Player Matchup

Jormungandr
Jormungandr
Broseph Haulin
Jormungandr
Level 68
God Stats
3W - 4L
1,449 SR
Queue Stats
35W - 54L
1,421 Elo+
Party 2
Loki
Loki
DazedHaddock218
Loki
Level 108
God Stats
3W - 2L
1,448 SR
Queue Stats
6W - 7L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Deathshadow666
Gilgamesh
Level 71
God Stats
32W - 19L
1,556 SR
Queue Stats
182W - 172L
1,484 Elo+
Solo
Merlin
Merlin
lucho_gamer
Merlin
Level 156
God Stats
3W - 2L
1,679 SR
Queue Stats
7W - 6L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
oPatt
Ne Zha
Level 26
God Stats
7W - 8L
1,614 SR
Queue Stats
30W - 38L
1,452 Elo+
Party 2
Team Averages
Level 86
1,549 SR
1,479 Elo+

VS

Team Averages
Level 99
1,486 SR
1,581 Elo+
Zeus
Zeus
Bennrubes
Zeus
Level 29
God Stats
8W - 7L
1,838 SR
Queue Stats
14W - 11L
1,863 Elo+
Party 3
Cerberus
Cerberus
CIoud
Cerberus
Level 159
God Stats
6W - 5L
1,560 SR
Queue Stats
123W - 113L
1,630 Elo+
Party 3
Cthulhu
Cthulhu
FartyMoose
Cthulhu
Level 46
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GamerGirlPee
Danzaburou
Level 153
God Stats
1W - 4L
1,479 SR
Queue Stats
48W - 61L
1,482 Elo+
Solo
Da Ji
Da Ji
narfpw
Da Ji
Level 106
God Stats
0W - 2L
1,270 SR
Queue Stats
50W - 50L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Broseph Haulin
Jormungandr
17
4 / 1 / 11
11,673
778
14,759
17,126
12,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
3 / 5 / 6
11,955
797
7,378
10,865
3,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Deathshadow666
Gilgamesh
18
7 / 5 / 7
12,548
837
10,308
16,322
11,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
19
2 / 2 / 11
11,551
770
17,028
10,354
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
oPatt
Ne Zha
19
6 / 3 / 12
12,677
845
13,240
13,139
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
6 / 7 / 4
11,788
786
13,998
12,765
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
CIoud
Cerberus
19
7 / 2 / 8
12,375
825
21,532
25,635
31,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
FartyMoose
Cthulhu
15
2 / 5 / 6
9,571
638
9,058
15,305
12,400
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
GamerGirlPee
Danzaburou
17
1 / 7 / 8
9,804
654
9,600
15,055
6,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
narfpw
Da Ji
10
0 / 1 / 0
7,256
484
476
2,834
837

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
42
22
Kills
16
16
Deaths
22
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
7
4
1.14
W
Jormungandr
Broseph Haulin
Jormungandr
4
1
11
9.5
L
Cerberus
CIoud
Cerberus
7
2
8
5.5
W
3
5
6
1.2
W
Gilgamesh
Deathshadow666
Gilgamesh
7
5
7
2.1
L
Cthulhu
FartyMoose
Cthulhu
2
5
6
1
L
Danzaburou
GamerGirlPee
Danzaburou
1
7
8
0.71
W
Merlin
2
2
11
3.75
L
Da Ji
narfpw
Da Ji
0
1
0
0
W
Ne Zha
oPatt
Ne Zha
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,713
Damage
54,664
67,806
Taken
71,594
41,999
Mitigated
56,884
13,419
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
13,998
1,614
0
2,052
12,765
5,552
418
4,735
7,619
50,063
0
W
Jormungandr
Broseph Haulin
Jormungandr
14,759
3,605
0
156
17,126
12,819
979
14,462
2,664
26,904
0
L
Cerberus
CIoud
Cerberus
21,532
516
360
4,456
25,635
31,480
149
11,327
13,792
47,170
0
W
7,378
2,915
0
556
10,865
3,245
1,922
7,184
3,681
0
39,987
W
Gilgamesh
Deathshadow666
Gilgamesh
10,308
2,051
1,002
2,504
16,322
11,940
1,328
8,582
7,740
0
27,086
L
Cthulhu
FartyMoose
Cthulhu
9,058
126
366
0
15,305
12,400
0
9,578
5,546
16,016
0
L
Danzaburou
GamerGirlPee
Danzaburou
9,600
2,627
0
2,152
15,055
6,615
952
4,358
10,353
0
42,869
W
Merlin
17,028
1,335
272
1,986
10,354
3,080
729
6,335
4,019
61,447
0
L
Da Ji
narfpw
Da Ji
476
51
0
0
2,834
837
0
2,106
689
0
1,267
W
Ne Zha
oPatt
Ne Zha
13,240
4,608
1,403
5,540
13,139
10,915
1,545
8,645
4,494
183
39,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,404
Gold Earned
50,794
335
Minions Killed
294
9
Camps Cleared
5
1,449,314
Distance Traveled
1,067,858
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,788
786
95
6
2
247,155
0
W
Jormungandr
11,673
778
37
2
0
264,379
0
L
Cerberus
12,375
825
84
6
0
309,651
2
W
Loki
11,955
797
81
5
2
295,598
5
W
Gilgamesh
12,548
837
52
3
2
314,452
1
L
Cthulhu
9,571
638
24
2
1
259,147
2
L
Danzaburou
9,804
654
87
6
2
231,435
0
W
Merlin
11,551
770
116
8
3
284,235
2
L
Da Ji
7,256
484
4
0
0
20,470
0
W
Ne Zha
12,677
845
49
3
2
290,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role