Player Matchup

Discordia
Discordia
Chacks
Discordia
Level 26
God Stats
1W - 0L
1,614 SR
Queue Stats
49W - 48L
1,354 Elo+
Party 3
Cabrakan
Cabrakan
Hemelutsu
Cabrakan
Level 149
God Stats
22W - 11L
1,674 SR
Queue Stats
349W - 368L
1,507 Elo+
Solo
Vulcan
Vulcan
ValdesPL
Vulcan
Level 67
God Stats
3W - 2L
1,350 SR
Queue Stats
47W - 46L
1,345 Elo+
Party 3
Cernunnos
Cernunnos
mobmasher99
Cernunnos
Level 109
God Stats
5W - 1L
1,850 SR
Queue Stats
68W - 53L
1,533 Elo+
Party 2
Ares
Ares
xSpacho
Ares
Level 13
God Stats
13W - 11L
1,500 SR
Queue Stats
44W - 39L
1,502 Elo+
Party 2
Team Averages
Level 73
1,598 SR
1,448 Elo+

VS

Team Averages
Level 48
1,520 SR
1,356 Elo+
Ymir
Ymir
Ecko51480
Ymir
Level 18
God Stats
1W - 1L
1,804 SR
Queue Stats
42W - 47L
1,313 Elo+
Party 1
Bakasura
Bakasura
Nituorb
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,323 Elo+
Party 1
Merlin
Merlin
RaltonTheGod
Merlin
Level 106
God Stats
3W - 4L
1,432 SR
Queue Stats
21W - 21L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Slyp
Zhong Kui
Level 42
God Stats
8W - 3L
1,697 SR
Queue Stats
98W - 111L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
Zydar07
Heimdallr
Level 32
God Stats
0W - 8L
1,169 SR
Queue Stats
75W - 104L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chacks
Discordia
16
1 / 6 / 4
10,231
512
5,710
9,575
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Hemelutsu
Cabrakan
17
8 / 3 / 13
11,668
583
11,758
14,319
10,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
ValdesPL
Vulcan
17
5 / 5 / 14
11,595
580
14,814
9,482
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
mobmasher99
Cernunnos
20
25 / 2 / 13
14,117
706
36,119
17,683
8,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
xSpacho
Ares
17
7 / 1 / 24
12,625
631
9,039
19,046
30,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 12 / 2
8,500
425
4,708
26,649
23,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Nituorb
Bakasura
13
4 / 9 / 3
9,257
463
7,201
17,538
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
6 / 2 / 2
11,692
585
11,617
11,485
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Slyp
Zhong Kui
15
6 / 9 / 1
10,454
523
11,859
21,389
12,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Zydar07
Heimdallr
12
0 / 14 / 4
7,698
385
8,567
16,413
4,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
46
Kills
17
17
Deaths
46
68
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chacks
Discordia
1
6
4
0.5
L
Ymir
1
12
2
0.17
W
Cabrakan
Hemelutsu
Cabrakan
8
3
13
4.83
L
Bakasura
Nituorb
Bakasura
4
9
3
0.61
L
Merlin
6
2
2
3.5
L
Zhong Kui
Slyp
Zhong Kui
6
9
1
0.72
W
Vulcan
ValdesPL
Vulcan
5
5
14
2.4
L
Heimdallr
Zydar07
Heimdallr
0
14
4
0.14
W
Cernunnos
mobmasher99
Cernunnos
25
2
13
15.75
W
Ares
xSpacho
Ares
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,440
Damage
43,952
70,105
Taken
93,474
56,781
Mitigated
52,086
20,750
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chacks
Discordia
5,710
131
0
1,367
9,575
3,160
2,329
6,273
3,092
43,538
0
L
Ymir
4,708
767
0
1,305
26,649
23,137
0
10,728
15,663
17,433
0
W
Cabrakan
Hemelutsu
Cabrakan
11,758
1,158
0
3,152
14,319
10,420
1,606
4,359
9,689
56,419
0
L
Bakasura
Nituorb
Bakasura
7,201
4,706
0
3,853
17,538
7,337
0
5,289
11,986
0
39,966
L
Merlin
11,617
294
0
500
11,485
4,292
146
5,819
5,148
101,567
0
L
Zhong Kui
Slyp
Zhong Kui
11,859
1,851
0
5,777
21,389
12,454
196
11,765
9,032
51,231
0
W
Vulcan
ValdesPL
Vulcan
14,814
4,437
0
1,196
9,482
3,809
1,896
6,347
3,051
68,069
0
L
Heimdallr
Zydar07
Heimdallr
8,567
4,724
0
353
16,413
4,866
0
5,864
10,324
0
34,127
W
Cernunnos
mobmasher99
Cernunnos
36,119
21,821
0
10,765
17,683
8,892
7,457
6,529
10,817
0
139,021
W
Ares
xSpacho
Ares
9,039
671
0
4,270
19,046
30,500
1,434
6,580
12,061
33,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,236
Gold Earned
47,601
499
Minions Killed
437
0
Camps Cleared
0
1,845,366
Distance Traveled
1,733,433
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,231
512
94
5
0
335,938
3
L
Ymir
8,500
425
23
1
0
344,843
5
W
Cabrakan
11,668
583
97
5
0
385,602
5
L
Bakasura
9,257
463
75
4
0
358,634
0
L
Merlin
11,692
585
184
9
0
372,059
3
L
Zhong Kui
10,454
523
92
5
0
337,891
0
W
Vulcan
11,595
580
106
5
0
348,150
1
L
Heimdallr
7,698
385
63
3
0
320,006
0
W
Cernunnos
14,117
706
166
8
0
369,738
3
W
Ares
12,625
631
36
2
0
405,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role