Player Matchup

Charybdis
Charybdis
BunnyWalker
Charybdis
Level 16
God Stats
57W - 48L
1,357 SR
Queue Stats
190W - 184L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
KING PANG 00
Gilgamesh
Level 14
God Stats
6W - 3L
1,761 SR
Queue Stats
23W - 23L
1,555 Elo+
Solo
Bellona
Bellona
Ketchup_Daddy
Bellona
Level 27
God Stats
16W - 14L
1,568 SR
Queue Stats
146W - 142L
1,534 Elo+
Solo
Ymir
Ymir
d_dingus
Ymir
Level 9
God Stats
4W - 7L
1,500 SR
Queue Stats
149W - 161L
1,457 Elo+
Solo
Aphrodite
Aphrodite
go_AwayPlz
Aphrodite
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,525 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,519 Elo+

VS

Team Averages
Level 17
1,490 SR
1,529 Elo+
Thanatos
Thanatos
CraZyAsMEX512
Thanatos
Level 18
God Stats
2W - 1L
1,817 SR
Queue Stats
68W - 63L
1,645 Elo+
Solo
Charybdis
Charybdis
ItsMeTohru
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,548 Elo+
Solo
Hades
Hades
MrPurrrPurrr
Hades
Level 18
God Stats
1W - 2L
1,228 SR
Queue Stats
37W - 50L
1,487 Elo+
Solo
Pele
Pele
thebehindZ
Pele
Level 18
God Stats
1W - 0L
1,314 SR
Queue Stats
9W - 14L
1,361 Elo+
Solo
Geb
Geb
xDBxGeb
Geb
Level 8
God Stats
18W - 18L
1,590 SR
Queue Stats
58W - 58L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BunnyWalker
Charybdis
12
0 / 3 / 3
7,438
465
3,951
9,241
2,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
KING PANG 00
Gilgamesh
8
1 / 3 / 2
6,701
419
3,989
6,531
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
15
7 / 0 / 1
9,501
594
8,292
8,858
6,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
2 / 6 / 3
7,118
445
3,231
12,189
9,326
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
go_AwayPlz
Aphrodite
10
1 / 10 / 2
7,001
438
2,181
12,449
4,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CraZyAsMEX512
Thanatos
16
6 / 1 / 4
9,477
592
5,953
8,150
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
ItsMeTohru
Charybdis
13
1 / 5 / 4
8,009
501
3,063
8,026
2,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 1 / 4
9,917
620
13,092
10,354
5,894
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 4 / 2
7,645
478
3,098
9,156
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
15
3 / 0 / 5
8,911
557
6,008
8,446
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
21
22
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BunnyWalker
Charybdis
0
3
3
0.5
W
Thanatos
CraZyAsMEX512
Thanatos
6
1
4
8
W
Charybdis
ItsMeTohru
Charybdis
1
5
4
0.6
L
Gilgamesh
KING PANG 00
Gilgamesh
1
3
2
0.67
L
Bellona
7
0
1
7.5
W
11
1
4
13
L
Ymir
2
6
3
0.58
L
Aphrodite
go_AwayPlz
Aphrodite
1
10
2
0.2
W
0
4
2
0.25
W
Geb
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
31,214
49,268
Taken
44,132
25,534
Mitigated
22,591
10,726
Healing
27,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BunnyWalker
Charybdis
3,951
2,101
0
1,659
9,241
2,538
432
4,029
5,212
0
63,200
W
Thanatos
CraZyAsMEX512
Thanatos
5,953
1,236
0
11,244
8,150
4,919
1,575
295
7,855
0
70,515
W
Charybdis
ItsMeTohru
Charybdis
3,063
2,148
0
1,284
8,026
2,510
1,466
1,488
6,538
0
34,740
L
Gilgamesh
KING PANG 00
Gilgamesh
3,989
1,498
0
1,948
6,531
1,936
0
1,498
5,033
0
20,684
L
Bellona
8,292
3,524
0
1,490
8,858
6,830
0
1,062
7,796
0
48,644
W
13,092
920
782
7,613
10,354
5,894
918
2,293
8,061
57,628
0
L
Ymir
3,231
875
0
1,360
12,189
9,326
200
4,596
7,593
17,059
0
L
Aphrodite
go_AwayPlz
Aphrodite
2,181
101
1,251
3,018
12,449
4,904
176
8,343
4,106
20,499
0
W
3,098
678
0
2,011
9,156
3,836
0
63
9,093
0
46,981
W
Geb
6,008
763
0
4,252
8,446
5,432
189
1,273
7,173
60,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
43,959
302
Minions Killed
494
0
Camps Cleared
0
1,327,900
Distance Traveled
1,581,862
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,438
465
101
6
0
273,172
3
W
Thanatos
9,477
592
125
8
0
332,075
0
W
Charybdis
8,009
501
75
5
0
293,421
3
L
Gilgamesh
6,701
419
38
2
0
172,162
1
L
Bellona
9,501
594
103
6
0
338,506
2
W
Hades
9,917
620
115
7
0
311,748
2
L
Ymir
7,118
445
24
2
0
285,605
1
L
Aphrodite
7,001
438
36
2
0
258,455
0
W
Pele
7,645
478
81
5
0
328,332
0
W
Geb
8,911
557
98
6
0
316,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role