Player Matchup

Ymir
Ymir
CitizenRude
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Cu Cu Puffs1345
Baron Samedi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,672 Elo+
Party 1
Neith
Neith
RYTY Kami
Neith
Level 8
God Stats
21W - 20L
1,670 SR
Queue Stats
22W - 24L
1,582 Elo+
Solo
Janus
Janus
TooKuku4You
Janus
Level 5
God Stats
5W - 0L
1,641 SR
Queue Stats
66W - 11L
1,752 Elo+
Party 1
Charybdis
Charybdis
potentcy
Charybdis
Level 69
God Stats
3W - 6L
1,465 SR
Queue Stats
201W - 266L
1,403 Elo+
Party 2
Team Averages
Level 17
1,555 SR
1,582 Elo+

VS

Team Averages
Level 20
1,463 SR
1,448 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dauntless3063
Pele
Level 27
God Stats
0W - 4L
1,123 SR
Queue Stats
179W - 202L
1,335 Elo+
Solo
Olorun
Olorun
LaPulga125
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,278 Elo+
Solo
Nemesis
Nemesis
Treb1e
Nemesis
Level 29
God Stats
29W - 41L
1,779 SR
Queue Stats
263W - 301L
1,435 Elo+
Solo
Sol
Sol
Xx Qwoo
Sol
Level 10
God Stats
4W - 2L
1,412 SR
Queue Stats
15W - 5L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 21
12,000
923
10,888
23,022
27,175
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Cu Cu Puffs1345
Baron Samedi
20
18 / 0 / 12
15,787
1,214
28,865
14,356
6,774
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
RYTY Kami
Neith
20
2 / 0 / 24
13,024
1,002
13,101
6,488
4,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 3 / 20
14,539
1,118
18,065
10,550
3,151
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
potentcy
Charybdis
20
6 / 5 / 25
13,168
1,013
17,928
19,355
6,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
4 / 4 / 5
12,645
973
13,950
16,858
5,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 12 / 6
12,451
958
18,826
26,260
7,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
LaPulga125
Olorun
18
0 / 7 / 3
10,605
816
1,732
11,719
4,273
Nemesis
Treb1e
Nemesis
19
3 / 7 / 10
12,518
963
10,707
21,099
7,887
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
19
3 / 8 / 8
12,791
984
22,927
19,467
7,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
46
38
Kills
14
14
Deaths
38
102
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
5
1.63
W
2
6
21
2.08
W
Baron Samedi
Cu Cu Puffs1345
Baron Samedi
18
0
12
24
L
4
12
6
0.58
L
Olorun
LaPulga125
Olorun
0
7
3
0.21
W
Neith
RYTY Kami
Neith
2
0
24
14
W
10
3
20
6.67
L
Nemesis
Treb1e
Nemesis
3
7
10
1.14
L
Sol
3
8
8
0.88
W
Charybdis
potentcy
Charybdis
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,847
Damage
68,142
73,771
Taken
95,403
48,093
Mitigated
32,316
19,134
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,950
8,274
0
5,029
16,858
5,782
0
9,285
7,573
0
51,249
W
10,888
2,228
297
1,483
23,022
27,175
0
8,358
14,664
23,024
0
W
Baron Samedi
Cu Cu Puffs1345
Baron Samedi
28,865
954
4,654
4,129
14,356
6,774
0
5,294
9,062
62,168
0
L
18,826
1,894
0
334
26,260
7,324
0
18,917
7,343
0
46,384
L
Olorun
LaPulga125
Olorun
1,732
844
101
167
11,719
4,273
0
6,625
5,094
9,552
0
W
Neith
RYTY Kami
Neith
13,101
2,065
0
3,500
6,488
4,665
0
2,806
3,682
0
39,583
W
18,065
1,214
0
1,067
10,550
3,151
0
2,890
7,660
39,780
0
L
Nemesis
Treb1e
Nemesis
10,707
4,529
0
2,303
21,099
7,887
0
10,705
10,394
0
20,114
L
Sol
22,927
8,732
0
5,990
19,467
7,050
0
12,286
7,181
54,678
0
W
Charybdis
potentcy
Charybdis
17,928
12,720
547
3,457
19,355
6,328
0
5,311
14,044
0
30,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,518
Gold Earned
61,010
250
Minions Killed
244
7
Camps Cleared
10
1,115,278
Distance Traveled
1,111,419
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,645
973
86
7
1
220,288
3
W
Ymir
12,000
923
16
1
0
185,514
0
W
Baron Samedi
15,787
1,214
83
6
2
254,763
1
L
Pele
12,451
958
60
5
0
250,416
0
L
Olorun
10,605
816
11
1
3
173,715
0
W
Neith
13,024
1,002
62
5
1
268,531
2
W
Janus
14,539
1,118
60
5
3
228,422
0
L
Nemesis
12,518
963
21
2
3
265,282
0
L
Sol
12,791
984
66
5
3
201,718
0
W
Charybdis
13,168
1,013
29
2
1
178,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role