Player Matchup

Xing Tian
Xing Tian
Dsuttles56
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 52L
1,092 Elo+
Party 1
Neith
Neith
JAY_MirKiN_MIMS
Neith
Level 21
God Stats
2W - 6L
1,510 SR
Queue Stats
34W - 70L
1,296 Elo+
Party 1
Awilix
Awilix
RichoffdatWhite
Awilix
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 71L
1,296 Elo+
Party 1
Zhong Kui
Zhong Kui
ThaToxic-Doc
Zhong Kui
Level 21
God Stats
7W - 6L
1,594 SR
Queue Stats
34W - 76L
1,296 Elo+
Party 1
Guan Yu
Guan Yu
ToasterNemesis
Guan Yu
Level 126
God Stats
0W - 5L
1,576 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 1
Team Averages
Level 47
1,536 SR
1,222 Elo+

VS

Team Averages
Level 45
1,461 SR
1,432 Elo+
Mercury
Mercury
OkayJonesy
Mercury
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
266W - 233L
1,466 Elo+
Party 3
Hou Yi
Hou Yi
OvethiNoko
Hou Yi
Level 58
God Stats
14W - 9L
1,592 SR
Queue Stats
263W - 285L
1,383 Elo+
Party 2
Ares
Ares
Rockpea
Ares
Level 29
God Stats
30W - 25L
1,451 SR
Queue Stats
120W - 129L
1,332 Elo+
Party 2
Tyr
Tyr
ZandyZico
Tyr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 174L
1,501 Elo+
Party 3
Tiamat
Tiamat
abarr40
Tiamat
Level 26
God Stats
2W - 2L
1,261 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dsuttles56
Xing Tian
11
0 / 16 / 4
8,215
373
5,149
33,260
22,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 2
10,319
469
4,579
12,629
4,543
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 11 / 2
8,882
404
7,097
20,200
7,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
ThaToxic-Doc
Zhong Kui
14
2 / 11 / 5
9,950
452
10,343
18,441
9,731
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 7 / 2
12,366
562
18,810
26,581
24,967
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
OkayJonesy
Mercury
17
10 / 3 / 7
11,264
512
10,081
16,243
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
OvethiNoko
Hou Yi
17
21 / 4 / 11
12,404
564
29,019
13,920
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Rockpea
Ares
17
5 / 1 / 24
12,214
555
13,276
19,309
23,729
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 3 / 18
11,087
504
15,909
17,600
18,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
abarr40
Tiamat
17
9 / 3 / 14
11,358
516
16,962
17,269
10,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
123
13
Kills
49
50
Deaths
14
15
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dsuttles56
Xing Tian
0
16
4
0.13
L
1
5
2
0.4
W
Mercury
OkayJonesy
Mercury
10
3
7
4.5
W
Hou Yi
OvethiNoko
Hou Yi
21
4
11
6.63
L
1
11
2
0.18
W
Ares
Rockpea
Ares
5
1
24
17
L
Zhong Kui
ThaToxic-Doc
Zhong Kui
2
11
5
0.41
L
9
7
2
1.43
W
4
3
18
4.33
W
Tiamat
abarr40
Tiamat
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,978
Damage
85,247
111,111
Taken
84,341
69,650
Mitigated
65,961
12,860
Healing
26,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dsuttles56
Xing Tian
5,149
1,273
0
535
33,260
22,479
425
9,215
23,543
24,314
0
L
4,579
3,320
0
1,180
12,629
4,543
5,508
2,430
10,111
0
61,084
W
Mercury
OkayJonesy
Mercury
10,081
2,524
0
4,878
16,243
7,386
467
4,007
12,236
0
67,547
W
Hou Yi
OvethiNoko
Hou Yi
29,019
16,348
0
2,942
13,920
5,247
8,540
4,593
9,327
0
97,778
L
7,097
2,828
0
2,022
20,200
7,930
0
7,761
11,726
0
36,986
W
Ares
Rockpea
Ares
13,276
1,659
0
2,261
19,309
23,729
701
3,555
15,754
42,749
0
L
Zhong Kui
ThaToxic-Doc
Zhong Kui
10,343
573
0
2,613
18,441
9,731
218
5,940
12,033
25,572
0
L
18,810
1,791
1,274
5,236
26,581
24,967
753
6,670
18,588
17,894
45,446
W
15,909
1,496
1,748
6,482
17,600
18,864
1,261
4,960
12,640
7,267
38,708
W
Tiamat
abarr40
Tiamat
16,962
1,688
804
6,947
17,269
10,735
2,154
3,910
13,359
52,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
58,327
347
Minions Killed
446
0
Camps Cleared
0
1,779,121
Distance Traveled
2,094,818
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,215
373
27
1
0
310,959
9
L
Neith
10,319
469
112
5
0
353,718
0
W
Mercury
11,264
512
107
5
0
477,409
5
W
Hou Yi
12,404
564
130
6
0
370,790
4
L
Awilix
8,882
404
74
3
0
404,404
1
W
Ares
12,214
555
56
3
0
414,621
2
L
Zhong Kui
9,950
452
42
2
0
314,800
4
L
Guan Yu
12,366
562
92
4
0
395,240
0
W
Tyr
11,087
504
70
3
0
440,080
2
W
Tiamat
11,358
516
83
4
0
391,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role