Player Matchup

Loki
Loki
BabyRage517
Loki
Level 108
God Stats
3W - 3L
1,599 SR
Queue Stats
289W - 329L
1,454 Elo+
Solo
Sobek
Sobek
Boomer4599
Sobek
Level 68
God Stats
16W - 16L
1,458 SR
Queue Stats
339W - 393L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Jormangandr5043
Baron Samedi
Level 56
God Stats
22W - 19L
1,567 SR
Queue Stats
265W - 317L
1,466 Elo+
Party 1
Team Averages
Level 77
1,541 SR
1,476 Elo+

VS

Team Averages
Level 64
1,502 SR
1,339 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
H0kUsToKuS
Scylla
Level 51
God Stats
29W - 23L
1,507 SR
Queue Stats
108W - 126L
1,325 Elo+
Party 2
Thor
Thor
LaPulga125
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
10,547
811
11,254
8,695
3,605
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
13
4 / 2 / 13
10,477
806
4,470
13,913
17,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Jormangandr5043
Baron Samedi
12
4 / 3 / 9
9,317
717
10,698
11,283
5,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 5 / 1
8,901
685
12,167
11,735
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
H0kUsToKuS
Scylla
11
0 / 3 / 2
7,445
573
4,878
8,862
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 9 / 1
6,970
536
1,819
10,441
3,089

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
5
6
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
5
1
1.1
W
9
1
7
12.5
W
Sobek
4
2
13
5.25
L
Scylla
H0kUsToKuS
Scylla
0
3
2
0.33
W
Baron Samedi
Jormangandr5043
Baron Samedi
4
3
9
2.83
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,422
Damage
18,864
33,891
Taken
31,038
26,799
Mitigated
9,652
12,193
Healing
812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,167
5,332
0
769
11,735
4,203
0
5,931
5,804
0
29,681
W
11,254
1,566
0
541
8,695
3,605
1,021
458
8,237
0
41,028
W
Sobek
4,470
675
405
4,946
13,913
17,795
438
3,021
10,892
18,262
0
L
Scylla
H0kUsToKuS
Scylla
4,878
587
0
43
8,862
2,360
0
3,880
4,982
25,710
0
W
Baron Samedi
Jormangandr5043
Baron Samedi
10,698
993
1,277
5,024
11,283
5,399
675
2,160
9,123
35,578
0
L
1,819
853
0
0
10,441
3,089
0
5,728
4,713
0
3,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
23,316
128
Minions Killed
99
7
Camps Cleared
3
792,021
Distance Traveled
566,935
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,901
685
54
4
2
206,760
1
W
Loki
10,547
811
50
4
3
306,375
3
W
Sobek
10,477
806
28
2
2
232,256
5
L
Scylla
7,445
573
41
3
0
203,920
1
W
Baron Samedi
9,317
717
50
4
2
253,390
2
L
Thor
6,970
536
4
0
1
156,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role