Player Matchup

Geb
Geb
CringeGamer
Geb
Level 29
God Stats
1W - 1L
1,338 SR
Queue Stats
72W - 59L
1,589 Elo+
Solo
Skadi
Skadi
RogueBobcat26
Skadi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 76L
1,427 Elo+
Solo
Baba Yaga
Baba Yaga
SGTCutth04t
Baba Yaga
Level 18
God Stats
35W - 26L
1,471 SR
Queue Stats
88W - 84L
1,444 Elo+
Solo
Medusa
Medusa
ShadyShiftry
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,415 Elo+
Solo
Nu Wa
Nu Wa
lexnak
Nu Wa
Level 28
God Stats
17W - 13L
1,403 SR
Queue Stats
86W - 94L
1,408 Elo+
Solo
Team Averages
Level 26
1,443 SR
1,457 Elo+

VS

Team Averages
Level 21
1,538 SR
1,486 Elo+
Nu Wa
Nu Wa
Deluxe_6553
Nu Wa
Level 29
God Stats
1W - 2L
1,792 SR
Queue Stats
35W - 27L
1,567 Elo+
Solo
Odin
Odin
KingCozt
Odin
Level 11
God Stats
3W - 4L
1,674 SR
Queue Stats
3W - 4L
1,621 Elo+
Solo
Awilix
Awilix
Pernickty
Awilix
Level 27
God Stats
4W - 6L
1,323 SR
Queue Stats
142W - 114L
1,480 Elo+
Solo
Neith
Neith
boopbangmcnasty
Neith
Level 20
God Stats
27W - 32L
1,407 SR
Queue Stats
31W - 41L
1,346 Elo+
Solo
Cthulhu
Cthulhu
deathtrooperharg
Cthulhu
Level 17
God Stats
8W - 3L
1,494 SR
Queue Stats
18W - 18L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 29
13,831
1,064
18,469
23,212
30,265
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 18
13,321
1,025
23,192
15,625
6,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
SGTCutth04t
Baba Yaga
20
14 / 4 / 16
14,668
1,128
26,765
17,960
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
19
8 / 3 / 12
12,759
981
13,264
14,799
6,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
lexnak
Nu Wa
20
6 / 1 / 24
13,291
1,022
28,438
8,885
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 7
12,974
998
22,222
22,236
7,702
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
1 / 8 / 6
11,695
900
11,706
28,764
23,828
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Pernickty
Awilix
18
2 / 13 / 3
11,595
892
17,238
28,970
9,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
1 / 8 / 2
11,287
868
8,573
17,570
5,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 4
12,514
963
17,394
18,996
21,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
32
40
Kills
10
10
Deaths
40
99
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
29
17.5
L
3
8
7
0.81
L
Odin
1
8
6
0.5
L
Awilix
Pernickty
Awilix
2
13
3
0.27
W
9
2
18
9
W
Baba Yaga
SGTCutth04t
Baba Yaga
14
4
16
5.5
W
Medusa
8
3
12
4.67
L
1
8
2
0.25
L
3
3
4
1.67
W
Nu Wa
lexnak
Nu Wa
6
1
24
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,128
Damage
77,133
80,481
Taken
116,536
55,595
Mitigated
67,977
17,340
Healing
7,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,469
2,613
0
4,768
23,212
30,265
0
12,449
9,940
27,995
0
L
22,222
6,395
572
4,006
22,236
7,702
0
13,087
8,815
41,834
0
L
Odin
11,706
2,269
0
1,381
28,764
23,828
0
16,471
11,905
9,002
19,862
L
Awilix
Pernickty
Awilix
17,238
6,571
0
20
28,970
9,688
0
18,618
10,016
0
30,428
W
23,192
10,682
1,882
2,668
15,625
6,620
0
8,191
7,284
0
39,505
W
Baba Yaga
SGTCutth04t
Baba Yaga
26,765
3,065
0
2,705
17,960
7,749
0
8,241
9,494
49,435
0
W
Medusa
13,264
10,079
0
2,931
14,799
6,918
0
8,104
6,361
0
36,359
L
8,573
5,651
0
650
17,570
5,275
0
12,763
4,535
0
35,639
L
17,394
501
1,276
0
18,996
21,484
0
10,749
7,593
56,280
0
W
Nu Wa
lexnak
Nu Wa
28,438
5,653
0
2,386
8,885
4,043
0
6,226
2,560
59,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,870
Gold Earned
60,065
249
Minions Killed
246
5
Camps Cleared
11
1,186,726
Distance Traveled
1,167,920
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,831
1,064
11
1
0
259,593
0
L
Nu Wa
12,974
998
39
3
3
226,996
1
L
Odin
11,695
900
35
3
0
250,313
0
L
Awilix
11,595
892
34
3
2
262,452
0
W
Skadi
13,321
1,025
46
4
2
228,050
0
W
Baba Yaga
14,668
1,128
53
4
2
220,442
1
W
Medusa
12,759
981
78
6
0
232,103
0
L
Neith
11,287
868
72
6
1
163,031
0
L
Cthulhu
12,514
963
66
5
5
265,128
1
W
Nu Wa
13,291
1,022
61
5
1
246,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role