Player Matchup

Charybdis
Charybdis
Guessedtuna6781
Charybdis
Level 88
God Stats
8W - 7L
1,690 SR
Queue Stats
176W - 132L
1,609 Elo+
Party 1
Ravana
Ravana
Jaeger017
Ravana
Level 8
God Stats
6W - 2L
1,869 SR
Queue Stats
39W - 30L
1,525 Elo+
Party 2
Zeus
Zeus
SquickSquicky
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 162L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Tinythulhu
Cthulhu
Level 5
God Stats
6W - 3L
1,619 SR
Queue Stats
7W - 6L
1,479 Elo+
Party 1
Scylla
Scylla
XBlaxkPr1mex
Scylla
Level 21
God Stats
5W - 1L
1,273 SR
Queue Stats
61W - 46L
1,502 Elo+
Party 2
Team Averages
Level 30
1,590 SR
1,524 Elo+

VS

Team Averages
Level 18
1,729 SR
1,715 Elo+
Sobek
Sobek
Biscuit93
Sobek
Level 40
God Stats
14W - 4L
1,879 SR
Queue Stats
31W - 13L
1,744 Elo+
Party 3
Mercury
Mercury
Devirahaman97
Mercury
Level 17
God Stats
2W - 1L
1,840 SR
Queue Stats
45W - 17L
1,731 Elo+
Party 3
Terra
Terra
Ligner
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 2L
2,014 Elo+
Party 3
Olorun
Olorun
Serenity501
Olorun
Level 5
God Stats
4W - 4L
1,924 SR
Queue Stats
7W - 10L
1,588 Elo+
Party 3
Tyr
Tyr
loimis
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Guessedtuna6781
Charybdis
19
12 / 1 / 12
12,668
1,152
21,858
8,811
3,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Jaeger017
Ravana
18
4 / 4 / 14
10,642
967
11,331
8,877
4,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 0 / 22
11,914
1,083
30,152
6,995
3,396
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Tinythulhu
Cthulhu
19
3 / 1 / 24
11,899
1,082
11,875
14,995
18,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
18
7 / 0 / 15
11,970
1,088
16,218
6,065
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Biscuit93
Sobek
16
1 / 4 / 5
10,115
920
7,506
27,152
22,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
16
2 / 3 / 3
10,355
941
8,057
12,464
4,067
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Ligner
Terra
16
2 / 6 / 4
10,104
919
9,714
19,968
7,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
16
1 / 6 / 3
9,817
892
8,656
15,024
4,970
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
loimis
Tyr
16
0 / 13 / 1
9,181
835
9,002
26,645
22,536
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
22
32
Kills
6
6
Deaths
32
87
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
Biscuit93
Sobek
1
4
5
0.88
L
Mercury
2
3
3
1.17
W
Charybdis
Guessedtuna6781
Charybdis
12
1
12
18
W
Ravana
Jaeger017
Ravana
4
4
14
2.75
L
Terra
Ligner
Terra
2
6
4
0.67
L
Olorun
1
6
3
0.42
W
6
0
22
17
W
Cthulhu
Tinythulhu
Cthulhu
3
1
24
15
W
Scylla
7
0
15
14.5
L
Tyr
loimis
Tyr
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,434
Damage
42,935
45,743
Taken
101,253
33,493
Mitigated
61,533
7,485
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Biscuit93
Sobek
7,506
491
0
3,341
27,152
22,270
0
18,030
9,122
18,154
0
L
Mercury
8,057
3,700
0
0
12,464
4,067
0
5,056
7,408
0
34,513
W
Charybdis
Guessedtuna6781
Charybdis
21,858
14,522
0
2,824
8,811
3,902
0
5,385
3,426
0
59,219
W
Ravana
Jaeger017
Ravana
11,331
2,932
0
789
8,877
4,470
0
6,676
2,201
0
14,963
L
Terra
Ligner
Terra
9,714
1,393
6,105
3,799
19,968
7,690
0
11,193
8,775
24,026
0
L
Olorun
8,656
4,170
589
2,440
15,024
4,970
0
10,440
4,584
33,503
0
W
30,152
3,626
42
1,434
6,995
3,396
0
3,132
3,863
50,342
0
W
Cthulhu
Tinythulhu
Cthulhu
11,875
1,377
148
2,248
14,995
18,515
0
10,026
4,969
20,344
0
W
Scylla
16,218
815
0
0
6,065
3,210
0
3,229
2,836
40,226
0
L
Tyr
loimis
Tyr
9,002
1,298
0
1,552
26,645
22,536
0
13,526
13,119
9,914
14,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,093
Gold Earned
49,572
235
Minions Killed
191
12
Camps Cleared
6
1,041,257
Distance Traveled
1,036,025
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,115
920
18
2
0
220,472
0
L
Mercury
10,355
941
64
6
4
254,989
0
W
Charybdis
12,668
1,152
82
7
8
204,462
0
W
Ravana
10,642
967
13
1
0
206,777
0
L
Terra
10,104
919
33
3
0
203,493
0
L
Olorun
9,817
892
53
5
2
173,408
0
W
Zeus
11,914
1,083
52
5
2
205,150
1
W
Cthulhu
11,899
1,082
20
2
1
210,322
0
W
Scylla
11,970
1,088
68
6
1
214,546
0
L
Tyr
9,181
835
23
2
0
183,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role