Player Matchup

Cthulhu
Cthulhu
Arr2-D2
Cthulhu
Level 100
God Stats
1W - 0L
1,573 SR
Queue Stats
10W - 5L
1,547 Elo+
Party 1
Ra
Ra
DangItIPooped
Ra
Level 142
God Stats
2W - 0L
1,623 SR
Queue Stats
7W - 4L
1,478 Elo+
Party 1
Cernunnos
Cernunnos
Sportsegg
Cernunnos
Level 27
God Stats
3W - 0L
1,719 SR
Queue Stats
3W - 1L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
ravager212
Gilgamesh
Level 124
God Stats
3W - 0L
1,943 SR
Queue Stats
16W - 8L
1,684 Elo+
Party 1
Team Averages
Level 98
1,714 SR
1,561 Elo+

VS

Team Averages
Level 83
1,510 SR
1,464 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
HGPB0203
Geb
Level 66
God Stats
0W - 2L
1,897 SR
Queue Stats
8W - 13L
1,226 Elo+
Solo
Hou Yi
Hou Yi
MadLaplace
Hou Yi
Level 18
God Stats
1W - 2L
1,287 SR
Queue Stats
75W - 58L
1,719 Elo+
Solo
Aphrodite
Aphrodite
Rob The Drummer
Aphrodite
Level 125
God Stats
0W - 1L
1,355 SR
Queue Stats
7W - 8L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arr2-D2
Cthulhu
14
5 / 1 / 9
9,023
902
6,074
10,746
8,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 1 / 4
9,426
943
10,973
9,121
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Sportsegg
Cernunnos
14
4 / 2 / 5
9,110
911
11,384
7,181
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ravager212
Gilgamesh
13
2 / 0 / 10
8,236
824
7,676
8,656
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 3 / 0
7,337
734
4,854
11,664
10,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 2
7,132
713
3,820
14,558
11,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
MadLaplace
Hou Yi
13
3 / 6 / 1
7,828
783
9,415
11,319
6,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Aphrodite
Rob The Drummer
Aphrodite
12
0 / 4 / 1
6,876
688
5,700
8,623
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
4
4
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
0
0.33
W
Cthulhu
Arr2-D2
Cthulhu
5
1
9
9.5
W
7
1
4
9
L
0
5
2
0.2
L
Hou Yi
MadLaplace
Hou Yi
3
6
1
0.58
L
Aphrodite
Rob The Drummer
Aphrodite
0
4
1
0.13
W
Cernunnos
Sportsegg
Cernunnos
4
2
5
3.25
W
Gilgamesh
ravager212
Gilgamesh
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,107
Damage
23,789
35,704
Taken
46,164
20,137
Mitigated
34,457
13,391
Healing
14,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,854
489
728
2,149
11,664
10,468
19
2,878
8,596
0
16,728
W
Cthulhu
Arr2-D2
Cthulhu
6,074
272
942
3,804
10,746
8,275
165
2,786
7,960
17,904
0
W
10,973
1,044
2,028
4,144
9,121
3,506
710
3,294
5,827
36,153
0
L
3,820
723
194
2,776
14,558
11,613
320
3,949
10,477
17,859
0
L
Hou Yi
MadLaplace
Hou Yi
9,415
4,040
0
2,037
11,319
6,046
0
4,936
6,217
0
28,323
L
Aphrodite
Rob The Drummer
Aphrodite
5,700
808
3,408
3,519
8,623
6,330
33
4,956
3,397
24,495
0
W
Cernunnos
Sportsegg
Cernunnos
11,384
5,806
270
875
7,181
3,272
1,024
2,309
4,872
0
31,620
W
Gilgamesh
ravager212
Gilgamesh
7,676
2,010
0
1,328
8,656
5,084
1,510
1,514
7,142
0
21,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,795
Gold Earned
29,173
175
Minions Killed
142
9
Camps Cleared
8
895,695
Distance Traveled
671,431
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,337
734
22
2
1
184,171
3
W
Cthulhu
9,023
902
29
3
0
219,690
4
W
Ra
9,426
943
62
6
3
233,587
0
L
Geb
7,132
713
23
2
1
155,182
1
L
Hou Yi
7,828
783
38
4
4
152,398
1
L
Aphrodite
6,876
688
59
6
2
179,680
1
W
Cernunnos
9,110
911
64
6
3
203,853
0
W
Gilgamesh
8,236
824
20
2
3
238,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role