Player Matchup

Loki
Loki
Black Magic 243
Loki
Level 108
God Stats
16W - 11L
1,610 SR
Queue Stats
535W - 453L
1,570 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Black Roze01
Cu Chulainn
Level 81
God Stats
23W - 19L
1,550 SR
Queue Stats
392W - 362L
1,511 Elo+
Party 1
Sol
Sol
DarkJugoTy
Sol
Level 118
God Stats
13W - 6L
1,514 SR
Queue Stats
841W - 744L
1,569 Elo+
Party 1
Neith
Neith
Sasumo
Neith
Level 66
God Stats
39W - 27L
1,663 SR
Queue Stats
218W - 167L
1,584 Elo+
Party 1
Yemoja
Yemoja
Svarah
Yemoja
Level 18
God Stats
5W - 12L
1,174 SR
Queue Stats
30W - 34L
1,435 Elo+
Party 1
Team Averages
Level 78
1,502 SR
1,534 Elo+

VS

Team Averages
Level 44
1,570 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
FatRonaldo_9x
Ah Muzen Cab
Level 37
God Stats
0W - 2L
1,320 SR
Queue Stats
97W - 51L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
GooeyHammer
Zhong Kui
Level 44
God Stats
1W - 3L
1,714 SR
Queue Stats
108W - 149L
1,399 Elo+
Party 2
Ymir
Ymir
Ilyas_0344
Ymir
Level 38
God Stats
2W - 4L
1,482 SR
Queue Stats
75W - 86L
1,445 Elo+
Party 3
Anubis
Anubis
MIEMIET_0345
Anubis
Level 42
God Stats
43W - 36L
1,522 SR
Queue Stats
71W - 64L
1,451 Elo+
Party 3
Fenrir
Fenrir
Psycho_BuIIdozer
Fenrir
Level 58
God Stats
7W - 2L
1,812 SR
Queue Stats
72W - 67L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 8
10,464
616
10,921
11,079
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Black Roze01
Cu Chulainn
16
0 / 0 / 2
8,767
516
6,909
10,020
10,336
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 1 / 6
11,151
656
11,702
11,773
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Sasumo
Neith
17
15 / 1 / 6
10,344
608
22,624
15,975
6,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Svarah
Yemoja
13
1 / 5 / 13
8,162
480
1,975
13,243
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FatRonaldo_9x
Ah Muzen Cab
12
1 / 9 / 3
7,350
432
13,530
15,629
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
GooeyHammer
Zhong Kui
16
1 / 2 / 0
10,066
592
5,932
13,277
10,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 8 / 4
7,581
446
4,454
17,533
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
14
1 / 7 / 1
8,388
493
6,876
13,874
5,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 7 / 0
9,293
547
8,928
14,525
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
33
Kills
8
8
Deaths
33
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
Cu Chulainn
Black Roze01
Cu Chulainn
0
0
2
1
W
6
1
6
9
L
Ah Muzen Cab
FatRonaldo_9x
Ah Muzen Cab
1
9
3
0.28
L
Zhong Kui
GooeyHammer
Zhong Kui
1
2
0
0.5
L
0
8
4
0.25
L
Anubis
1
7
1
0.21
L
5
7
0
0.71
W
Neith
Sasumo
Neith
15
1
6
18
W
Yemoja
Svarah
Yemoja
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
39,720
62,090
Taken
74,838
31,671
Mitigated
41,771
26,088
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,921
1,942
0
3,548
11,079
4,185
0
3,273
7,806
0
66,520
W
Cu Chulainn
Black Roze01
Cu Chulainn
6,909
1,099
0
1,008
10,020
10,336
402
5,638
4,382
623
65,593
W
11,702
5,229
0
6,441
11,773
3,431
986
5,074
6,699
88,235
0
L
Ah Muzen Cab
FatRonaldo_9x
Ah Muzen Cab
13,530
4,947
0
3,973
15,629
4,255
0
1,610
14,019
0
50,094
L
Zhong Kui
GooeyHammer
Zhong Kui
5,932
1,657
0
8,094
13,277
10,664
30
217
13,060
70,506
0
L
4,454
1,180
133
2,726
17,533
14,629
0
1,771
15,762
25,627
0
L
Anubis
6,876
154
0
5,459
13,874
5,687
59
9,613
4,261
56,703
0
L
8,928
2,561
402
4,569
14,525
6,536
988
741
13,784
0
59,120
W
Neith
Sasumo
Neith
22,624
14,857
0
10,460
15,975
6,202
1,097
2,015
13,960
0
72,752
W
Yemoja
Svarah
Yemoja
1,975
515
1,671
2,960
13,243
7,517
561
1,262
11,981
18,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,888
Gold Earned
42,678
567
Minions Killed
471
0
Camps Cleared
0
1,610,364
Distance Traveled
1,391,919
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,464
616
118
7
0
400,647
0
W
Cu Chulainn
8,767
516
115
7
0
321,703
2
W
Sol
11,151
656
167
10
0
341,663
1
L
Ah Muzen Cab
7,350
432
72
4
0
279,001
0
L
Zhong Kui
10,066
592
153
9
0
256,027
8
L
Ymir
7,581
446
37
2
0
262,566
1
L
Anubis
8,388
493
116
7
0
292,136
4
L
Fenrir
9,293
547
93
5
0
302,189
2
W
Neith
10,344
608
144
8
0
294,693
1
W
Yemoja
8,162
480
23
1
0
251,658
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role