Player Matchup

Mulan
Mulan
BIG_Dum999
Mulan
Level 29
God Stats
1W - 0L
1,353 SR
Queue Stats
84W - 78L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
sSHADOW3_-
Sylvanus
Level 96
God Stats
1W - 1L
1,326 SR
Queue Stats
100W - 77L
1,681 Elo+
Party 2
Skadi
Skadi
scotpark
Skadi
Level 57
God Stats
9W - 4L
1,519 SR
Queue Stats
294W - 287L
1,522 Elo+
Party 2
Team Averages
Level 61
1,399 SR
1,568 Elo+

VS

Team Averages
Level 15
1,499 SR
1,536 Elo+
Thanatos
Thanatos
An-Angels-Demise
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,494 Elo+
Party 1
Nemesis
Nemesis
Equinknocks
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,494 Elo+
Party 1
Thor
Thor
Ghost_DaddyFlex
Thor
Level 35
God Stats
1W - 1L
1,498 SR
Queue Stats
21W - 10L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
0 / 0 / 1
6,028
603
164
1,275
653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
sSHADOW3_-
Sylvanus
13
8 / 0 / 2
8,475
848
8,878
8,650
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
scotpark
Skadi
12
2 / 0 / 8
7,601
760
5,008
4,173
1,348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
5,252
525
140
2,231
585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
Equinknocks
Nemesis
10
0 / 4 / 0
5,597
560
1,576
7,893
2,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 0
5,677
568
6,092
8,794
2,608
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
10
Kills
0
0
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mulan
0
0
1
0.5
L
Nemesis
Equinknocks
Nemesis
0
4
0
0
L
0
4
0
0
W
Sylvanus
sSHADOW3_-
Sylvanus
8
0
2
9
W
Skadi
scotpark
Skadi
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,050
Damage
7,808
14,098
Taken
18,918
6,890
Mitigated
5,624
8,263
Healing
1,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
140
0
0
676
2,231
585
0
1,382
849
0
1,901
W
Mulan
164
0
0
41
1,275
653
0
0
1,275
0
4,055
L
Nemesis
Equinknocks
Nemesis
1,576
1,012
0
534
7,893
2,431
0
3,383
4,510
0
6,671
L
6,092
424
0
125
8,794
2,608
0
3,498
5,255
0
26,210
W
Sylvanus
sSHADOW3_-
Sylvanus
8,878
2,710
2,006
5,581
8,650
4,889
1,198
269
8,381
23,431
6,159
W
Skadi
scotpark
Skadi
5,008
2,180
0
635
4,173
1,348
1,180
0
4,173
0
28,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,104
Gold Earned
16,526
100
Minions Killed
56
5
Camps Cleared
3
409,389
Distance Traveled
372,254
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,252
525
5
1
1
29,669
1
W
Mulan
6,028
603
10
1
0
72,883
1
L
Nemesis
5,597
560
15
2
0
177,585
0
L
Thor
5,677
568
36
4
2
165,000
2
W
Sylvanus
8,475
848
51
5
4
154,889
1
W
Skadi
7,601
760
39
4
1
181,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role