Player Matchup

Tiamat
Tiamat
ElPanaGengi
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,169 Elo+
Solo
Anhur
Anhur
FollowerOfPIY
Anhur
Level 82
God Stats
1W - 0L
1,283 SR
Queue Stats
58W - 52L
1,481 Elo+
Party 3
Nemesis
Nemesis
LaTort
Nemesis
Level 28
God Stats
18W - 14L
1,471 SR
Queue Stats
36W - 36L
1,402 Elo+
Solo
Olorun
Olorun
Xplen31
Olorun
Level 10
God Stats
6W - 7L
1,452 SR
Queue Stats
42W - 42L
1,319 Elo+
Party 3
Ymir
Ymir
yellohaze
Ymir
Level 7
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 12L
925 Elo+
Solo
Team Averages
Level 26
1,392 SR
1,259 Elo+

VS

Team Averages
Level 20
1,407 SR
1,288 Elo+
Ra
Ra
BrownBeear
Ra
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
9W - 14L
1,389 Elo+
Party 1
Ymir
Ymir
Craigsleftnut
Ymir
Level 22
God Stats
2W - 5L
1,444 SR
Queue Stats
9W - 12L
1,454 Elo+
Party 1
Thanatos
Thanatos
F3Ñ1X
Thanatos
Level 12
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 9L
973 Elo+
Party 2
Artemis
Artemis
Wonqy
Artemis
Level 24
God Stats
2W - 8L
1,315 SR
Queue Stats
12W - 17L
1,429 Elo+
Party 1
Guan Yu
Guan Yu
yamanzi
Guan Yu
Level 15
God Stats
1W - 1L
1,667 SR
Queue Stats
5W - 15L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 2 / 5
6,675
556
6,776
7,657
4,312
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 1 / 3
6,434
536
3,915
7,211
1,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
LaTort
Nemesis
14
7 / 2 / 1
7,934
661
6,330
9,664
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Xplen31
Olorun
12
7 / 1 / 2
7,319
610
9,659
8,885
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
8
0 / 5 / 6
5,644
470
832
9,886
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
6,038
503
6,644
6,434
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
6,015
501
5,185
7,825
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
F3Ñ1X
Thanatos
9
2 / 5 / 1
5,825
485
4,058
7,995
2,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Wonqy
Artemis
8
2 / 5 / 3
5,731
478
6,515
6,395
1,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
yamanzi
Guan Yu
9
2 / 6 / 0
5,228
436
2,716
9,864
4,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
20
Kills
9
11
Deaths
20
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
1
1
3
2.5
W
Tiamat
2
2
5
2.25
L
Thanatos
F3Ñ1X
Thanatos
2
5
1
0.5
W
4
1
3
5.5
W
Nemesis
LaTort
Nemesis
7
2
1
3.75
L
Artemis
Wonqy
Artemis
2
5
3
0.7
W
Olorun
Xplen31
Olorun
7
1
2
8
L
Guan Yu
yamanzi
Guan Yu
2
6
0
0.33
W
Ymir
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
25,118
43,303
Taken
38,513
18,881
Mitigated
16,896
17,964
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,644
1,186
272
1,358
6,434
1,826
45
4,396
2,038
23,628
0
L
5,185
1,248
0
2,187
7,825
6,440
252
3,457
4,368
23,466
0
W
Tiamat
6,776
1,232
0
3,750
7,657
4,312
1,071
1,349
6,253
33,323
0
L
Thanatos
F3Ñ1X
Thanatos
4,058
1,132
0
3,977
7,995
2,783
0
2,156
5,839
0
27,161
W
3,915
1,264
0
2,966
7,211
1,937
0
2,093
5,048
0
27,699
W
Nemesis
LaTort
Nemesis
6,330
3,448
0
4,279
9,664
4,472
0
710
8,908
0
66,657
L
Artemis
Wonqy
Artemis
6,515
2,903
0
901
6,395
1,128
496
814
5,581
0
24,045
W
Olorun
Xplen31
Olorun
9,659
4,429
356
5,790
8,885
2,971
561
3,658
4,827
39,217
0
L
Guan Yu
yamanzi
Guan Yu
2,716
770
85
1,479
9,864
4,719
0
6,664
3,200
0
9,740
W
Ymir
832
333
0
823
9,886
5,189
242
3,368
6,438
5,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
28,837
302
Minions Killed
176
0
Camps Cleared
0
1,083,945
Distance Traveled
1,085,060
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,038
503
45
4
0
233,614
5
L
Ymir
6,015
501
28
2
0
225,041
4
W
Tiamat
6,675
556
45
4
0
183,888
0
L
Thanatos
5,825
485
49
4
0
218,825
0
W
Anhur
6,434
536
49
4
0
236,372
2
W
Nemesis
7,934
661
121
10
0
258,716
2
L
Artemis
5,731
478
32
3
0
185,340
4
W
Olorun
7,319
610
70
6
0
218,786
0
L
Guan Yu
5,228
436
22
2
0
222,240
0
W
Ymir
5,644
470
17
1
0
186,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role