Player Matchup

Hel
Hel
 
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
coldnjLA
Ullr
Level 150
God Stats
1W - 0L
1,394 SR
Queue Stats
80W - 80L
1,527 Elo+
Solo
Bacchus
Bacchus
iiszwuu
Bacchus
Level 87
God Stats
41W - 26L
1,291 SR
Queue Stats
549W - 541L
1,475 Elo+
Solo
Nu Wa
Nu Wa
xjZaMeSx
Nu Wa
Level 102
God Stats
7W - 3L
1,500 SR
Queue Stats
169W - 155L
1,500 Elo+
Solo
Team Averages
Level 116
1,437 SR
1,500 Elo+

VS

Team Averages
Level 112
1,452 SR
1,503 Elo+
Guan Yu
Guan Yu
GunToting
Guan Yu
Level 160
God Stats
17W - 24L
1,447 SR
Queue Stats
898W - 933L
1,462 Elo+
Solo
Athena
Athena
LuFer666
Athena
Level 129
God Stats
0W - 2L
1,579 SR
Queue Stats
78W - 91L
1,465 Elo+
Solo
Sylvanus
Sylvanus
RoaringIceWulf
Sylvanus
Level 62
God Stats
2W - 4L
1,421 SR
Queue Stats
18W - 15L
1,543 Elo+
Solo
Chang'e
Chang'e
edsan92A
Chang'e
Level 102
God Stats
1W - 3L
1,360 SR
Queue Stats
59W - 49L
1,544 Elo+
Solo
Nemesis
Nemesis
jony_em
Nemesis
Level 108
God Stats
48W - 61L
1,454 SR
Queue Stats
727W - 754L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 0 / 7
5,949
1,190
5,170
3,272
1,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
 
Nike
12
1 / 0 / 7
5,873
1,175
2,743
1,693
719
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
11
2 / 0 / 7
6,283
1,257
4,042
1,974
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
iiszwuu
Bacchus
11
2 / 0 / 7
6,566
1,313
5,056
3,400
3,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
xjZaMeSx
Nu Wa
12
4 / 0 / 4
6,679
1,336
5,939
1,298
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

404

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GunToting
Guan Yu
10
0 / 2 / 0
5,092
1,018
320
3,064
1,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
LuFer666
Athena
10
0 / 2 / 0
5,285
1,057
1,577
6,828
4,862
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
11
0 / 2 / 0
6,039
1,208
3,174
7,793
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
edsan92A
Chang'e
11
0 / 4 / 0
5,563
1,113
2,449
6,745
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
jony_em
Nemesis
10
0 / 0 / 0
5,093
1,019
1,452
2,527
900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
10
Kills
0
0
Deaths
10
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
7
4.5
W
Nike
 
Nike
1
0
7
4.5
L
Guan Yu
GunToting
Guan Yu
0
2
0
0
L
Athena
LuFer666
Athena
0
2
0
0
L
Sylvanus
0
2
0
0
W
Ullr
2
0
7
5.5
L
Chang'e
edsan92A
Chang'e
0
4
0
0
W
Bacchus
iiszwuu
Bacchus
2
0
7
5.5
L
Nemesis
jony_em
Nemesis
0
0
0
0
W
Nu Wa
xjZaMeSx
Nu Wa
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,950
Damage
8,972
11,637
Taken
26,957
7,063
Mitigated
16,924
6,287
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,170
43
2,257
2,101
3,272
1,115
0
1,903
1,341
16,272
0
W
Nike
 
Nike
2,743
345
0
124
1,693
719
0
622
1,025
0
5,616
L
Guan Yu
GunToting
Guan Yu
320
0
200
170
3,064
1,019
0
1,686
1,224
0
3,061
L
Athena
LuFer666
Athena
1,577
179
0
212
6,828
4,862
0
4,387
2,287
8,187
0
L
Sylvanus
3,174
429
647
2,341
7,793
7,670
0
3,750
3,969
16,181
0
W
Ullr
4,042
1,755
0
0
1,974
963
0
1,496
456
0
18,293
L
Chang'e
edsan92A
Chang'e
2,449
205
790
816
6,745
2,473
0
4,190
2,445
21,411
0
W
Bacchus
iiszwuu
Bacchus
5,056
249
465
940
3,400
3,700
0
2,163
1,144
7,016
0
L
Nemesis
jony_em
Nemesis
1,452
428
0
383
2,527
900
0
1,610
867
0
3,953
W
Nu Wa
xjZaMeSx
Nu Wa
5,939
1,855
0
400
1,298
566
0
825
471
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
27,072
115
Minions Killed
97
4
Camps Cleared
3
546,231
Distance Traveled
338,391
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,949
1,190
27
5
1
116,508
0
W
Nike
5,873
1,175
8
2
1
105,122
1
L
Guan Yu
5,092
1,018
7
1
1
70,278
1
L
Athena
5,285
1,057
21
4
0
72,023
0
L
Sylvanus
6,039
1,208
25
5
0
77,738
0
W
Ullr
6,283
1,257
45
9
0
110,280
0
L
Chang'e
5,563
1,113
41
8
1
84,151
0
W
Bacchus
6,566
1,313
9
2
1
116,868
0
L
Nemesis
5,093
1,019
3
1
1
34,201
0
W
Nu Wa
6,679
1,336
26
5
1
97,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role