Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
MrGrumpyFace419
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,362 Elo+
Party 2
Tiamat
Tiamat
SNEAKYxDIDDY
Tiamat
Level 101
God Stats
0W - 1L
1,252 SR
Queue Stats
125W - 142L
1,456 Elo+
Party 2
Neith
Neith
smurf13
Neith
Level 16
God Stats
31W - 51L
1,390 SR
Queue Stats
70W - 85L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
theinmortal1323
Baron Samedi
Level 86
God Stats
22W - 25L
1,449 SR
Queue Stats
868W - 1,013L
1,451 Elo+
Party 1
Team Averages
Level 64
1,418 SR
1,430 Elo+

VS

Team Averages
Level 88
1,435 SR
1,473 Elo+
Rama
Rama
ELocket
Rama
Level 89
God Stats
38W - 37L
1,482 SR
Queue Stats
1,110W - 1,198L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
OiArtur
Baron Samedi
Level 76
God Stats
19W - 13L
1,512 SR
Queue Stats
148W - 150L
1,501 Elo+
Solo
Achilles
Achilles
ZionKalikowski
Achilles
Level 129
God Stats
6W - 6L
1,507 SR
Queue Stats
210W - 222L
1,452 Elo+
Solo
Bacchus
Bacchus
azoyt
Bacchus
Level 54
God Stats
1W - 0L
1,225 SR
Queue Stats
31W - 35L
1,554 Elo+
Solo
Artio
Artio
saintsucio
Artio
Level 93
God Stats
10W - 11L
1,450 SR
Queue Stats
248W - 273L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
4 / 8 / 4
13,845
989
20,650
27,983
10,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 3
12,720
909
15,877
34,227
26,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
19
2 / 5 / 5
13,039
931
28,191
23,516
15,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
smurf13
Neith
17
1 / 0 / 0
10,390
742
653
0
0
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
theinmortal1323
Baron Samedi
17
0 / 3 / 2
10,991
785
7,441
6,683
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ELocket
Rama
20
13 / 2 / 6
14,785
1,056
32,541
16,062
6,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
OiArtur
Baron Samedi
20
4 / 2 / 13
12,917
923
15,007
10,702
6,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
20
3 / 2 / 15
12,910
922
20,342
22,701
23,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
azoyt
Bacchus
19
3 / 2 / 12
13,073
934
11,962
14,524
18,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
20
1 / 1 / 13
12,468
891
8,316
17,696
23,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
24
24
Deaths
9
14
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
8
4
0.75
W
Rama
ELocket
Rama
13
2
6
8
L
2
8
3
0.44
W
Baron Samedi
OiArtur
Baron Samedi
4
2
13
5.25
L
Tiamat
2
5
5
0.9
W
Achilles
3
2
15
5.25
W
Bacchus
azoyt
Bacchus
3
2
12
4.5
W
Artio
1
1
13
7.5
L
Neith
smurf13
Neith
1
0
0
1
L
Baron Samedi
theinmortal1323
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,812
Damage
88,168
92,409
Taken
81,685
56,533
Mitigated
77,799
19,502
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
20,650
13,155
0
2,648
27,983
10,127
0
9,257
18,192
0
52,627
W
Rama
ELocket
Rama
32,541
20,334
0
3,858
16,062
6,217
0
8,026
8,036
0
53,424
L
15,877
7,403
1,681
7,751
34,227
26,689
0
14,465
19,003
0
37,343
W
Baron Samedi
OiArtur
Baron Samedi
15,007
2,060
3,429
2,847
10,702
6,111
0
3,355
7,347
42,317
0
L
Tiamat
28,191
1,175
337
3,904
23,516
15,902
0
9,231
14,041
42,535
0
W
Achilles
20,342
5,956
0
3,705
22,701
23,307
0
10,030
12,671
0
38,644
W
Bacchus
azoyt
Bacchus
11,962
1,300
0
1,128
14,524
18,235
0
6,780
7,744
27,691
0
W
Artio
8,316
527
4,221
6,366
17,696
23,929
0
7,441
10,255
32,524
0
L
Neith
smurf13
Neith
653
0
0
0
0
0
0
0
0
0
653
L
Baron Samedi
theinmortal1323
Baron Samedi
7,441
514
1,736
1,445
6,683
3,815
0
2,332
4,260
30,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,985
Gold Earned
66,153
210
Minions Killed
280
9
Camps Cleared
2
849,036
Distance Traveled
1,305,913
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,845
989
70
5
7
220,911
1
W
Rama
14,785
1,056
58
4
0
234,814
1
L
Vamana
12,720
909
41
3
1
253,011
0
W
Baron Samedi
12,917
923
81
6
0
236,939
1
L
Tiamat
13,039
931
43
3
0
263,036
0
W
Achilles
12,910
922
66
5
1
276,151
0
W
Bacchus
13,073
934
30
2
1
266,252
0
W
Artio
12,468
891
45
3
0
291,757
0
L
Neith
10,390
742
0
0
0
1,061
0
L
Baron Samedi
10,991
785
56
4
1
111,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role