Player Matchup

Mercury
Mercury
FireTheTire
Mercury
Level 21
God Stats
7W - 11L
1,599 SR
Queue Stats
74W - 97L
1,395 Elo+
Solo
Chaac
Chaac
LordVaryssimp123
Chaac
Level 6
God Stats
1W - 2L
1,428 SR
Queue Stats
5W - 12L
1,386 Elo+
Solo
Tiamat
Tiamat
Urklex
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
King Arthur
King Arthur
cavixズ
King Arthur
Level 11
God Stats
0W - 3L
1,145 SR
Queue Stats
5W - 11L
1,444 Elo+
Party 1
Anubis
Anubis
uros1234567
Anubis
Level 5
God Stats
0W - 1L
1,179 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 1
Team Averages
Level 9
1,370 SR
1,486 Elo+

VS

Team Averages
Level 12
1,522 SR
1,501 Elo+
Odin
Odin
Doonguz
Odin
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chaac
Chaac
RockiinTec
Chaac
Level 29
God Stats
9W - 4L
1,798 SR
Queue Stats
99W - 83L
1,567 Elo+
Solo
Ymir
Ymir
Timbop123
Ymir
Level 6
God Stats
1W - 0L
1,263 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
TurboAutism007
Thanatos
Level 22
God Stats
20W - 12L
1,547 SR
Queue Stats
33W - 36L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Wtfeeley24
Cthulhu
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FireTheTire
Mercury
7
2 / 2 / 0
4,490
561
1,867
6,285
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 5 / 0
3,713
464
2,094
8,223
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Urklex
Tiamat
6
0 / 4 / 0
3,682
460
2,086
4,515
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
cavixズ
King Arthur
4
0 / 2 / 0
3,300
413
141
2,320
302
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
4
0 / 1 / 0
3,461
433
609
1,986
564
Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Doonguz
Odin
5
0 / 3 / 0
3,896
487
342
3,986
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
9
2 / 0 / 3
5,357
670
4,764
3,644
2,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
7
1 / 0 / 2
4,761
595
1,404
1,996
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
10
9 / 0 / 0
6,298
787
6,314
4,760
1,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Wtfeeley24
Cthulhu
6
2 / 1 / 1
4,363
545
1,897
2,853
1,354
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
14
14
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
Doonguz
Odin
0
3
0
0
L
Mercury
FireTheTire
Mercury
2
2
0
1
L
0
5
0
0
W
Chaac
2
0
3
3.5
W
Ymir
1
0
2
2
W
Thanatos
9
0
0
9
L
Tiamat
Urklex
Tiamat
0
4
0
0
W
Cthulhu
Wtfeeley24
Cthulhu
2
1
1
2.5
L
King Arthur
cavixズ
King Arthur
0
2
0
0
L
Anubis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,797
Damage
14,721
23,329
Taken
17,239
7,611
Mitigated
8,231
3,958
Healing
10,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Doonguz
Odin
342
113
0
363
3,986
1,993
169
175
3,811
0
5,952
L
Mercury
FireTheTire
Mercury
1,867
1,014
0
989
6,285
1,439
0
532
5,634
0
19,895
L
2,094
643
0
2,049
8,223
3,467
0
486
7,290
0
10,400
W
Chaac
4,764
678
0
2,284
3,644
2,269
111
434
2,823
2,468
21,077
W
Ymir
1,404
379
0
1,014
1,996
872
495
899
880
8,440
0
W
Thanatos
6,314
2,840
0
6,173
4,760
1,743
0
0
4,609
0
34,626
L
Tiamat
Urklex
Tiamat
2,086
810
0
754
4,515
1,839
0
3,059
1,456
8,804
0
W
Cthulhu
Wtfeeley24
Cthulhu
1,897
385
0
745
2,853
1,354
467
906
1,883
12,994
0
L
King Arthur
cavixズ
King Arthur
141
37
0
0
2,320
302
0
0
2,320
0
1,746
L
Anubis
609
106
0
166
1,986
564
0
0
1,948
6,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,646
Gold Earned
24,675
95
Minions Killed
175
0
Camps Cleared
0
599,628
Distance Traveled
716,997
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,896
487
15
2
0
121,800
1
L
Mercury
4,490
561
46
6
0
167,330
2
L
Chaac
3,713
464
19
2
0
127,689
0
W
Chaac
5,357
670
44
6
0
155,941
3
W
Ymir
4,761
595
25
3
0
141,107
3
W
Thanatos
6,298
787
70
9
0
176,786
0
L
Tiamat
3,682
460
8
1
0
133,418
0
W
Cthulhu
4,363
545
21
3
0
121,363
1
L
King Arthur
3,300
413
2
0
0
84,089
0
L
Anubis
3,461
433
20
3
0
87,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role