Player Matchup

Morgan Le Fay
Morgan Le Fay
Betheflea10
Morgan Le Fay
Level 24
God Stats
3W - 2L
1,567 SR
Queue Stats
18W - 28L
1,328 Elo+
Party 1
Fenrir
Fenrir
BulkiestClub10
Fenrir
Level 15
God Stats
43W - 52L
1,425 SR
Queue Stats
62W - 89L
1,194 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jadonador
Kumbhakarna
Level 102
God Stats
1W - 1L
1,446 SR
Queue Stats
90W - 68L
1,477 Elo+
Party 1
Team Averages
Level 47
1,479 SR
1,333 Elo+

VS

Team Averages
Level 37
1,454 SR
1,214 Elo+
Jormungandr
Jormungandr
Mass-_-Cash508
Jormungandr
Level 12
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 17L
967 Elo+
Party 2
Charybdis
Charybdis
SGTST1GL1TZ3785
Charybdis
Level 58
God Stats
7W - 14L
1,422 SR
Queue Stats
27W - 44L
1,342 Elo+
Solo
Merlin
Merlin
itzFate508
Merlin
Level 40
God Stats
13W - 16L
1,439 SR
Queue Stats
88W - 107L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Betheflea10
Morgan Le Fay
12
5 / 2 / 10
7,935
794
8,077
7,018
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 4 / 9
8,699
870
6,076
7,092
3,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Jadonador
Kumbhakarna
13
8 / 0 / 10
9,473
947
8,659
11,041
12,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mass-_-Cash508
Jormungandr
9
0 / 8 / 5
6,500
650
3,620
10,916
7,317
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SGTST1GL1TZ3785
Charybdis
10
4 / 7 / 2
7,419
742
5,144
9,549
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
itzFate508
Merlin
10
2 / 5 / 2
6,790
679
6,646
7,472
2,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
6
6
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Betheflea10
Morgan Le Fay
5
2
10
5
W
7
4
9
2.88
W
Kumbhakarna
Jadonador
Kumbhakarna
8
0
10
13
L
Jormungandr
Mass-_-Cash508
Jormungandr
0
8
5
0.31
L
Charybdis
SGTST1GL1TZ3785
Charybdis
4
7
2
0.71
L
Merlin
itzFate508
Merlin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,812
Damage
15,410
25,151
Taken
27,937
19,215
Mitigated
13,392
4,832
Healing
686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Betheflea10
Morgan Le Fay
8,077
1,405
0
1,407
7,018
3,356
330
4,241
2,777
19,987
0
W
6,076
1,558
0
626
7,092
3,316
0
2,305
4,787
0
18,606
W
Kumbhakarna
Jadonador
Kumbhakarna
8,659
1,510
230
2,569
11,041
12,543
228
4,421
6,620
25,458
0
L
Jormungandr
Mass-_-Cash508
Jormungandr
3,620
471
0
0
10,916
7,317
0
6,558
4,358
11,648
0
L
Charybdis
SGTST1GL1TZ3785
Charybdis
5,144
2,935
0
364
9,549
3,623
0
6,328
3,221
0
15,061
L
Merlin
itzFate508
Merlin
6,646
413
0
322
7,472
2,452
0
4,011
3,461
27,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,107
Gold Earned
20,709
96
Minions Killed
84
3
Camps Cleared
6
562,359
Distance Traveled
424,314
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,935
794
34
3
1
181,986
2
W
Fenrir
8,699
870
20
2
2
174,482
0
W
Kumbhakarna
9,473
947
42
4
0
205,891
3
L
Jormungandr
6,500
650
15
2
0
125,678
0
L
Charybdis
7,419
742
21
2
4
142,633
0
L
Merlin
6,790
679
48
5
2
156,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role