Player Matchup

Ra
Ra
DBThATGUY
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,623 Elo+
Party 1
Sol
Sol
Perma Blockz
Sol
Level 7
God Stats
5W - 5L
1,290 SR
Queue Stats
9W - 12L
1,427 Elo+
Party 1
Ares
Ares
Saiuta1
Ares
Level 63
God Stats
10W - 2L
1,617 SR
Queue Stats
80W - 70L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
Sr Nefarious
Hou Yi
Level 26
God Stats
1W - 0L
1,304 SR
Queue Stats
10W - 5L
1,273 Elo+
Party 1
Apollo
Apollo
Wicked Nar Nar
Apollo
Level 143
God Stats
3W - 1L
1,647 SR
Queue Stats
99W - 71L
1,510 Elo+
Party 1
Team Averages
Level 49
1,472 SR
1,462 Elo+

VS

Team Averages
Level 18
1,504 SR
1,393 Elo+
Thor
Thor
Exely_Falls
Thor
Level 6
God Stats
8W - 19L
1,407 SR
Queue Stats
23W - 32L
1,343 Elo+
Solo
Thanatos
Thanatos
Fallen_Demon116
Thanatos
Level 22
God Stats
16W - 13L
1,869 SR
Queue Stats
72W - 55L
1,509 Elo+
Solo
Sobek
Sobek
Hoopgard
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,379 Elo+
Solo
Mulan
Mulan
IshtarGoddess
Mulan
Level 28
God Stats
18W - 16L
1,479 SR
Queue Stats
28W - 34L
1,402 Elo+
Solo
Sol
Sol
ñqww
Sol
Level 10
God Stats
0W - 4L
1,263 SR
Queue Stats
17W - 26L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 17
10,298
936
10,577
8,892
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 0 / 13
11,244
1,022
14,495
7,371
4,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
Saiuta1
Ares
17
1 / 4 / 19
11,371
1,034
8,752
18,804
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
18
3 / 1 / 15
10,618
965
8,939
6,018
2,586
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
15 / 2 / 8
13,673
1,243
26,314
12,592
7,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

239

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 3
9,976
907
10,724
16,689
6,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
17
9 / 3 / 1
11,939
1,085
11,518
14,982
6,005
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Hoopgard
Sobek
16
0 / 2 / 5
9,415
856
5,726
12,747
11,519
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 7 / 8
10,406
946
13,962
21,665
23,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
ñqww
Sol
16
1 / 5 / 6
10,089
917
4,762
10,428
3,842
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
25
Kills
13
13
Deaths
25
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
6
17
1.58
L
1
8
3
0.31
L
Thanatos
9
3
1
3.17
L
Sobek
Hoopgard
Sobek
0
2
5
1.25
L
2
7
8
0.86
W
5
0
13
11.5
W
Ares
Saiuta1
Ares
1
4
19
2.63
W
Hou Yi
3
1
15
10.5
W
15
2
8
9.5
L
Sol
ñqww
Sol
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,077
Damage
46,692
53,677
Taken
76,511
42,937
Mitigated
51,942
14,592
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,577
2,474
1,136
1,440
8,892
4,571
0
1,965
6,927
18,031
0
L
10,724
1,441
0
5
16,689
6,645
0
5,029
11,660
0
27,983
L
Thanatos
11,518
3,189
0
5,677
14,982
6,005
0
6,477
8,505
0
22,244
L
Sobek
Hoopgard
Sobek
5,726
605
0
2,292
12,747
11,519
0
6,939
5,808
13,590
0
L
13,962
1,360
0
1,417
21,665
23,931
0
9,242
12,423
0
39,951
W
14,495
5,867
348
4,121
7,371
4,405
0
1,947
5,424
36,123
0
W
Ares
Saiuta1
Ares
8,752
444
469
3,060
18,804
23,487
0
4,809
13,995
15,669
0
W
Hou Yi
8,939
5,812
0
554
6,018
2,586
0
738
5,280
0
21,900
W
26,314
19,953
0
3,464
12,592
7,888
0
1,029
11,563
0
54,604
L
Sol
ñqww
Sol
4,762
1,728
0
1,738
10,428
3,842
0
6,137
4,291
24,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,204
Gold Earned
51,825
169
Minions Killed
164
6
Camps Cleared
3
970,294
Distance Traveled
910,543
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,298
936
23
2
1
180,554
0
L
Thor
9,976
907
26
2
1
197,479
0
L
Thanatos
11,939
1,085
25
2
0
220,739
0
L
Sobek
9,415
856
10
1
0
148,208
0
L
Mulan
10,406
946
52
5
1
223,313
0
W
Sol
11,244
1,022
64
6
0
171,434
3
W
Ares
11,371
1,034
4
0
0
214,833
0
W
Hou Yi
10,618
965
18
2
1
201,035
0
W
Apollo
13,673
1,243
60
5
4
202,438
0
L
Sol
10,089
917
51
5
1
120,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role