Player Matchup

Danzaburou
Danzaburou
DreadHead25
Danzaburou
Level 126
God Stats
3W - 3L
1,535 SR
Queue Stats
109W - 100L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
Jesseman1121
Xing Tian
Level 62
God Stats
8W - 4L
1,704 SR
Queue Stats
178W - 200L
1,465 Elo+
Party 3
Ah Puch
Ah Puch
Joeyjr654
Ah Puch
Level 55
God Stats
3W - 1L
1,553 SR
Queue Stats
38W - 35L
1,477 Elo+
Party 3
Kali
Kali
dapeoplesjungle
Kali
Level 129
God Stats
4W - 2L
1,939 SR
Queue Stats
141W - 130L
1,461 Elo+
Party 1
Olorun
Olorun
kopfer21
Olorun
Level 116
God Stats
2W - 0L
1,741 SR
Queue Stats
139W - 141L
1,389 Elo+
Party 1
Team Averages
Level 98
1,694 SR
1,457 Elo+

VS

Team Averages
Level 88
1,500 SR
1,373 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
IGlitchedYourMom
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 2
Janus
Janus
Sarthis
Janus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,355 Elo+
Party 2
Chang'e
Chang'e
Tarleran
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,257 Elo+
Party 2
Hercules
Hercules
Valioom
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DreadHead25
Danzaburou
20
4 / 1 / 16
12,575
786
22,501
13,321
6,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Jesseman1121
Xing Tian
18
1 / 2 / 16
10,663
666
9,091
18,208
22,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Joeyjr654
Ah Puch
20
11 / 1 / 11
12,891
806
26,805
8,705
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 12
11,407
713
11,130
14,800
8,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
kopfer21
Olorun
16
6 / 6 / 13
10,918
682
13,760
12,772
6,314
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
6 / 3 / 8
11,986
749
17,104
10,603
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
16
2 / 6 / 8
9,368
586
6,914
16,157
10,920
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Sarthis
Janus
17
3 / 6 / 6
10,153
635
10,913
15,742
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Tarleran
Chang'e
16
2 / 6 / 7
9,023
564
5,909
18,716
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Valioom
Hercules
16
1 / 7 / 6
8,778
549
5,300
25,660
24,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
49
27
Kills
14
14
Deaths
28
68
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
6
3
8
3.33
W
Danzaburou
DreadHead25
Danzaburou
4
1
16
12
L
Heimdallr
2
6
8
1
W
Xing Tian
Jesseman1121
Xing Tian
1
2
16
4.5
W
Ah Puch
Joeyjr654
Ah Puch
11
1
11
16.5
L
Janus
Sarthis
Janus
3
6
6
1
L
Chang'e
Tarleran
Chang'e
2
6
7
0.92
L
Hercules
Valioom
Hercules
1
7
6
0.57
W
5
4
12
2.75
W
Olorun
kopfer21
Olorun
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,287
Damage
46,140
67,806
Taken
86,878
49,654
Mitigated
52,570
34,535
Healing
38,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
17,104
642
489
1,690
10,603
4,865
0
3,876
6,455
49,299
0
W
Danzaburou
DreadHead25
Danzaburou
22,501
8,826
4,776
7,873
13,321
6,762
2,811
7,733
5,458
0
55,512
L
Heimdallr
6,914
1,949
357
2,391
16,157
10,920
0
10,035
5,364
0
13,508
W
Xing Tian
Jesseman1121
Xing Tian
9,091
228
1,785
5,860
18,208
22,907
216
7,638
10,258
10,096
0
W
Ah Puch
Joeyjr654
Ah Puch
26,805
1,157
2,825
2,458
8,705
4,797
594
3,537
5,128
55,113
0
L
Janus
Sarthis
Janus
10,913
477
1,120
2,486
15,742
5,155
0
8,761
6,427
30,383
0
L
Chang'e
Tarleran
Chang'e
5,909
215
12,091
8,518
18,716
7,142
144
9,750
8,202
12,088
0
L
Hercules
Valioom
Hercules
5,300
912
416
8,822
25,660
24,488
0
13,699
10,774
0
8,209
W
11,130
4,485
1,478
4,877
14,800
8,874
727
7,844
6,660
0
18,942
W
Olorun
kopfer21
Olorun
13,760
4,858
1,288
1,315
12,772
6,314
1,052
6,300
6,376
23,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,454
Gold Earned
49,308
174
Minions Killed
171
0
Camps Cleared
0
1,583,726
Distance Traveled
1,262,548
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,986
749
87
5
0
207,467
0
W
Danzaburou
12,575
786
72
5
0
331,744
1
L
Heimdallr
9,368
586
17
1
0
253,970
0
W
Xing Tian
10,663
666
7
0
0
358,484
0
W
Ah Puch
12,891
806
61
4
0
321,160
0
L
Janus
10,153
635
55
3
0
235,439
0
L
Chang'e
9,023
564
7
0
0
284,525
0
L
Hercules
8,778
549
5
0
0
281,147
0
W
Kali
11,407
713
12
1
0
300,527
0
W
Olorun
10,918
682
22
1
0
271,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role