Player Matchup

Nemesis
Nemesis
Crikish
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
FreeWinsHere
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Solo
Neith
Neith
Yorsaya
Neith
Level 27
God Stats
6W - 1L
1,722 SR
Queue Stats
7W - 1L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
o_v_TANGO
Baron Samedi
Level 26
God Stats
12W - 7L
1,565 SR
Queue Stats
28W - 32L
1,274 Elo+
Solo
Horus
Horus
ticojvjm
Horus
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,557 SR
1,490 Elo+

VS

Team Averages
Level 15
1,466 SR
1,239 Elo+
Neith
Neith
Acrasya
Neith
Level 28
God Stats
60W - 68L
1,402 SR
Queue Stats
110W - 150L
1,214 Elo+
Solo
Anubis
Anubis
XxAnubisxX2220
Anubis
Level 23
God Stats
10W - 9L
1,393 SR
Queue Stats
11W - 14L
1,208 Elo+
Solo
Hou Yi
Hou Yi
Z UNIt 7
Hou Yi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,181 Elo+
Solo
Ra
Ra
karensg401
Ra
Level 15
God Stats
3W - 6L
1,536 SR
Queue Stats
3W - 6L
1,514 Elo+
Solo
Ymir
Ymir
stii-cano
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crikish
Nemesis
13
10 / 0 / 2
7,700
642
6,849
7,040
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
13
10 / 0 / 3
7,792
649
9,422
6,124
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Yorsaya
Neith
11
1 / 2 / 4
6,507
542
4,955
4,390
1,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
o_v_TANGO
Baron Samedi
11
4 / 2 / 1
6,285
524
3,342
7,109
2,179
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
ticojvjm
Horus
1
0 / 0 / 0
3,957
330
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Acrasya
Neith
9
1 / 4 / 0
5,348
446
4,011
8,608
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 7 / 1
5,153
429
4,125
7,895
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Z UNIt 7
Hou Yi
8
0 / 9 / 2
5,144
429
3,232
8,675
2,286
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 3 / 0
5,566
464
1,393
6,189
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
2 / 3 / 0
5,535
461
917
7,940
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
25
Kills
4
4
Deaths
26
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Acrasya
Neith
1
4
0
0.25
W
Nemesis
Crikish
Nemesis
10
0
2
11
W
Tiamat
10
0
3
11.5
L
0
7
1
0.07
W
Neith
Yorsaya
Neith
1
2
4
1.5
L
Hou Yi
Z UNIt 7
Hou Yi
0
9
2
0.11
L
1
3
0
0.33
W
Baron Samedi
o_v_TANGO
Baron Samedi
4
2
1
2.25
L
Ymir
2
3
0
0.67
W
Horus
ticojvjm
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,568
Damage
13,678
24,663
Taken
39,307
9,462
Mitigated
15,635
8,888
Healing
7,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Acrasya
Neith
4,011
1,928
0
3,176
8,608
2,400
926
2,941
5,561
0
25,752
W
Nemesis
Crikish
Nemesis
6,849
3,893
0
1,816
7,040
2,319
981
917
6,105
0
38,750
W
Tiamat
9,422
696
0
3,164
6,124
3,679
170
1,307
4,748
42,737
0
L
4,125
277
0
1,363
7,895
2,850
572
2,642
5,152
24,423
0
W
Neith
Yorsaya
Neith
4,955
2,618
0
1,111
4,390
1,285
1,643
988
3,402
0
32,527
L
Hou Yi
Z UNIt 7
Hou Yi
3,232
1,991
0
0
8,675
2,286
543
3,167
5,378
0
18,565
L
1,393
65
92
1,703
6,189
1,623
0
3,346
2,512
25,037
0
W
Baron Samedi
o_v_TANGO
Baron Samedi
3,342
487
98
2,699
7,109
2,179
479
3,116
3,973
21,208
0
L
Ymir
917
105
0
1,190
7,940
6,476
0
0
7,940
14,128
0
W
Horus
ticojvjm
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
26,746
258
Minions Killed
196
0
Camps Cleared
0
834,147
Distance Traveled
928,528
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,348
446
46
4
0
174,305
0
W
Nemesis
7,700
642
76
6
0
226,647
0
W
Tiamat
7,792
649
75
6
0
238,290
3
L
Anubis
5,153
429
39
3
0
182,168
0
W
Neith
6,507
542
64
5
0
180,747
2
L
Hou Yi
5,144
429
40
3
0
182,707
0
L
Ra
5,566
464
46
4
0
216,367
1
W
Baron Samedi
6,285
524
43
4
0
188,463
0
L
Ymir
5,535
461
25
2
0
172,981
1
W
Horus
3,957
330
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role