Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Bubblemaster07
Ratatoskr
Level 122
God Stats
21W - 16L
1,607 SR
Queue Stats
402W - 376L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
Conryd10
Nu Wa
Level 109
God Stats
53W - 26L
1,728 SR
Queue Stats
448W - 387L
1,568 Elo+
Party 1
Ymir
Ymir
XxrOiDy900xX
Ymir
Level 65
God Stats
58W - 40L
1,646 SR
Queue Stats
218W - 161L
1,559 Elo+
Party 1
Hel
Hel
korbakiller
Hel
Level 56
God Stats
6W - 7L
1,442 SR
Queue Stats
186W - 193L
1,460 Elo+
Solo
Team Averages
Level 99
1,584 SR
1,531 Elo+

VS

Team Averages
Level 113
1,575 SR
1,541 Elo+
Bellona
Bellona
CFD l ZnZ 10
Bellona
Level 107
God Stats
53W - 30L
1,640 SR
Queue Stats
674W - 665L
1,578 Elo+
Solo
Sylvanus
Sylvanus
KeepEmOutKeith
Sylvanus
Level 143
God Stats
6W - 9L
1,474 SR
Queue Stats
266W - 263L
1,533 Elo+
Solo
Hun Batz
Hun Batz
LipHD
Hun Batz
Level 106
God Stats
11W - 12L
1,586 SR
Queue Stats
147W - 157L
1,545 Elo+
Party 2
Merlin
Merlin
Saarhaar
Merlin
Level 61
God Stats
3W - 3L
1,647 SR
Queue Stats
61W - 67L
1,507 Elo+
Party 2
Skadi
Skadi
bfc187
Skadi
Level 147
God Stats
8W - 7L
1,526 SR
Queue Stats
652W - 669L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
11 / 1 / 6
11,479
604
15,719
11,828
4,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Bubblemaster07
Ratatoskr
16
3 / 3 / 6
9,618
506
5,061
11,148
5,359
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Conryd10
Nu Wa
17
5 / 2 / 6
10,452
550
14,780
9,810
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 11
9,520
501
6,063
13,839
14,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 1 / 5
9,741
513
11,372
14,828
17,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CFD l ZnZ 10
Bellona
16
2 / 2 / 2
9,968
525
12,794
14,595
15,515
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
12
0 / 6 / 3
7,487
394
6,410
17,974
12,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
LipHD
Hun Batz
17
4 / 1 / 4
10,188
536
7,471
10,922
4,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Saarhaar
Merlin
14
2 / 6 / 2
8,409
443
7,529
10,534
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
bfc187
Skadi
13
0 / 10 / 2
7,669
404
4,236
13,782
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
25
Kills
8
8
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
1
6
14
W
Ratatoskr
Bubblemaster07
Ratatoskr
3
3
6
2
L
Bellona
CFD l ZnZ 10
Bellona
2
2
2
1.5
W
Nu Wa
Conryd10
Nu Wa
5
2
6
4
L
Sylvanus
0
6
3
0.25
L
Hun Batz
LipHD
Hun Batz
4
1
4
6
L
Merlin
Saarhaar
Merlin
2
6
2
0.5
W
4
1
11
9.5
L
Skadi
bfc187
Skadi
0
10
2
0.1
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,995
Damage
38,440
61,453
Taken
67,807
45,489
Mitigated
40,404
25,946
Healing
17,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,719
8,094
0
5,234
11,828
4,969
0
1,964
9,864
0
92,290
W
Ratatoskr
Bubblemaster07
Ratatoskr
5,061
556
0
2,098
11,148
5,359
0
1,846
9,302
0
66,104
L
Bellona
CFD l ZnZ 10
Bellona
12,794
3,560
0
4,649
14,595
15,515
0
7,781
6,520
8,403
58,168
W
Nu Wa
Conryd10
Nu Wa
14,780
2,032
0
3,768
9,810
3,520
432
3,197
6,613
85,798
0
L
Sylvanus
6,410
1,874
1,287
4,679
17,974
12,994
0
8,482
9,306
33,594
11,192
L
Hun Batz
LipHD
Hun Batz
7,471
1,496
0
4,361
10,922
4,308
0
4,283
6,373
0
77,257
L
Merlin
Saarhaar
Merlin
7,529
431
0
1,565
10,534
3,269
0
6,627
3,545
55,569
0
W
6,063
804
0
3,364
13,839
14,322
128
5,613
8,226
23,273
0
L
Skadi
bfc187
Skadi
4,236
1,473
0
1,423
13,782
4,318
0
3,716
9,848
0
44,662
W
11,372
920
1,744
9,738
14,828
17,319
290
3,212
11,616
66,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,810
Gold Earned
43,721
607
Minions Killed
542
0
Camps Cleared
0
1,827,345
Distance Traveled
1,731,464
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,479
604
161
8
0
334,722
6
W
Ratatoskr
9,618
506
114
6
0
426,687
4
L
Bellona
9,968
525
132
7
0
385,833
3
W
Nu Wa
10,452
550
160
8
0
345,205
9
L
Sylvanus
7,487
394
74
4
0
298,917
19
L
Hun Batz
10,188
536
146
8
0
426,855
7
L
Merlin
8,409
443
118
6
0
316,773
9
W
Ymir
9,520
501
42
2
0
366,985
9
L
Skadi
7,669
404
72
4
0
303,086
1
W
Hel
9,741
513
130
7
0
353,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role