Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coach Maui
Neith
Level 118
God Stats
8W - 7L
1,342 SR
Queue Stats
177W - 174L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
Dvante00
Erlang Shen
Level 145
God Stats
4W - 2L
1,637 SR
Queue Stats
194W - 185L
1,561 Elo+
Solo
Aphrodite
Aphrodite
RenaissanceLight
Aphrodite
Level 118
God Stats
58W - 37L
1,673 SR
Queue Stats
552W - 508L
1,531 Elo+
Solo
Hercules
Hercules
rustystamp
Hercules
Level 88
God Stats
3W - 4L
1,362 SR
Queue Stats
463W - 417L
1,545 Elo+
Solo
Team Averages
Level 122
1,503 SR
1,535 Elo+

VS

Team Averages
Level 95
1,653 SR
1,527 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cojoh55
Thanatos
Level 53
God Stats
3W - 2L
1,726 SR
Queue Stats
7W - 9L
1,515 Elo+
Party 1
Medusa
Medusa
Vinylman246
Medusa
Level 89
God Stats
4W - 2L
1,708 SR
Queue Stats
7W - 10L
1,516 Elo+
Party 1
Thoth
Thoth
Zemmiphobia
Thoth
Level 145
God Stats
0W - 1L
1,696 SR
Queue Stats
9W - 10L
1,556 Elo+
Party 1
Ra
Ra
temp-175235
Ra
Level 65
God Stats
1W - 2L
1,634 SR
Queue Stats
223W - 212L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
5 / 1 / 1
7,777
648
3,381
5,238
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
11
1 / 0 / 3
6,356
530
5,594
7,948
2,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Dvante00
Erlang Shen
12
1 / 3 / 0
6,627
552
4,153
14,745
9,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
10
0 / 1 / 1
5,256
438
2,266
6,706
3,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
rustystamp
Hercules
13
4 / 2 / 3
7,277
606
6,114
10,345
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 2
6,513
543
6,386
8,388
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Cojoh55
Thanatos
11
3 / 3 / 0
6,862
572
5,275
9,333
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
11
0 / 1 / 0
5,692
474
3,779
4,460
1,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 1 / 1
8,028
669
9,140
6,270
2,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 0
6,752
563
2,790
6,817
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
7
7
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
1
5.5
L
Cthulhu
 
Cthulhu
0
0
2
1
W
Neith
1
0
3
2.5
L
Thanatos
Cojoh55
Thanatos
3
3
0
1
W
Erlang Shen
Dvante00
Erlang Shen
1
3
0
0.33
W
Aphrodite
0
1
1
0.5
L
Medusa
0
1
0
0
L
3
1
1
3.5
W
Hercules
rustystamp
Hercules
4
2
3
2.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
27,370
44,982
Taken
35,268
22,182
Mitigated
16,069
22,312
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,381
302
0
2,864
5,238
3,298
408
1,827
3,201
48,095
0
L
Cthulhu
 
Cthulhu
6,386
341
0
2,339
8,388
6,649
0
1,819
6,569
26,455
0
W
Neith
5,594
1,466
0
2,888
7,948
2,069
0
2,658
5,290
0
46,843
L
Thanatos
Cojoh55
Thanatos
5,275
2,491
0
7,599
9,333
3,920
0
665
8,668
0
44,066
W
Erlang Shen
Dvante00
Erlang Shen
4,153
1,974
0
6,655
14,745
9,500
53
8,438
6,267
0
38,265
W
Aphrodite
2,266
617
2,576
3,458
6,706
3,214
0
2,588
4,118
17,304
0
L
Medusa
3,779
1,241
0
766
4,460
1,321
0
341
4,119
0
39,558
L
9,140
826
0
1,054
6,270
2,100
240
0
6,270
56,143
0
W
Hercules
rustystamp
Hercules
6,114
2,130
0
3,871
10,345
4,101
0
2,491
7,790
0
37,324
L
2,790
430
41
1,653
6,817
2,079
0
2,822
3,995
38,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
33,847
394
Minions Killed
411
0
Camps Cleared
0
1,212,386
Distance Traveled
1,238,474
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,777
648
102
9
0
253,329
3
L
Cthulhu
6,513
543
32
3
0
274,864
3
W
Neith
6,356
530
108
9
0
244,557
3
L
Thanatos
6,862
572
79
7
0
233,102
0
W
Erlang Shen
6,627
552
82
7
0
234,530
0
W
Aphrodite
5,256
438
32
3
0
226,450
5
L
Medusa
5,692
474
93
8
0
247,464
0
L
Thoth
8,028
669
120
10
0
257,454
1
W
Hercules
7,277
606
70
6
0
253,520
2
L
Ra
6,752
563
87
7
0
225,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role