Player Matchup

Jormungandr
Jormungandr
HectorIsidro09
Jormungandr
Level 29
God Stats
8W - 1L
1,871 SR
Queue Stats
242W - 226L
1,454 Elo+
Solo
Kukulkan
Kukulkan
SoLean GoMeth
Kukulkan
Level 18
God Stats
18W - 18L
1,563 SR
Queue Stats
101W - 117L
1,475 Elo+
Party 1
Ravana
Ravana
SomeRandoguy45
Ravana
Level 25
God Stats
2W - 0L
1,754 SR
Queue Stats
24W - 21L
1,422 Elo+
Solo
Danzaburou
Danzaburou
ThatguypaC
Danzaburou
Level 16
God Stats
54W - 50L
1,609 SR
Queue Stats
79W - 85L
1,427 Elo+
Party 1
Thor
Thor
TrashBag6797
Thor
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 49L
1,469 Elo+
Party 1
Team Averages
Level 19
1,659 SR
1,449 Elo+

VS

Team Averages
Level 21
1,490 SR
1,390 Elo+
Mulan
Mulan
AcuraEnthusiast
Mulan
Level 29
God Stats
0W - 2L
1,300 SR
Queue Stats
176W - 198L
1,466 Elo+
Solo
Cerberus
Cerberus
Corn_Party
Cerberus
Level 18
God Stats
0W - 1L
1,709 SR
Queue Stats
24W - 25L
1,465 Elo+
Solo
Zeus
Zeus
Piiirate68
Zeus
Level 21
God Stats
65W - 73L
1,436 SR
Queue Stats
81W - 90L
1,377 Elo+
Solo
Izanami
Izanami
gravityzdeath
Izanami
Level 29
God Stats
15W - 12L
1,507 SR
Queue Stats
399W - 449L
1,388 Elo+
Solo
Hel
Hel
sic1
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HectorIsidro09
Jormungandr
20
5 / 2 / 25
14,526
1,117
21,563
15,020
19,159
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
SoLean GoMeth
Kukulkan
20
9 / 6 / 13
13,959
1,074
27,163
22,157
7,167
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 6 / 10
15,202
1,169
31,997
24,086
8,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
ThatguypaC
Danzaburou
20
4 / 5 / 14
13,922
1,071
21,125
18,337
6,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 10
13,017
1,001
8,586
15,317
4,438
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 11
13,199
1,015
16,166
23,056
19,163
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Corn_Party
Cerberus
20
2 / 9 / 14
13,314
1,024
15,507
31,952
39,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
11 / 3 / 8
15,245
1,173
25,549
15,810
4,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
19
6 / 11 / 8
13,455
1,035
24,485
27,560
7,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hel
sic1
Hel
19
1 / 13 / 8
11,920
917
5,673
22,381
7,785
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
73
37
Kills
24
24
Deaths
38
72
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
2
11
4.75
L
Cerberus
Corn_Party
Cerberus
2
9
14
1
W
Jormungandr
HectorIsidro09
Jormungandr
5
2
25
8.75
L
11
3
8
5
W
Kukulkan
SoLean GoMeth
Kukulkan
9
6
13
2.58
W
14
6
10
3.17
W
Danzaburou
ThatguypaC
Danzaburou
4
5
14
2.2
W
5
5
10
2
L
Izanami
6
11
8
0.91
L
Hel
sic1
Hel
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,434
Damage
87,380
94,917
Taken
120,759
45,832
Mitigated
78,709
12,957
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,166
3,373
0
817
23,056
19,163
0
7,761
15,295
0
26,104
L
Cerberus
Corn_Party
Cerberus
15,507
1,668
309
6,276
31,952
39,307
0
10,370
21,582
55,576
0
W
Jormungandr
HectorIsidro09
Jormungandr
21,563
4,916
0
32
15,020
19,159
0
9,112
5,908
53,154
0
L
25,549
3,046
0
1,237
15,810
4,693
0
6,611
9,199
39,193
0
W
Kukulkan
SoLean GoMeth
Kukulkan
27,163
4,037
0
911
22,157
7,167
0
9,405
12,752
51,878
0
W
31,997
16,416
347
9,617
24,086
8,853
0
13,390
10,696
0
45,461
W
Danzaburou
ThatguypaC
Danzaburou
21,125
14,439
0
2,050
18,337
6,215
0
7,012
11,325
0
45,923
W
8,586
2,177
0
0
15,317
4,438
0
7,810
7,507
0
22,521
L
Izanami
24,485
20,594
0
210
27,560
7,761
0
11,445
16,115
0
49,935
L
Hel
sic1
Hel
5,673
2,143
1,965
2,579
22,381
7,785
0
12,539
9,842
21,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,626
Gold Earned
67,133
230
Minions Killed
264
8
Camps Cleared
5
1,177,411
Distance Traveled
1,090,600
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,199
1,015
13
1
3
278,094
0
L
Cerberus
13,314
1,024
108
8
1
227,930
0
W
Jormungandr
14,526
1,117
64
5
1
252,802
3
L
Zeus
15,245
1,173
37
3
0
155,745
0
W
Kukulkan
13,959
1,074
55
4
1
209,627
0
W
Ravana
15,202
1,169
24
2
3
240,460
1
W
Danzaburou
13,922
1,071
61
5
3
220,680
0
W
Thor
13,017
1,001
26
2
0
253,842
2
L
Izanami
13,455
1,035
61
5
1
243,396
0
L
Hel
11,920
917
45
3
0
185,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role