Player Matchup

Sol
Sol
CraZyAsMEX512
Sol
Level 18
God Stats
13W - 7L
1,755 SR
Queue Stats
68W - 63L
1,658 Elo+
Solo
Chaac
Chaac
MrPurrrPurrr
Chaac
Level 18
God Stats
0W - 3L
1,328 SR
Queue Stats
37W - 50L
1,496 Elo+
Solo
Scylla
Scylla
efury1252
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 136L
1,531 Elo+
Solo
Fafnir
Fafnir
reallytalldrawf
Fafnir
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 9L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
toppsalan
Erlang Shen
Level 27
God Stats
4W - 3L
1,499 SR
Queue Stats
104W - 88L
1,611 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,548 Elo+

VS

Team Averages
Level 23
1,480 SR
1,587 Elo+
Danzaburou
Danzaburou
Duffy_2k_
Danzaburou
Level 46
God Stats
2W - 0L
1,492 SR
Queue Stats
33W - 27L
1,623 Elo+
Party 1
Ymir
Ymir
Mw2_quickscoper
Ymir
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 21L
1,619 Elo+
Party 1
Ra
Ra
SenseiWu3924
Ra
Level 22
God Stats
1W - 3L
1,172 SR
Queue Stats
65W - 64L
1,553 Elo+
Solo
Janus
Janus
Your dabs
Janus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 35L
1,519 Elo+
Solo
Bakasura
Bakasura
xDeceptz
Bakasura
Level 26
God Stats
11W - 6L
1,735 SR
Queue Stats
71W - 54L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,686
514
5,698
9,317
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 1
6,899
531
4,760
6,890
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Scylla
efury1252
Scylla
11
0 / 6 / 0
5,881
452
3,180
10,534
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 1
6,365
490
2,320
9,499
6,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
toppsalan
Erlang Shen
12
3 / 3 / 0
7,115
547
4,895
9,240
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duffy_2k_
Danzaburou
12
3 / 3 / 5
6,971
536
6,091
6,382
1,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 6
7,139
549
5,160
7,801
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 1
6,832
526
1,482
6,393
3,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Janus
Your dabs
Janus
14
4 / 0 / 5
7,974
613
8,080
5,434
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
xDeceptz
Bakasura
14
6 / 0 / 1
8,255
635
9,723
8,906
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
15
15
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Danzaburou
Duffy_2k_
Danzaburou
3
3
5
1.83
L
0
0
1
0.5
W
2
0
6
5
W
0
1
1
0.5
W
Janus
Your dabs
Janus
4
0
5
6.5
L
Scylla
efury1252
Scylla
0
6
0
0
L
0
2
1
0.25
L
Erlang Shen
toppsalan
Erlang Shen
3
3
0
1
W
Bakasura
xDeceptz
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,853
Damage
30,536
45,480
Taken
34,916
20,683
Mitigated
18,109
16,115
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,698
2,121
0
2,937
9,317
2,172
0
1,922
7,213
50,816
0
W
Danzaburou
Duffy_2k_
Danzaburou
6,091
2,317
0
883
6,382
1,987
0
3,637
2,745
0
38,352
L
4,760
213
0
3,168
6,890
5,279
0
2,488
4,052
0
39,403
W
5,160
1,403
0
1,472
7,801
6,962
0
4,195
3,606
17,041
0
W
1,482
364
12
2,691
6,393
3,744
354
474
5,264
33,447
0
W
Janus
Your dabs
Janus
8,080
808
0
2,082
5,434
1,792
328
1,695
3,601
51,380
0
L
Scylla
efury1252
Scylla
3,180
321
0
3,183
10,534
3,027
0
5,870
4,079
38,332
0
L
2,320
324
975
2,456
9,499
6,005
0
2,033
7,086
18,272
0
L
Erlang Shen
toppsalan
Erlang Shen
4,895
2,352
0
3,396
9,240
4,200
0
2,292
6,136
0
45,213
W
Bakasura
xDeceptz
Bakasura
9,723
6,725
0
3,325
8,906
3,624
0
1,197
7,662
0
55,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,946
Gold Earned
37,171
336
Minions Killed
413
0
Camps Cleared
0
1,204,319
Distance Traveled
1,272,336
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,686
514
97
7
0
220,167
1
W
Danzaburou
6,971
536
77
6
0
219,465
1
L
Chaac
6,899
531
79
6
0
234,866
2
W
Ymir
7,139
549
23
2
0
251,487
0
W
Ra
6,832
526
81
6
0
199,676
3
W
Janus
7,974
613
107
8
0
274,058
1
L
Scylla
5,881
452
41
3
0
221,348
4
L
Fafnir
6,365
490
28
2
0
253,752
0
L
Erlang Shen
7,115
547
91
7
0
274,186
2
W
Bakasura
8,255
635
125
10
0
327,650
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role