Player Matchup

Danzaburou
Danzaburou
Bean_Named_Flick
Danzaburou
Level 29
God Stats
124W - 105L
1,507 SR
Queue Stats
126W - 115L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cuttlefish1394
Morgan Le Fay
Level 25
God Stats
3W - 5L
1,470 SR
Queue Stats
99W - 118L
1,378 Elo+
Solo
Tiamat
Tiamat
Lashawn3O4
Tiamat
Level 28
God Stats
3W - 5L
1,500 SR
Queue Stats
130W - 107L
1,549 Elo+
Solo
Ra
Ra
PikaPandaman
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,175 Elo+
Solo
Fenrir
Fenrir
wicKedBoy66
Fenrir
Level 27
God Stats
15W - 23L
1,427 SR
Queue Stats
91W - 104L
1,365 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,372 Elo+

VS

Team Averages
Level 19
1,457 SR
1,384 Elo+
Kukulkan
Kukulkan
Ericasayshi
Kukulkan
Level 16
God Stats
47W - 72L
1,477 SR
Queue Stats
58W - 87L
1,373 Elo+
Solo
Ymir
Ymir
Jimmmy Jaundice
Ymir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,274 Elo+
Party 1
Nemesis
Nemesis
KhausJ
Nemesis
Level 29
God Stats
0W - 2L
1,246 SR
Queue Stats
74W - 55L
1,483 Elo+
Solo
Mulan
Mulan
MechaWaltz
Mulan
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
speshk91
Danzaburou
Level 23
God Stats
17W - 17L
1,562 SR
Queue Stats
111W - 98L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bean_Named_Flick
Danzaburou
20
9 / 5 / 12
15,988
1,066
32,078
18,769
10,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
Cuttlefish1394
Morgan Le Fay
20
3 / 4 / 25
14,810
987
21,153
23,020
29,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Lashawn3O4
Tiamat
20
11 / 4 / 21
16,204
1,080
25,339
19,451
20,600
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 9 / 22
14,089
939
14,782
19,935
7,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
16 / 6 / 13
16,708
1,114
23,817
21,016
19,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ericasayshi
Kukulkan
20
8 / 10 / 11
15,560
1,037
27,480
25,797
9,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 4 / 17
14,327
955
6,762
23,929
34,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
KhausJ
Nemesis
20
9 / 10 / 9
14,895
993
20,524
28,159
13,535
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
20
1 / 10 / 12
12,705
847
9,151
29,269
28,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
speshk91
Danzaburou
20
8 / 8 / 12
16,008
1,067
31,590
24,645
10,140
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
89
42
Kills
28
28
Deaths
42
93
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bean_Named_Flick
Danzaburou
9
5
12
3
W
Morgan Le Fay
Cuttlefish1394
Morgan Le Fay
3
4
25
3.88
L
Kukulkan
Ericasayshi
Kukulkan
8
10
11
1.35
L
2
4
17
2.63
L
Nemesis
KhausJ
Nemesis
9
10
9
1.35
W
Tiamat
Lashawn3O4
Tiamat
11
4
21
5.38
L
Mulan
1
10
12
0.7
W
3
9
22
1.56
L
Danzaburou
speshk91
Danzaburou
8
8
12
1.75
W
Fenrir
16
6
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,169
Damage
95,507
102,191
Taken
131,799
87,725
Mitigated
95,620
15,452
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bean_Named_Flick
Danzaburou
32,078
14,999
272
2,329
18,769
10,147
0
4,485
14,284
0
75,446
W
Morgan Le Fay
Cuttlefish1394
Morgan Le Fay
21,153
2,673
713
1,220
23,020
29,371
0
6,505
16,515
46,393
0
L
Kukulkan
Ericasayshi
Kukulkan
27,480
2,334
0
1,006
25,797
9,202
0
13,409
10,640
61,280
0
L
6,762
1,021
0
370
23,929
34,330
0
10,188
13,741
32,559
0
L
Nemesis
KhausJ
Nemesis
20,524
9,937
0
3,217
28,159
13,535
0
10,209
17,950
0
43,425
W
Tiamat
Lashawn3O4
Tiamat
25,339
1,327
0
2,650
19,451
20,600
0
7,881
11,570
36,931
0
L
Mulan
9,151
2,218
0
0
29,269
28,413
0
14,396
13,742
0
16,012
W
14,782
2,307
2,135
2,701
19,935
7,745
0
9,919
10,016
30,717
0
L
Danzaburou
speshk91
Danzaburou
31,590
18,381
0
4,893
24,645
10,140
0
13,072
11,573
0
58,504
W
Fenrir
23,817
10,404
574
2,858
21,016
19,862
0
5,452
15,564
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,799
Gold Earned
73,495
227
Minions Killed
246
7
Camps Cleared
6
1,356,558
Distance Traveled
1,403,664
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,988
1,066
95
6
3
264,609
0
W
Morgan Le Fay
14,810
987
47
3
0
267,431
1
L
Kukulkan
15,560
1,037
70
5
0
276,246
0
L
Ymir
14,327
955
49
3
0
281,846
0
L
Nemesis
14,895
993
41
3
4
284,874
1
W
Tiamat
16,204
1,080
22
1
3
273,086
0
L
Mulan
12,705
847
14
1
0
297,138
0
W
Ra
14,089
939
57
4
1
253,158
2
L
Danzaburou
16,008
1,067
72
5
2
263,560
1
W
Fenrir
16,708
1,114
6
0
0
298,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role