925
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
tote4274
Serqet
18
8 / 1 / 3
11,153
620
9,652
13,492
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
3 / 4 / 3
8,961
498
10,964
14,716
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
BledAngel
Gilgamesh
12
4 / 4 / 3
8,050
447
7,732
11,723
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 3
7,717
429
6,033
12,269
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
beccat
Kukulkan
6
0 / 7 / 2
5,504
306
1,257
6,540
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
briahays87
Merlin
15
1 / 6 / 4
9,043
502
6,756
9,712
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
23
Kills
9
10
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
4
3
1.13
L
Gilgamesh
BledAngel
Gilgamesh
4
4
3
1.38
L
1
2
3
1.25
W
1
3
7
1.5
W
Anubis
MinkayMoth
Anubis
3
3
5
1.83
W
Kuzenbo
MrBiGCashh01
Kuzenbo
3
2
3
2.25
W
Danzaburou
SGutierrez4274
Danzaburou
8
1
2
9
L
Kukulkan
beccat
Kukulkan
0
7
2
0.14
L
Merlin
briahays87
Merlin
1
6
4
0.5
W
Serqet
tote4274
Serqet
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,536
Damage
32,742
56,472
Taken
54,960
34,834
Mitigated
20,086
21,242
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,964
4,630
212
5,481
14,716
3,740
0
772
13,785
0
62,285
L
Gilgamesh
BledAngel
Gilgamesh
7,732
1,862
0
1,904
11,723
6,617
0
2,518
8,239
0
45,581
L
6,033
1,110
0
2,861
12,269
6,636
182
5,934
5,519
0
32,228
W
6,871
1,148
0
3,677
13,966
9,774
97
1,695
11,937
0
23,311
W
Anubis
MinkayMoth
Anubis
7,991
183
0
5,951
12,083
5,736
1,306
4,344
7,061
57,591
0
W
Kuzenbo
MrBiGCashh01
Kuzenbo
5,761
2,061
0
2,384
9,006
8,564
88
0
8,491
46,662
0
W
Danzaburou
SGutierrez4274
Danzaburou
9,261
1,779
0
3,448
7,925
2,973
3,026
588
7,219
0
84,250
L
Kukulkan
beccat
Kukulkan
1,257
235
0
44
6,540
925
0
115
6,425
5,084
0
L
Merlin
briahays87
Merlin
6,756
494
0
596
9,712
2,168
0
4,703
4,872
65,219
0
W
Serqet
tote4274
Serqet
9,652
2,117
0
5,782
13,492
7,787
0
619
12,717
0
79,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
39,275
530
Minions Killed
418
0
Camps Cleared
0
1,722,472
Distance Traveled
1,460,099
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,961
498
119
7
0
306,053
5
L
Gilgamesh
8,050
447
84
5
0
326,718
1
L
Odin
7,717
429
66
4
0
343,783
1
W
Fenrir
8,872
493
36
2
0
341,565
3
W
Anubis
10,046
558
123
7
0
293,136
2
W
Kuzenbo
9,741
541
82
5
0
336,477
7
W
Danzaburou
10,381
577
145
8
0
346,834
6
L
Kukulkan
5,504
306
8
0
0
210,954
0
L
Merlin
9,043
502
141
8
0
272,591
2
W
Serqet
11,153
620
144
8
0
404,460
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role