Player Matchup

Hades
Hades
Creemie_
Hades
Level 14
God Stats
17W - 9L
1,627 SR
Queue Stats
25W - 29L
1,328 Elo+
Party 1
Chernobog
Chernobog
Ralejadreo
Chernobog
Level 27
God Stats
9W - 8L
1,396 SR
Queue Stats
79W - 95L
1,285 Elo+
Solo
Serqet
Serqet
Seraph_Monsoon
Serqet
Level 25
God Stats
7W - 10L
1,500 SR
Queue Stats
83W - 84L
1,403 Elo+
Party 1
Tsukuyomi
Tsukuyomi
loik007490
Tsukuyomi
Level 28
God Stats
10W - 8L
1,557 SR
Queue Stats
24W - 33L
1,348 Elo+
Solo
Cthulhu
Cthulhu
valkoor_storm
Cthulhu
Level 27
God Stats
7W - 5L
1,342 SR
Queue Stats
38W - 41L
1,305 Elo+
Party 1
Team Averages
Level 24
1,484 SR
1,334 Elo+

VS

Team Averages
Level 22
1,511 SR
1,359 Elo+
Camazotz
Camazotz
 
Camazotz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Aaronpuppy
Sobek
Level 28
God Stats
0W - 2L
1,483 SR
Queue Stats
15W - 24L
1,446 Elo+
Party 2
Merlin
Merlin
Dolphin1232676
Merlin
Level 15
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 5L
1,104 Elo+
Party 2
Horus
Horus
FN-2187-Ray
Horus
Level 25
God Stats
40W - 22L
1,626 SR
Queue Stats
59W - 48L
1,432 Elo+
Solo
Fenrir
Fenrir
mamh
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Creemie_
Hades
16
11 / 2 / 8
11,629
529
18,003
17,323
8,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Ralejadreo
Chernobog
18
5 / 2 / 9
12,280
558
10,894
10,869
3,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 5 / 5
11,953
543
8,535
17,913
7,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
loik007490
Tsukuyomi
16
1 / 3 / 1
10,963
498
1,727
12,142
3,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
3 / 3 / 15
9,929
451
10,321
19,861
10,567
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
8 / 3 / 1
12,144
552
15,977
23,003
19,936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
10
0 / 4 / 0
7,327
333
4,498
12,415
9,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 10 / 3
7,901
359
2,553
10,323
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 8 / 1
10,197
464
8,857
18,820
5,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
mamh
Fenrir
11
1 / 7 / 2
8,219
374
3,046
9,286
4,512
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
20
30
Kills
13
15
Deaths
32
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
8
3
1
2.83
L
Sobek
0
4
0
0
W
Hades
Creemie_
Hades
11
2
8
7.5
L
1
10
3
0.25
L
3
8
1
0.44
W
Chernobog
Ralejadreo
Chernobog
5
2
9
4.75
W
10
5
5
2.5
W
Tsukuyomi
loik007490
Tsukuyomi
1
3
1
0.5
L
Fenrir
mamh
Fenrir
1
7
2
0.29
W
Cthulhu
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,480
Damage
34,931
78,108
Taken
73,847
34,163
Mitigated
42,199
27,705
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
15,977
5,028
73
9,076
23,003
19,936
1,275
8,063
13,997
0
58,634
L
Sobek
4,498
336
0
1,975
12,415
9,540
112
3,546
8,677
31,162
0
W
Hades
Creemie_
Hades
18,003
3,656
664
10,098
17,323
8,615
2,167
2,114
15,209
56,732
0
L
2,553
205
0
268
10,323
2,466
0
4,883
5,287
12,998
0
L
8,857
3,997
515
4,541
18,820
5,745
314
9,549
8,845
0
70,961
W
Chernobog
Ralejadreo
Chernobog
10,894
6,961
0
5,482
10,869
3,728
8,900
924
9,945
0
83,369
W
8,535
2,125
0
2,331
17,913
7,307
1,199
1,519
15,874
0
85,861
W
Tsukuyomi
loik007490
Tsukuyomi
1,727
655
0
2,404
12,142
3,946
411
0
12,142
0
78,118
L
Fenrir
mamh
Fenrir
3,046
1,301
0
1,150
9,286
4,512
428
2,283
6,866
0
22,644
W
Cthulhu
10,321
678
616
6,110
19,861
10,567
290
2,672
17,189
36,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,754
Gold Earned
45,788
542
Minions Killed
305
0
Camps Cleared
0
1,975,793
Distance Traveled
1,579,697
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,144
552
89
4
0
381,876
0
L
Sobek
7,327
333
37
2
0
308,779
5
W
Hades
11,629
529
92
4
0
382,476
2
L
Merlin
7,901
359
15
1
0
235,829
0
L
Horus
10,197
464
112
5
0
391,063
0
W
Chernobog
12,280
558
143
7
0
344,345
1
W
Serqet
11,953
543
126
6
0
434,957
7
W
Tsukuyomi
10,963
498
136
6
0
389,174
0
L
Fenrir
8,219
374
52
2
0
262,150
0
W
Cthulhu
9,929
451
45
2
0
424,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role