Player Matchup

Fenrir
Fenrir
DefeatedPeak
Fenrir
Level 68
God Stats
19W - 6L
1,633 SR
Queue Stats
115W - 79L
1,488 Elo+
Party 3
Da Ji
Da Ji
Nerthis
Da Ji
Level 116
God Stats
8W - 4L
1,594 SR
Queue Stats
740W - 615L
1,618 Elo+
Party 2
Chronos
Chronos
Skarowowow
Chronos
Level 86
God Stats
41W - 21L
1,674 SR
Queue Stats
362W - 282L
1,622 Elo+
Party 2
Hercules
Hercules
Tsukito
Hercules
Level 37
God Stats
17W - 9L
1,744 SR
Queue Stats
222W - 156L
1,731 Elo+
Party 2
Medusa
Medusa
rezisar
Medusa
Level 103
God Stats
12W - 4L
1,847 SR
Queue Stats
101W - 73L
1,614 Elo+
Party 3
Team Averages
Level 82
1,698 SR
1,615 Elo+

VS

Team Averages
Level 40
1,659 SR
1,519 Elo+
Kali
Kali
MafaldaOff
Kali
Level 62
God Stats
16W - 16L
1,658 SR
Queue Stats
240W - 294L
1,481 Elo+
Party 1
Geb
Geb
NataPastel
Geb
Level 8
God Stats
1W - 1L
1,760 SR
Queue Stats
12W - 6L
1,526 Elo+
Party 1
Danzaburou
Danzaburou
OverTimePT
Danzaburou
Level 36
God Stats
19W - 11L
1,968 SR
Queue Stats
139W - 138L
1,566 Elo+
Party 1
Ah Puch
Ah Puch
TYfromAFTV
Ah Puch
Level 66
God Stats
7W - 8L
1,422 SR
Queue Stats
186W - 203L
1,496 Elo+
Party 4
Bellona
Bellona
myanacondadoes1
Bellona
Level 28
God Stats
9W - 11L
1,487 SR
Queue Stats
304W - 326L
1,526 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
7 / 4 / 4
7,168
512
6,291
9,385
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Nerthis
Da Ji
14
6 / 2 / 3
8,396
600
9,433
11,088
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Skarowowow
Chronos
14
3 / 1 / 7
8,440
603
6,138
8,726
3,284
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Tsukito
Hercules
14
0 / 1 / 4
7,902
564
4,285
7,581
6,067
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
rezisar
Medusa
13
3 / 3 / 5
7,561
540
11,030
8,109
2,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,279
449
1,151
10,142
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 5 / 7
7,077
506
6,772
16,937
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
OverTimePT
Danzaburou
10
4 / 6 / 1
7,185
513
7,318
10,099
3,147
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
TYfromAFTV
Ah Puch
14
6 / 2 / 0
8,603
615
9,593
10,721
4,209
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 2
6,685
478
5,393
7,688
8,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
19
Kills
11
11
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
4
4
2.25
L
0
5
3
0.3
L
1
5
7
0.9
W
Da Ji
Nerthis
Da Ji
6
2
3
3.75
L
Danzaburou
OverTimePT
Danzaburou
4
6
1
0.75
W
Chronos
Skarowowow
Chronos
3
1
7
6.5
L
Ah Puch
TYfromAFTV
Ah Puch
6
2
0
3
W
Hercules
Tsukito
Hercules
0
1
4
2
L
0
1
2
1
W
Medusa
rezisar
Medusa
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,177
Damage
30,227
44,889
Taken
55,587
21,222
Mitigated
33,323
12,427
Healing
15,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,291
1,269
0
2,052
9,385
4,262
144
3,014
6,371
0
15,074
L
1,151
532
0
2,521
10,142
4,868
0
1,004
9,138
0
32,503
L
6,772
671
0
3,295
16,937
12,516
96
1,917
15,020
22,653
0
W
Da Ji
Nerthis
Da Ji
9,433
2,415
0
2,386
11,088
5,023
0
3,618
7,470
0
61,178
L
Danzaburou
OverTimePT
Danzaburou
7,318
3,833
0
2,652
10,099
3,147
728
1,318
8,781
0
37,446
W
Chronos
Skarowowow
Chronos
6,138
2,636
0
1,978
8,726
3,284
569
5,544
3,182
43,016
0
L
Ah Puch
TYfromAFTV
Ah Puch
9,593
214
0
4,849
10,721
4,209
0
1,469
9,252
50,040
0
W
Hercules
Tsukito
Hercules
4,285
1,998
0
3,263
7,581
6,067
0
1,562
6,019
157
45,411
L
5,393
893
0
2,676
7,688
8,583
0
587
7,101
1,671
33,247
W
Medusa
rezisar
Medusa
11,030
5,322
0
2,748
8,109
2,586
747
3,326
4,783
0
54,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,467
Gold Earned
35,829
456
Minions Killed
325
0
Camps Cleared
0
1,426,191
Distance Traveled
1,365,782
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,168
512
15
1
0
288,820
2
L
Kali
6,279
449
63
5
0
278,196
4
L
Geb
7,077
506
19
1
0
290,331
2
W
Da Ji
8,396
600
107
8
0
302,165
5
L
Danzaburou
7,185
513
76
5
0
256,218
4
W
Chronos
8,440
603
122
9
0
275,145
1
L
Ah Puch
8,603
615
89
6
0
277,826
5
W
Hercules
7,902
564
117
8
0
274,667
4
L
Bellona
6,685
478
78
6
0
263,211
0
W
Medusa
7,561
540
95
7
0
285,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role