Player Matchup

Guan Yu
Guan Yu
Arbe_Boby
Guan Yu
Level 68
God Stats
8W - 6L
1,615 SR
Queue Stats
90W - 96L
1,534 Elo+
Party 1
Cerberus
Cerberus
CreinTo
Cerberus
Level 50
God Stats
2W - 2L
1,215 SR
Queue Stats
385W - 401L
1,441 Elo+
Solo
Horus
Horus
DairyHunter87
Horus
Level 16
God Stats
6W - 5L
1,544 SR
Queue Stats
7W - 10L
1,403 Elo+
Party 2
Cernunnos
Cernunnos
Danirry
Cernunnos
Level 28
God Stats
13W - 11L
1,591 SR
Queue Stats
40W - 47L
1,503 Elo+
Party 1
Nox
Nox
sophieboo37
Nox
Level 107
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 10L
1,465 Elo+
Party 2
Team Averages
Level 54
1,536 SR
1,469 Elo+

VS

Team Averages
Level 72
1,512 SR
1,453 Elo+
Ra
Ra
AdrianRB17
Ra
Level 105
God Stats
0W - 1L
1,680 SR
Queue Stats
20W - 20L
1,530 Elo+
Solo
Nu Wa
Nu Wa
HoboOnAJetski
Nu Wa
Level 107
God Stats
4W - 8L
1,423 SR
Queue Stats
314W - 327L
1,460 Elo+
Solo
Arachne
Arachne
NaBiS All StarS
Arachne
Level 46
God Stats
13W - 15L
1,476 SR
Queue Stats
27W - 31L
1,353 Elo+
Solo
Neith
Neith
Swissyy Roll
Neith
Level 37
God Stats
30W - 40L
1,438 SR
Queue Stats
32W - 41L
1,436 Elo+
Solo
Bacchus
Bacchus
weed_babe030
Bacchus
Level 65
God Stats
30W - 22L
1,541 SR
Queue Stats
53W - 50L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arbe_Boby
Guan Yu
19
7 / 0 / 13
13,326
1,111
11,165
17,755
21,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
CreinTo
Cerberus
18
3 / 2 / 16
11,040
920
16,783
17,406
17,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 3 / 16
11,253
938
10,800
16,735
18,299
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
Danirry
Cernunnos
19
7 / 1 / 13
12,150
1,013
14,774
13,869
5,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 3 / 13
10,770
898
11,077
7,794
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

233

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 3
12,757
1,063
28,302
13,464
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 2 / 5
11,299
942
20,183
11,313
3,071
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 9 / 4
10,835
903
11,431
22,026
5,949
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 0 / 0
8,892
741
156
19
6
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
weed_babe030
Bacchus
16
0 / 10 / 3
10,153
846
8,476
22,290
8,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
23
Kills
9
9
Deaths
23
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
W
Guan Yu
Arbe_Boby
Guan Yu
7
0
13
13.5
W
Cerberus
CreinTo
Cerberus
3
2
16
5.5
W
3
3
16
3.67
W
Cernunnos
Danirry
Cernunnos
7
1
13
13.5
L
2
2
5
2.25
L
2
9
4
0.44
L
0
0
0
0
W
3
3
13
3.17
L
Bacchus
weed_babe030
Bacchus
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,599
Damage
68,548
73,559
Taken
69,112
65,622
Mitigated
21,960
33,658
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,302
2,469
1,270
5,362
13,464
4,875
0
6,371
7,093
74,762
0
W
Guan Yu
Arbe_Boby
Guan Yu
11,165
1,282
5,308
8,432
17,755
21,300
0
14,437
2,888
0
36,423
W
Cerberus
CreinTo
Cerberus
16,783
1,335
0
4,649
17,406
17,533
0
15,250
1,846
29,903
0
W
10,800
4,953
7,405
5,753
16,735
18,299
0
9,642
6,885
0
22,255
W
Cernunnos
Danirry
Cernunnos
14,774
6,758
0
1,665
13,869
5,392
0
10,960
2,741
0
57,742
L
20,183
6,678
0
3,388
11,313
3,071
0
4,772
6,541
37,469
0
L
11,431
8,966
63
3,101
22,026
5,949
0
9,735
12,291
0
18,286
L
156
44
0
0
19
6
0
0
19
0
653
W
11,077
1,580
0
446
7,794
3,098
0
5,462
2,238
29,432
0
L
Bacchus
weed_babe030
Bacchus
8,476
497
233
1,663
22,290
8,059
0
6,982
15,308
24,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,539
Gold Earned
53,936
279
Minions Killed
209
4
Camps Cleared
9
1,179,573
Distance Traveled
866,902
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,757
1,063
111
9
5
251,560
1
W
Guan Yu
13,326
1,111
65
5
1
286,153
3
W
Cerberus
11,040
920
37
3
1
205,729
0
W
Horus
11,253
938
36
3
0
241,406
1
W
Cernunnos
12,150
1,013
99
8
0
231,166
0
L
Nu Wa
11,299
942
35
3
0
188,378
0
L
Arachne
10,835
903
8
1
2
223,382
0
L
Neith
8,892
741
0
0
0
14,338
0
W
Nox
10,770
898
42
4
2
215,119
1
L
Bacchus
10,153
846
55
5
2
189,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role