Player Matchup

Fenrir
Fenrir
K1rA1673465
Fenrir
Level 10
God Stats
11W - 0L
2,030 SR
Queue Stats
30W - 11L
1,654 Elo+
Party 1
Olorun
Olorun
SilverSon1c9
Olorun
Level 21
God Stats
1W - 2L
1,274 SR
Queue Stats
114W - 112L
1,522 Elo+
Solo
Sobek
Sobek
StonCold_
Sobek
Level 49
God Stats
7W - 4L
1,616 SR
Queue Stats
41W - 17L
1,663 Elo+
Party 1
Baba Yaga
Baba Yaga
Waffattakayudodo
Baba Yaga
Level 18
God Stats
6W - 12L
1,327 SR
Queue Stats
50W - 30L
1,617 Elo+
Party 1
Izanami
Izanami
mk52jnf
Izanami
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 20L
1,548 Elo+
Solo
Team Averages
Level 23
1,549 SR
1,601 Elo+

VS

Team Averages
Level 28
1,483 SR
1,452 Elo+
Cthulhu
Cthulhu
Coutouyoutou
Cthulhu
Level 15
God Stats
78W - 60L
1,535 SR
Queue Stats
99W - 89L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
D-JOSKY
Nu Wa
Level 23
God Stats
21W - 13L
1,626 SR
Queue Stats
86W - 78L
1,472 Elo+
Party 2
Erlang Shen
Erlang Shen
Oni-Benimaru
Erlang Shen
Level 83
God Stats
2W - 4L
1,245 SR
Queue Stats
333W - 338L
1,418 Elo+
Party 2
Hercules
Hercules
ShinSei_Psiclo
Hercules
Level 7
God Stats
19W - 16L
1,510 SR
Queue Stats
34W - 26L
1,453 Elo+
Party 2
Izanami
Izanami
Yakushi-Hida
Izanami
Level 11
God Stats
35W - 33L
1,498 SR
Queue Stats
40W - 36L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 3 / 20
15,644
1,043
23,194
18,238
10,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
20
4 / 6 / 23
14,293
953
26,050
21,431
8,788
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
StonCold_
Sobek
20
5 / 1 / 26
14,905
994
28,021
28,099
38,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
20
5 / 2 / 26
15,349
1,023
33,992
12,784
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
mk52jnf
Izanami
20
15 / 5 / 14
16,516
1,101
35,785
15,115
5,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coutouyoutou
Cthulhu
20
4 / 8 / 11
15,620
1,041
22,685
44,482
52,595
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
D-JOSKY
Nu Wa
20
1 / 8 / 11
13,572
905
18,098
25,637
8,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Oni-Benimaru
Erlang Shen
20
5 / 8 / 6
14,613
974
18,055
31,860
25,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
20
3 / 4 / 12
14,686
979
8,187
28,887
37,171
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Yakushi-Hida
Izanami
20
4 / 10 / 9
14,601
973
23,134
23,842
9,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
66
38
Kills
17
17
Deaths
38
109
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Coutouyoutou
Cthulhu
4
8
11
1.19
L
Nu Wa
D-JOSKY
Nu Wa
1
8
11
0.81
W
Fenrir
9
3
20
6.33
L
Erlang Shen
Oni-Benimaru
Erlang Shen
5
8
6
1
L
Hercules
3
4
12
2.25
W
Olorun
4
6
23
2.58
W
Sobek
StonCold_
Sobek
5
1
26
18
W
Baba Yaga
5
2
26
9
L
Izanami
Yakushi-Hida
Izanami
4
10
9
0.85
W
Izanami
mk52jnf
Izanami
15
5
14
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,042
Damage
90,159
95,667
Taken
154,708
69,258
Mitigated
133,079
19,131
Healing
12,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Coutouyoutou
Cthulhu
22,685
1,565
1,861
1,498
44,482
52,595
0
24,171
20,311
56,591
0
L
Nu Wa
D-JOSKY
Nu Wa
18,098
5,115
0
981
25,637
8,020
0
14,658
10,979
37,205
0
W
Fenrir
23,194
3,200
0
836
18,238
10,503
0
9,299
8,939
0
38,610
L
Erlang Shen
Oni-Benimaru
Erlang Shen
18,055
8,834
0
2,638
31,860
25,900
0
18,950
12,910
0
40,638
L
Hercules
8,187
1,583
0
5,374
28,887
37,171
0
15,566
13,321
0
14,640
W
Olorun
26,050
13,787
1,775
7,200
21,431
8,788
0
10,306
11,125
44,441
0
W
Sobek
StonCold_
Sobek
28,021
841
0
5,698
28,099
38,474
0
9,845
18,254
58,873
0
W
Baba Yaga
33,992
4,455
0
2,364
12,784
5,985
0
7,239
5,545
69,279
0
L
Izanami
Yakushi-Hida
Izanami
23,134
16,495
0
24
23,842
9,393
0
14,718
9,124
0
63,374
W
Izanami
mk52jnf
Izanami
35,785
24,529
0
1,258
15,115
5,508
0
4,094
11,021
0
69,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,707
Gold Earned
73,092
302
Minions Killed
268
5
Camps Cleared
9
1,418,796
Distance Traveled
1,541,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,620
1,041
78
5
0
323,845
0
L
Nu Wa
13,572
905
32
2
4
266,755
0
W
Fenrir
15,644
1,043
29
2
1
305,003
0
L
Erlang Shen
14,613
974
49
3
2
338,416
0
L
Hercules
14,686
979
14
1
1
348,643
0
W
Olorun
14,293
953
48
3
2
264,010
0
W
Sobek
14,905
994
37
2
0
311,449
0
W
Baba Yaga
15,349
1,023
97
6
1
285,322
0
L
Izanami
14,601
973
95
6
2
263,549
0
W
Izanami
16,516
1,101
91
6
1
253,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role