Player Matchup

Bellona
Bellona
GucciestBelt
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Sol
Sol
MARSHMELOS
Sol
Level 61
God Stats
3W - 0L
1,717 SR
Queue Stats
40W - 49L
1,455 Elo+
Party 1
Set
Set
RoofieMe
Set
Level 87
God Stats
4W - 0L
1,901 SR
Queue Stats
146W - 121L
1,672 Elo+
Party 1
Hou Yi
Hou Yi
Yuezho
Hou Yi
Level 93
God Stats
17W - 15L
1,514 SR
Queue Stats
352W - 300L
1,692 Elo+
Party 1
Fenrir
Fenrir
dnomder
Fenrir
Level 128
God Stats
4W - 5L
1,674 SR
Queue Stats
1,112W - 964L
1,677 Elo+
Party 1
Team Averages
Level 77
1,661 SR
1,599 Elo+

VS

Team Averages
Level 42
1,442 SR
1,493 Elo+
Izanami
Izanami
CarlosGames10
Izanami
Level 73
God Stats
207W - 181L
1,477 SR
Queue Stats
228W - 224L
1,394 Elo+
Solo
Ares
Ares
DevilishBook497
Ares
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 27L
1,524 Elo+
Party 2
Neith
Neith
Kihtn
Neith
Level 63
God Stats
0W - 1L
1,336 SR
Queue Stats
10W - 15L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
TRUMPDEP0RTEDME
Kukulkan
Level 11
God Stats
1W - 2L
1,395 SR
Queue Stats
1W - 4L
1,704 Elo+
Party 2
Tyr
Tyr
TheImaginaryHero
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GucciestBelt
Bellona
16
3 / 0 / 8
10,252
540
8,281
8,403
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 1 / 11
11,094
584
10,408
8,404
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 3 / 9
11,957
629
19,000
14,167
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Yuezho
Hou Yi
18
8 / 0 / 8
12,162
640
16,995
12,426
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
dnomder
Fenrir
16
12 / 3 / 10
11,355
598
15,057
17,802
16,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 10 / 3
7,799
410
3,900
16,640
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 6 / 0
9,256
487
3,410
16,444
9,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Kihtn
Neith
13
1 / 8 / 4
8,267
435
5,166
12,937
3,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
2 / 10 / 1
8,639
455
2,970
14,149
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 9 / 3
7,263
382
5,496
23,153
24,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
43
Kills
7
7
Deaths
43
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
10
3
0.15
L
4
6
0
0.67
W
Bellona
GucciestBelt
Bellona
3
0
8
7
L
Neith
Kihtn
Neith
1
8
4
0.38
W
10
1
11
15.5
W
10
3
9
4.83
L
Kukulkan
2
10
1
0.25
L
0
9
3
0.17
W
Hou Yi
Yuezho
Hou Yi
8
0
8
12
W
Fenrir
dnomder
Fenrir
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
20,942
61,202
Taken
83,323
43,241
Mitigated
47,350
21,629
Healing
10,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,900
2,786
0
3,598
16,640
5,301
0
1,571
15,069
0
50,210
L
3,410
450
1,003
1,660
16,444
9,700
0
2,409
14,035
9,322
0
W
Bellona
GucciestBelt
Bellona
8,281
2,203
0
910
8,403
7,717
1,726
344
7,291
0
48,090
L
Neith
Kihtn
Neith
5,166
1,760
0
1,144
12,937
3,663
0
1,337
11,600
0
34,608
W
10,408
2,943
0
3,147
8,404
3,830
4,738
1,525
6,663
64,101
5,728
W
19,000
9,802
0
5,332
14,167
9,128
3,248
1,420
12,291
0
90,823
L
Kukulkan
2,970
487
0
0
14,149
4,546
33
2,829
11,237
31,941
0
L
5,496
967
0
3,525
23,153
24,140
0
2,032
21,121
0
15,282
W
Hou Yi
Yuezho
Hou Yi
16,995
9,184
0
7,651
12,426
5,765
4,621
1,201
11,180
0
91,286
W
Fenrir
dnomder
Fenrir
15,057
4,471
0
4,589
17,802
16,801
0
1,546
15,234
355
54,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,820
Gold Earned
41,224
602
Minions Killed
276
0
Camps Cleared
0
1,833,405
Distance Traveled
1,432,564
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,799
410
92
5
0
281,291
0
L
Ares
9,256
487
11
1
0
267,608
1
W
Bellona
10,252
540
107
6
0
357,080
3
L
Neith
8,267
435
68
4
0
238,762
4
W
Sol
11,094
584
107
6
0
368,986
6
W
Set
11,957
629
160
8
0
390,754
1
L
Kukulkan
8,639
455
73
4
0
297,113
0
L
Tyr
7,263
382
32
2
0
347,790
0
W
Hou Yi
12,162
640
157
8
0
332,131
6
W
Fenrir
11,355
598
71
4
0
384,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role