Player Matchup

Mercury
Mercury
Kaiixen
Mercury
Level 45
God Stats
1W - 1L
1,297 SR
Queue Stats
77W - 101L
1,342 Elo+
Solo
Zeus
Zeus
SheKnoJoey
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,158 Elo+
Solo
Skadi
Skadi
Unity_divider173
Skadi
Level 42
God Stats
4W - 2L
1,706 SR
Queue Stats
122W - 176L
1,275 Elo+
Solo
Neith
Neith
midnight_pixel1
Neith
Level 55
God Stats
0W - 3L
1,268 SR
Queue Stats
40W - 75L
1,201 Elo+
Solo
Scylla
Scylla
misanthrope1165
Scylla
Level 33
God Stats
3W - 8L
1,520 SR
Queue Stats
9W - 24L
1,335 Elo+
Solo
Team Averages
Level 44
1,458 SR
1,262 Elo+

VS

Team Averages
Level 86
1,491 SR
1,400 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Goldenvison
Chiron
Level 117
God Stats
5W - 10L
1,371 SR
Queue Stats
338W - 350L
1,387 Elo+
Solo
Ah Puch
Ah Puch
NBD-Scythe1
Ah Puch
Level 61
God Stats
5W - 2L
1,543 SR
Queue Stats
455W - 460L
1,365 Elo+
Party 1
Tiamat
Tiamat
Shando44
Tiamat
Level 99
God Stats
3W - 8L
1,500 SR
Queue Stats
36W - 61L
1,275 Elo+
Solo
Arachne
Arachne
V_forr_Vendettaa
Arachne
Level 85
God Stats
103W - 109L
1,543 SR
Queue Stats
220W - 254L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kaiixen
Mercury
7
0 / 5 / 0
5,164
369
863
6,812
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 8 / 1
5,672
405
2,894
8,550
2,508
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 8 / 1
5,565
398
4,369
9,717
2,279
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 3 / 1
5,748
411
2,238
5,250
1,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 5 / 1
6,602
472
2,657
4,293
887
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 2 / 9
6,672
477
3,627
7,317
4,907
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
14
4 / 1 / 5
8,136
581
2,934
7,611
2,351
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
NBD-Scythe1
Ah Puch
13
11 / 3 / 2
8,350
596
9,894
8,175
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Shando44
Tiamat
10
1 / 0 / 0
6,852
489
516
2,794
1,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
11 / 0 / 3
8,876
634
7,644
9,431
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
29
29
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
9
3.25
W
Chiron
4
1
5
6.5
L
Mercury
Kaiixen
Mercury
0
5
0
0
W
Ah Puch
NBD-Scythe1
Ah Puch
11
3
2
4
W
Tiamat
Shando44
Tiamat
1
0
0
1
L
1
8
1
0.19
L
0
8
1
0.06
W
11
0
3
12.5
L
2
3
1
0.83
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,021
Damage
24,615
34,622
Taken
35,328
8,480
Mitigated
14,689
3,329
Healing
14,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,627
420
0
1,128
7,317
4,907
275
1,083
6,234
8,805
0
W
Chiron
2,934
664
418
4,068
7,611
2,351
1,501
715
6,896
0
52,858
L
Mercury
Kaiixen
Mercury
863
450
0
2,073
6,812
1,651
0
818
5,950
0
16,040
W
Ah Puch
NBD-Scythe1
Ah Puch
9,894
625
0
2,421
8,175
2,657
695
2,582
5,593
41,364
0
W
Tiamat
Shando44
Tiamat
516
0
0
1,885
2,794
1,332
1,375
293
2,501
28,483
0
L
2,894
199
122
818
8,550
2,508
0
5,121
3,063
19,092
0
L
4,369
2,428
0
0
9,717
2,279
0
3,600
6,037
0
27,444
W
7,644
4,939
0
4,174
9,431
3,442
37
878
8,553
0
54,391
L
2,238
236
0
142
5,250
1,155
226
1,833
3,267
0
11,424
L
2,657
45
70
104
4,293
887
0
1,969
2,268
13,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
38,886
183
Minions Killed
337
0
Camps Cleared
0
1,018,156
Distance Traveled
1,222,671
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,672
477
9
1
0
242,451
1
W
Chiron
8,136
581
97
7
0
237,430
1
L
Mercury
5,164
369
37
3
0
154,520
2
W
Ah Puch
8,350
596
71
5
0
234,286
1
W
Tiamat
6,852
489
55
4
0
233,590
2
L
Zeus
5,672
405
41
3
0
201,751
3
L
Skadi
5,565
398
51
4
0
216,495
0
W
Arachne
8,876
634
105
8
0
274,914
3
L
Neith
5,748
411
27
2
0
206,897
5
L
Scylla
6,602
472
27
2
0
238,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role