Player Matchup

Neith
Neith
 
Neith
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LickMyTaunt
Geb
Level 125
God Stats
4W - 7L
1,300 SR
Queue Stats
163W - 156L
1,548 Elo+
Solo
Ullr
Ullr
abs-ner
Ullr
Level 108
God Stats
0W - 3L
1,214 SR
Queue Stats
395W - 380L
1,534 Elo+
Solo
Sol
Sol
redpanda504
Sol
Level 127
God Stats
80W - 86L
1,557 SR
Queue Stats
153W - 146L
1,506 Elo+
Solo
Fenrir
Fenrir
xI3 o vv s e r
Fenrir
Level 158
God Stats
7W - 11L
1,531 SR
Queue Stats
348W - 351L
1,633 Elo+
Solo
Team Averages
Level 134
1,421 SR
1,544 Elo+

VS

Team Averages
Level 120
1,493 SR
1,586 Elo+
Thanatos
Thanatos
Llamasutrah
Thanatos
Level 160
God Stats
38W - 28L
1,584 SR
Queue Stats
273W - 288L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
On Fuego
Tsukuyomi
Level 154
God Stats
30W - 27L
1,583 SR
Queue Stats
1,024W - 961L
1,593 Elo+
Party 2
Geb
Geb
TJ115
Geb
Level 109
God Stats
13W - 7L
1,539 SR
Queue Stats
332W - 308L
1,529 Elo+
Party 2
Ra
Ra
ToastyNugs
Ra
Level 109
God Stats
1W - 0L
1,257 SR
Queue Stats
125W - 121L
1,622 Elo+
Party 1
Medusa
Medusa
iBurninator
Medusa
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 35L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 2
7,484
535
5,212
3,388
1,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
3 / 3 / 3
7,958
568
9,287
11,323
8,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
abs-ner
Ullr
10
0 / 6 / 0
6,145
439
1,272
8,725
2,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 0
6,791
485
3,993
7,977
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 4 / 1
7,373
527
3,306
9,094
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Llamasutrah
Thanatos
14
7 / 1 / 5
8,673
620
8,046
8,043
2,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
On Fuego
Tsukuyomi
14
5 / 3 / 0
8,286
592
7,330
11,163
7,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
TJ115
Geb
12
0 / 2 / 7
7,287
521
2,171
9,853
7,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 2 / 3
7,367
526
5,240
6,107
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
4 / 1 / 3
7,676
548
4,811
6,135
2,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
18
18
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
L
3
3
3
1.5
W
Thanatos
Llamasutrah
Thanatos
7
1
5
9.5
W
Tsukuyomi
On Fuego
Tsukuyomi
5
3
0
1.67
W
Geb
TJ115
Geb
0
2
7
1.75
W
2
2
3
1.75
L
Ullr
abs-ner
Ullr
0
6
0
0
W
Medusa
4
1
3
5.5
L
1
4
0
0.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,070
Damage
27,598
40,507
Taken
41,301
18,629
Mitigated
21,068
9,083
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,212
1,293
0
712
3,388
1,204
0
508
2,751
0
43,180
L
9,287
884
0
2,577
11,323
8,828
210
1,311
9,936
43,156
0
W
Thanatos
Llamasutrah
Thanatos
8,046
2,392
0
9,234
8,043
2,723
0
2,034
6,009
0
55,623
W
Tsukuyomi
On Fuego
Tsukuyomi
7,330
1,950
0
3,336
11,163
7,262
683
5,654
5,509
0
46,923
W
Geb
TJ115
Geb
2,171
231
0
2,553
9,853
7,103
54
2,789
7,064
14,060
0
W
5,240
417
738
2,012
6,107
1,943
0
636
5,471
54,963
0
L
Ullr
abs-ner
Ullr
1,272
389
0
97
8,725
2,388
418
1,095
7,548
0
35,228
W
Medusa
4,811
1,765
0
1,673
6,135
2,037
960
2,167
3,968
0
49,593
L
3,993
1,363
0
3,258
7,977
2,211
147
1,248
6,705
38,624
0
L
3,306
631
0
2,439
9,094
3,998
0
3,000
5,924
0
48,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
39,289
396
Minions Killed
416
0
Camps Cleared
0
1,317,988
Distance Traveled
1,433,704
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,484
535
96
7
0
248,762
8
L
Geb
7,958
568
74
5
0
261,178
4
W
Thanatos
8,673
620
102
7
0
315,356
8
W
Tsukuyomi
8,286
592
93
7
0
284,942
5
W
Geb
7,287
521
21
2
0
283,359
4
W
Ra
7,367
526
104
7
0
288,015
6
L
Ullr
6,145
439
68
5
0
245,999
1
W
Medusa
7,676
548
96
7
0
262,032
2
L
Sol
6,791
485
74
5
0
248,482
2
L
Fenrir
7,373
527
84
6
0
313,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role