Player Matchup

Danzaburou
Danzaburou
AlexaVe
Danzaburou
Level 113
God Stats
4W - 1L
1,806 SR
Queue Stats
179W - 133L
1,446 Elo+
Party 1
Fenrir
Fenrir
Folozof
Fenrir
Level 127
God Stats
4W - 4L
1,440 SR
Queue Stats
288W - 234L
1,636 Elo+
Party 1
Artio
Artio
PrasakZaPecivo
Artio
Level 138
God Stats
4W - 4L
1,438 SR
Queue Stats
219W - 160L
1,582 Elo+
Party 1
Hercules
Hercules
andok
Hercules
Level 149
God Stats
25W - 13L
1,701 SR
Queue Stats
560W - 478L
1,562 Elo+
Party 1
Anubis
Anubis
xDEVESTATORx
Anubis
Level 147
God Stats
10W - 6L
1,561 SR
Queue Stats
357W - 301L
1,617 Elo+
Party 1
Team Averages
Level 135
1,589 SR
1,568 Elo+

VS

Team Averages
Level 67
1,547 SR
1,524 Elo+
Achilles
Achilles
JRSv2
Achilles
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 190L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
Nutnus
Gilgamesh
Level 122
God Stats
4W - 2L
1,900 SR
Queue Stats
81W - 71L
1,577 Elo+
Party 2
Fafnir
Fafnir
dannykiller96
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Chronos
Chronos
frkbang
Chronos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,483 Elo+
Party 2
Vulcan
Vulcan
qwe123
Vulcan
Level 26
God Stats
1W - 3L
1,334 SR
Queue Stats
94W - 105L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexaVe
Danzaburou
17
3 / 2 / 23
10,573
813
18,003
11,703
5,858
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Folozof
Fenrir
18
13 / 1 / 16
11,459
881
12,045
11,709
7,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 24
10,085
776
8,739
22,883
29,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
andok
Hercules
17
7 / 3 / 14
10,346
796
11,175
22,605
25,124
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
19
6 / 1 / 20
11,578
891
17,739
8,341
5,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JRSv2
Achilles
16
5 / 6 / 4
9,295
715
19,979
21,621
19,306
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Nutnus
Gilgamesh
17
3 / 6 / 7
9,610
739
13,897
21,029
18,072
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 7 / 5
8,444
650
3,035
13,779
11,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
frkbang
Chronos
16
1 / 4 / 4
8,608
662
6,475
7,391
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
qwe123
Vulcan
14
1 / 7 / 4
8,194
630
12,805
9,522
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
30
Kills
10
11
Deaths
30
97
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlexaVe
Danzaburou
3
2
23
7.25
W
Fenrir
Folozof
Fenrir
13
1
16
21
L
Achilles
JRSv2
Achilles
5
6
4
1.17
L
Gilgamesh
Nutnus
Gilgamesh
3
6
7
1.08
W
1
4
24
3.25
W
Hercules
andok
Hercules
7
3
14
4.67
L
0
7
5
0.36
L
Chronos
frkbang
Chronos
1
4
4
0.75
L
Vulcan
qwe123
Vulcan
1
7
4
0.43
W
Anubis
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,701
Damage
56,191
77,241
Taken
73,342
72,901
Mitigated
55,811
43,017
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlexaVe
Danzaburou
18,003
8,754
805
4,002
11,703
5,858
3,710
3,436
8,267
0
43,892
W
Fenrir
Folozof
Fenrir
12,045
1,419
3,209
3,690
11,709
7,110
772
2,487
9,222
0
15,340
L
Achilles
JRSv2
Achilles
19,979
4,066
656
4,591
21,621
19,306
0
5,903
15,718
0
35,736
L
Gilgamesh
Nutnus
Gilgamesh
13,897
2,996
634
2,523
21,029
18,072
0
7,176
13,853
0
20,865
W
8,739
508
6,278
7,531
22,883
29,561
170
6,826
16,057
16,751
0
W
Hercules
andok
Hercules
11,175
3,300
1,319
9,449
22,605
25,124
512
6,963
15,642
615
22,222
L
3,035
755
1,244
1,310
13,779
11,661
0
6,370
7,409
6,384
0
L
Chronos
frkbang
Chronos
6,475
1,674
1,058
633
7,391
2,679
0
3,677
3,714
20,134
0
L
Vulcan
qwe123
Vulcan
12,805
4,167
1,085
352
9,522
4,093
0
3,352
6,170
27,567
0
W
Anubis
17,739
563
3,238
3,496
8,341
5,248
1,228
2,603
5,738
55,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,041
Gold Earned
44,151
162
Minions Killed
107
0
Camps Cleared
0
1,392,505
Distance Traveled
1,177,043
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,573
813
61
5
0
245,160
0
W
Fenrir
11,459
881
2
0
0
310,675
0
L
Achilles
9,295
715
25
2
0
234,592
3
L
Gilgamesh
9,610
739
19
1
0
237,433
0
W
Artio
10,085
776
8
1
0
284,323
4
W
Hercules
10,346
796
18
1
0
301,653
1
L
Fafnir
8,444
650
9
1
0
228,272
0
L
Chronos
8,608
662
20
2
0
247,409
1
L
Vulcan
8,194
630
34
3
0
229,337
1
W
Anubis
11,578
891
73
6
0
250,694
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role