Player Matchup

Camazotz
Camazotz
Armyfactory
Camazotz
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,301 Elo+
Party 1
Merlin
Merlin
COQUI4EVA
Merlin
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
378W - 424L
1,380 Elo+
Solo
Cthulhu
Cthulhu
TheRichBoyz
Cthulhu
Level 7
God Stats
3W - 0L
1,372 SR
Queue Stats
8W - 12L
1,262 Elo+
Party 1
Danzaburou
Danzaburou
iLuNaTicZ Soul
Danzaburou
Level 26
God Stats
5W - 2L
1,675 SR
Queue Stats
10W - 11L
1,231 Elo+
Solo
Osiris
Osiris
opor187
Osiris
Level 15
God Stats
9W - 6L
1,381 SR
Queue Stats
53W - 55L
1,328 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,300 Elo+

VS

Team Averages
Level 17
1,532 SR
1,346 Elo+
Ao Kuang
Ao Kuang
Ares_pro_06
Ao Kuang
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,232 Elo+
Solo
Tiamat
Tiamat
GodSlayer3243
Tiamat
Level 16
God Stats
2W - 2L
1,689 SR
Queue Stats
34W - 26L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
Sk1nnY86
Baron Samedi
Level 7
God Stats
8W - 6L
1,471 SR
Queue Stats
10W - 12L
1,276 Elo+
Solo
Geb
Geb
unerring_coal
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 172L
1,329 Elo+
Solo
Merlin
Merlin
ytalovXx
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 56L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Armyfactory
Camazotz
20
19 / 4 / 14
17,250
1,078
38,943
29,411
10,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
COQUI4EVA
Merlin
20
10 / 6 / 14
16,763
1,048
35,885
21,845
7,065
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TheRichBoyz
Cthulhu
20
5 / 2 / 16
15,303
956
16,572
20,438
28,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
iLuNaTicZ Soul
Danzaburou
17
0 / 0 / 0
9,730
608
0
0
0
Osiris
opor187
Osiris
20
4 / 5 / 18
15,204
950
19,676
24,839
23,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ares_pro_06
Ao Kuang
20
2 / 7 / 7
13,832
865
16,256
29,107
9,961
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 7 / 5
17,359
1,085
31,118
23,111
18,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Sk1nnY86
Baron Samedi
20
1 / 17 / 5
13,854
866
12,457
30,102
10,411
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 6 / 11
15,806
988
20,526
33,863
40,268
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
ytalovXx
Merlin
19
3 / 1 / 2
12,623
789
5,733
5,744
1,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
47
38
Kills
17
17
Deaths
38
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ares_pro_06
Ao Kuang
2
7
7
0.79
W
Camazotz
Armyfactory
Camazotz
19
4
14
6.5
W
Merlin
COQUI4EVA
Merlin
10
6
14
2.83
L
9
7
5
1.64
L
Baron Samedi
Sk1nnY86
Baron Samedi
1
17
5
0.21
W
Cthulhu
TheRichBoyz
Cthulhu
5
2
16
6.5
W
Danzaburou
iLuNaTicZ Soul
Danzaburou
0
0
0
0
W
Osiris
opor187
Osiris
4
5
18
2.6
L
2
6
11
1.25
L
Merlin
ytalovXx
Merlin
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,076
Damage
86,090
96,533
Taken
121,927
70,153
Mitigated
81,233
17,148
Healing
15,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ares_pro_06
Ao Kuang
16,256
6,695
0
2,254
29,107
9,961
0
14,506
14,365
29,794
0
W
Camazotz
Armyfactory
Camazotz
38,943
17,377
0
12,460
29,411
10,824
0
27,281
2,130
0
47,273
W
Merlin
COQUI4EVA
Merlin
35,885
5,361
825
2,859
21,845
7,065
0
19,996
1,849
88,205
0
L
31,118
949
506
5,564
23,111
18,942
0
10,806
12,277
80,616
0
L
Baron Samedi
Sk1nnY86
Baron Samedi
12,457
3,880
2,062
1,841
30,102
10,411
0
13,267
16,581
41,226
0
W
Cthulhu
TheRichBoyz
Cthulhu
16,572
1,533
1,004
0
20,438
28,501
0
18,113
2,325
32,802
0
W
Danzaburou
iLuNaTicZ Soul
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
opor187
Osiris
19,676
6,250
0
0
24,839
23,763
0
20,700
4,139
0
33,906
L
20,526
2,962
0
2,364
33,863
40,268
0
11,049
20,182
35,726
0
L
Merlin
ytalovXx
Merlin
5,733
1,275
57
447
5,744
1,651
0
2,829
2,915
10,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,250
Gold Earned
73,474
226
Minions Killed
262
3
Camps Cleared
5
1,147,785
Distance Traveled
1,300,470
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,832
865
30
2
2
324,605
1
W
Camazotz
17,250
1,078
23
1
0
301,576
0
W
Merlin
16,763
1,048
135
8
1
258,160
0
L
Tiamat
17,359
1,085
122
8
2
293,578
1
L
Baron Samedi
13,854
866
78
5
0
213,538
0
W
Cthulhu
15,303
956
39
2
2
300,093
0
W
Danzaburou
9,730
608
0
0
0
0
0
W
Osiris
15,204
950
29
2
0
287,956
6
L
Geb
15,806
988
20
1
1
363,927
0
L
Merlin
12,623
789
12
1
0
104,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role